I see a lot of people comparing this game to Hades and I think that's not a good bar to set with this game. Yes it holds similar dungeon crawling elements, but I quite like this game more. What this game lacks in complexity adds to how flawlessly its elements works. "Keep it simple stupid no?"
Honestly, I wasn't too into the story because I cared more about the "dungeon crawling" elements of the game. The mastery system for each melee weapon, ranged weapon, shield, and lucid attack was a great touch. It gave me a reason to try out every weapon and grind them to complete mastery. Granted, I found myself trying to build an optimal set for each run, but unfortunately RNG prevented that at times. I went into the final boss fight with a less than ideal lineup and was forced to really play safe in order to clear the run. Add in Dream intensity to this mix and the challenge became greater and more fun to try and master.
This game really doesn't have a weak link in my opinion. Everything may not be perfect, but a jack of all trades is better than a master of just one. I highly recommend this game as one of the better dungeon crawlers I've ever played. (If not one of top 5.)
Honestly, I wasn't too into the story because I cared more about the "dungeon crawling" elements of the game. The mastery system for each melee weapon, ranged weapon, shield, and lucid attack was a great touch. It gave me a reason to try out every weapon and grind them to complete mastery. Granted, I found myself trying to build an optimal set for each run, but unfortunately RNG prevented that at times. I went into the final boss fight with a less than ideal lineup and was forced to really play safe in order to clear the run. Add in Dream intensity to this mix and the challenge became greater and more fun to try and master.
This game really doesn't have a weak link in my opinion. Everything may not be perfect, but a jack of all trades is better than a master of just one. I highly recommend this game as one of the better dungeon crawlers I've ever played. (If not one of top 5.)
Was really enjoying the initial vibes of this game. A really enjoyable style and mood for the first zone, and immediately after I'm bored and hardly care. I do understand the dichotomy theyre going for, the contrast between the soft, bright colors of the protagonist and her memories of her childhood home, but everything afterwards is obnoxiously stereotypical. Spikey purple bad guys. A dark, indistinguishable cityscape. A decent roguelike, but only worth consideration if you've already milked the fun out of half a dozen better ones.
dreamscaper starts out stronger than the rhythm it eventually takes. i think in a heavily-saturated market of roguelites, you really need a strong hook to keep me coming back. whereas binding of isaac has an extreme level of variety, hades has lots of story and character hooks, and vampire survivors has broken builds aplenty, dreamscaper never quite gets there in any one category.
the story elements are very much tailor-made for me and my life and general vibe, but i don't remember much of what happened. the setting is quite nice, and seems like where i'm from, but that can only carry me so far. the combat is decent, but not as tight or distinct as i'd like.
should you play this? sure! should you play it over any of the other exceptional run-based games dominating the scene at any given moment? i don't know. i'm glad i checked it out, but it doesn't have the staying power or bombast to milk a few hundred hours of my life like so many other roguelites have. that said, if they do a sequel, i'll be keeping my eye on it.
the story elements are very much tailor-made for me and my life and general vibe, but i don't remember much of what happened. the setting is quite nice, and seems like where i'm from, but that can only carry me so far. the combat is decent, but not as tight or distinct as i'd like.
should you play this? sure! should you play it over any of the other exceptional run-based games dominating the scene at any given moment? i don't know. i'm glad i checked it out, but it doesn't have the staying power or bombast to milk a few hundred hours of my life like so many other roguelites have. that said, if they do a sequel, i'll be keeping my eye on it.