Reviews from

in the past


Fatal Frame: Maiden of Black Water chills you to the bone with its haunting atmosphere and suspenseful gameplay. You explore Mount Hikami, a site of numerous disappearances and rumored to be cursed. Armed with your Camera Obscura, you combat vengeful spirits by capturing them in photographs. The unique camera mechanic is engaging, and the story unfolds through exploration and environmental details. However, some may find the environments repetitive and the combat a bit slow-paced. Overall, Fatal Frame: Maiden of Black Water is a must-play for horror fans, offering a unique and unforgettable experience.

They turned Fatal Frame into Resident Evil 4 and somehow made it even better. Using the gamepad as the camera itself was not only a cool gimmick but actually made the gameplay incredibly fun. Precision aiming is made effortlessly thanks to the gyroscope, and rotating the the frame around so you can optimize your combo and damage is one of the most satisfying feeling I've ever had while playing a video game. I highly recommend playing this on the Wii U.

You literally made the ghosts have big booba how am I supposed to be scared


i did not hate it? i just didn't particularly love it either

After having liked the first episode of the series, enjoyed the second one, and endured the third, I had very low expectations of this. And yet it has been way worse than I expected.
Except for the lore, the game is so (both narratively and interactively) clunky, so obtuse in the aesthetics, so kitsch and machinic in its mechanics, so anticlimatic and poor in its atmospheres, so lazy in its nth borrowingn of j-horror... I almost can't think of a single good thing about it. Which is quite sad for a golden-age-survival-horror-lover like me.

I assume we all know the basics of Fatal frame, so I skip the mechanical description
________
Body vs Soul. the camera captures both
The most linear Fatal Frame and at the same time the most sensitive to the global image, with a hyperkinetic camera both in navigation (3rd) and combat (1st). The most outstanding Texture of the series: The static, the video, The skin, the tissues , the liquids on them, all creates an image of contained lust subjected to the horror of those who associate sex and death. A formally cleaner Silent Hill
A bit voyeuristic too, suggesting forbidden relationships between siblings and offering mechanics that show us moments of death, murder or suicide as a reward after capturing a ghost with the camera.
Although many of my favorite works have their origin in Japan, I feel that it is a country whose art and mythopoeia are sometimes based more on texture than on deeper formal personality, especially in music and video games, and it is funny that you find in Maiden of the black water a kind of allegory of this: Approach and contemplate bodies that, human or ghost, seem drained of emotional personality and ooze aesthetics.
And again; the texture, the image, that sticky friction of some old Koei Tecmo games, that obsession in the production that Makoto Shibata and his team led to record game scenes on crumpled videotapes to achieve worn VHS effects, paranormal document.

I don't know, I just like this game.

Shat it at the brightness adjustment screen and turned it off