Reviews from

in the past


Funny final fantasy tactical rpg game, but not the best in its genre.

Gameplay: Great.
Story: Good
Controls: Great
Graphics: Good for its time
Length: Great. There's endgame content but it's repetitive.
Characters: Good
Mechanics: People say that the Laws/Judge system is annoying, it is, but I think it's what made the game unique and challenging. lol

Note: Played on RG35XX Retro handheld console.

I was way too young to enjoy this game for what it was. One day I might go back to it.

Não é tão bom quanto o de playstation, mas é muito bom.

My first foray into a tactical RPG as a kid and after revisiting it last year it still holds up well. The story is fairly interesting but not as gripping as its older brother (The original PS1 entry). Combat is decent and pretty fluid, I prefer the way this plays to the original but both have their nuances which may lean you to one side or the other. Music is top notch as per most FF entries and the art style fits the GBA so well. If you’re into turn based or tactical RPG’s then this should definitely be on your radar.


Played the first snow ball fight or so, decided I'd rather try my luck with the PS game.

Scénario un peu éclaté et quelques règles de combat un peu contraignantes mais sinon, c'est vraiment du tout bon. C'est joli visuellement, on est vraiment dans l'esprit Final Fantasy Tactics.

Tactics Advance means so much to me and more, it's one of my favorite games of all time and one I've come back to again and again since childhood to present-day. I feel like this game doesn't particularly excel in anything particular; its story is okay, its characters are pretty alright, the level design is a bit bland, and its combat never reaches the highs of its predecessor while also being bogged down by the Law system which only gets more strict as you progress.

And yet there's magic in this game that is hard to find anywhere else. The world of Ivalice is so dear to me, it's a fantasy world unlike any other with unique races that you can actually play as (Looking at you, FFXII. Yes, I'm still mad) and has such a fantastical and grand, yet grounded, setting. What FFTA lacks in writing depth, it makes up for in the ways you can imagine your clan members behaving on the battlefield or between missions. I'm completely positive that the role-playing this game offers planted the seed for me loving making OCs and fantasy worlds as I grew up and through adulthood.

While not a particularly complex or deep story, it shares one with surprisingly mature themes that are relevant for its younger audience. Themes of escapism, of grief and healing, of family abuse, of learning to own up to your own mistaken beliefs, of realizing you need to grow and be better; FFTA presents topics that everyone will experience as an adult and presents it to kids in a memorable and wondrous fashion. Tactics fans were rightfully disappointed with this entry being free from the political intrigue and philosophical prose set by the first game, but I think FFTA holds its own unique candle well beside its older brother.

I love this game with my whole heart, and I continue to look at all my art and creative work and see it rooted in my love for Tactics Advance. Similar to Explorers of Sky, I love to replay this game at least once a year and am currently on an all-Bangaa run! One day, I hope we can return to Ivalice and all its glory, but until then I take the world head on with all the wonderful memories Tactics Advance gave me.

One of My favorite video game, a big slap for me .
I don't know if it was the story who's amazing and stunning, or the brilliant gameplay but with my teenage eyes it was one of my best experience.

Always have two sets of quest items. I learned it the hard way.

Mesmo achando "estranho" certos sistemas, eu consegui me divertir bastante devido a liberdade de customização e a variedade de classes disponíveis no jogo, sem falar do maravilhoso enredo que se desenrola ao longo das missões principais.
Recomendo bastante pra quem curte o gênero ou a série final fantasy!

Beautiful game, i love it to death. My only complaint is that it's too easy while at the same time it's easy to lock yourself out of getting all 300 missions without a guide.

Introduced me to Tactics style games. Not as amazing as the first title, but still an amazing game that I hold dear. I love Marche's design.

Baby's first tactics game, unforgettable story, very satisfying gameplay

Never finished this game, but someday I will. I remember having so much fun with this.

This was my first played turn-based strategy game and gameplay-wise it was great.I was more fascinated by the visuals and soundtracks of this game.As a kid,i found the world design to be truly exceptional.And finally,the story...It was beautiful.It touches on escapism and acceptance,unlike any game i have played yet.

Less tactics and more power fantasy FFTA’s sincere story about childhood trauma, growth and forgiveness is too good not to pass up. If anyone you know says ‘Marche is the real villain’ you should definitely sign them up for intensive therapy.

I am not really a Final Fantasy player, but I tried it just for the art style, and it's good for what it is.

There aren't a lot of games I put 200+ hours into, but this is one of them. Something about it was just addictive to play, and I enjoyed the story too.

Spent so many mornings on the bus to school playing this and unlocking everything. I really liked the story, it was a surprisingly melancholic tone for a game that was oriented to children at a surface level.

This was like drugs for 12-year old me. The job system satisfied my urges for categorization, customization, team-building, and "imagining cool personalities for my characters" in one fell swoop. Campaign's bloated and repetitive, but it had a nice tone.

What began my love for tactics games

Couldn't get into this after two full playthroughs of the sequel.

¿Qué decir de Final Fantasy Tactics Advance? Pues... Que es absolutamente maravilloso. Es una apuesta más "infantil", más cercana al público joven al género de los SJRPG, pero manteniendo toda la esencia y la magia del clásico de PS1.
Con una banda sonora absolutamente sublime compuesta por el ya recurrente en esta franquicia Hitoshi Sakimoto, y producido/co-dirigido por el creador de este gran mundo llamado Ivalice, Yasumi Matsuno.
Los personajes derrochan carisma y personalidad y, a pesar de que la trama es más "cuento de hadas", vemos una evolución y un progreso en cada uno de ellos. Además, en este juego fue presentado el mejor moguri de la historia de FF, Montblanc, y ya sólo por eso se merece notaza

A fun game but ultimately a shell of what its big brother was. The only real strategizing, for me anyway, was trying to work around the law system. If laws were in my favor, most fights were just 'move your unit and kill' with little thought beyond that.

Having different jobs based on character race is a really sharp idea, but humans have so many more options than every other alternative that I feel like it's still unbalanced. Tactics 1 is the GOAT, this is just a solid game to play while you're passively watching youtube videos.


I think it was my first tactics style game and I fumbled my way through it. It's very easy even as a child to caveman a path. Its' final fantasy so at least the story was masterfully crafted.

Great game. Playing htrough it again now and brings back a lot of nostalgia. Probably my most played game of all time by total hours.

Remarkable rpg, well made rpg portable totale.
Gameplay : solid. FFTA is highly rewarding. Once you learn the basics you can start Building your team and set your strategies. Experimentation is the key-word to get the best from this game. Fun to master too.
Story: Storytelling is not as strong as its gameplay. However, the title deals with escapism, friendship, family issues and self awareness.
Soundtrack: well executed although repetitive.
Conclusion : definitely worth your time. They should make a tabletop game out of It.

The only FFT game I couldn't get into, just wasn't a fan.