This was my first played turn-based strategy game and gameplay-wise it was great.I was more fascinated by the visuals and soundtracks of this game.As a kid,i found the world design to be truly exceptional.And finally,the story...It was beautiful.It touches on escapism and acceptance,unlike any game i have played yet.
¿Qué decir de Final Fantasy Tactics Advance? Pues... Que es absolutamente maravilloso. Es una apuesta más "infantil", más cercana al público joven al género de los SJRPG, pero manteniendo toda la esencia y la magia del clásico de PS1.
Con una banda sonora absolutamente sublime compuesta por el ya recurrente en esta franquicia Hitoshi Sakimoto, y producido/co-dirigido por el creador de este gran mundo llamado Ivalice, Yasumi Matsuno.
Los personajes derrochan carisma y personalidad y, a pesar de que la trama es más "cuento de hadas", vemos una evolución y un progreso en cada uno de ellos. Además, en este juego fue presentado el mejor moguri de la historia de FF, Montblanc, y ya sólo por eso se merece notaza
Con una banda sonora absolutamente sublime compuesta por el ya recurrente en esta franquicia Hitoshi Sakimoto, y producido/co-dirigido por el creador de este gran mundo llamado Ivalice, Yasumi Matsuno.
Los personajes derrochan carisma y personalidad y, a pesar de que la trama es más "cuento de hadas", vemos una evolución y un progreso en cada uno de ellos. Además, en este juego fue presentado el mejor moguri de la historia de FF, Montblanc, y ya sólo por eso se merece notaza
A fun game but ultimately a shell of what its big brother was. The only real strategizing, for me anyway, was trying to work around the law system. If laws were in my favor, most fights were just 'move your unit and kill' with little thought beyond that.
Having different jobs based on character race is a really sharp idea, but humans have so many more options than every other alternative that I feel like it's still unbalanced. Tactics 1 is the GOAT, this is just a solid game to play while you're passively watching youtube videos.
Having different jobs based on character race is a really sharp idea, but humans have so many more options than every other alternative that I feel like it's still unbalanced. Tactics 1 is the GOAT, this is just a solid game to play while you're passively watching youtube videos.
Remarkable rpg, well made rpg portable totale.
Gameplay : solid. FFTA is highly rewarding. Once you learn the basics you can start Building your team and set your strategies. Experimentation is the key-word to get the best from this game. Fun to master too.
Story: Storytelling is not as strong as its gameplay. However, the title deals with escapism, friendship, family issues and self awareness.
Soundtrack: well executed although repetitive.
Conclusion : definitely worth your time. They should make a tabletop game out of It.
Gameplay : solid. FFTA is highly rewarding. Once you learn the basics you can start Building your team and set your strategies. Experimentation is the key-word to get the best from this game. Fun to master too.
Story: Storytelling is not as strong as its gameplay. However, the title deals with escapism, friendship, family issues and self awareness.
Soundtrack: well executed although repetitive.
Conclusion : definitely worth your time. They should make a tabletop game out of It.
Gameplay: Great.
Story: Good
Controls: Great
Graphics: Good for its time
Length: Great. There's endgame content but it's repetitive.
Characters: Good
Mechanics: People say that the Laws/Judge system is annoying, it is, but I think it's what made the game unique and challenging. lol
Note: Played on RG35XX Retro handheld console.
Story: Good
Controls: Great
Graphics: Good for its time
Length: Great. There's endgame content but it's repetitive.
Characters: Good
Mechanics: People say that the Laws/Judge system is annoying, it is, but I think it's what made the game unique and challenging. lol
Note: Played on RG35XX Retro handheld console.
My first foray into a tactical RPG as a kid and after revisiting it last year it still holds up well. The story is fairly interesting but not as gripping as its older brother (The original PS1 entry). Combat is decent and pretty fluid, I prefer the way this plays to the original but both have their nuances which may lean you to one side or the other. Music is top notch as per most FF entries and the art style fits the GBA so well. If you’re into turn based or tactical RPG’s then this should definitely be on your radar.
Tactics Advance means so much to me and more, it's one of my favorite games of all time and one I've come back to again and again since childhood to present-day. I feel like this game doesn't particularly excel in anything particular; its story is okay, its characters are pretty alright, the level design is a bit bland, and its combat never reaches the highs of its predecessor while also being bogged down by the Law system which only gets more strict as you progress.
And yet there's magic in this game that is hard to find anywhere else. The world of Ivalice is so dear to me, it's a fantasy world unlike any other with unique races that you can actually play as (Looking at you, FFXII. Yes, I'm still mad) and has such a fantastical and grand, yet grounded, setting. What FFTA lacks in writing depth, it makes up for in the ways you can imagine your clan members behaving on the battlefield or between missions. I'm completely positive that the role-playing this game offers planted the seed for me loving making OCs and fantasy worlds as I grew up and through adulthood.
While not a particularly complex or deep story, it shares one with surprisingly mature themes that are relevant for its younger audience. Themes of escapism, of grief and healing, of family abuse, of learning to own up to your own mistaken beliefs, of realizing you need to grow and be better; FFTA presents topics that everyone will experience as an adult and presents it to kids in a memorable and wondrous fashion. Tactics fans were rightfully disappointed with this entry being free from the political intrigue and philosophical prose set by the first game, but I think FFTA holds its own unique candle well beside its older brother.
I love this game with my whole heart, and I continue to look at all my art and creative work and see it rooted in my love for Tactics Advance. Similar to Explorers of Sky, I love to replay this game at least once a year and am currently on an all-Bangaa run! One day, I hope we can return to Ivalice and all its glory, but until then I take the world head on with all the wonderful memories Tactics Advance gave me.
And yet there's magic in this game that is hard to find anywhere else. The world of Ivalice is so dear to me, it's a fantasy world unlike any other with unique races that you can actually play as (Looking at you, FFXII. Yes, I'm still mad) and has such a fantastical and grand, yet grounded, setting. What FFTA lacks in writing depth, it makes up for in the ways you can imagine your clan members behaving on the battlefield or between missions. I'm completely positive that the role-playing this game offers planted the seed for me loving making OCs and fantasy worlds as I grew up and through adulthood.
While not a particularly complex or deep story, it shares one with surprisingly mature themes that are relevant for its younger audience. Themes of escapism, of grief and healing, of family abuse, of learning to own up to your own mistaken beliefs, of realizing you need to grow and be better; FFTA presents topics that everyone will experience as an adult and presents it to kids in a memorable and wondrous fashion. Tactics fans were rightfully disappointed with this entry being free from the political intrigue and philosophical prose set by the first game, but I think FFTA holds its own unique candle well beside its older brother.
I love this game with my whole heart, and I continue to look at all my art and creative work and see it rooted in my love for Tactics Advance. Similar to Explorers of Sky, I love to replay this game at least once a year and am currently on an all-Bangaa run! One day, I hope we can return to Ivalice and all its glory, but until then I take the world head on with all the wonderful memories Tactics Advance gave me.
Mesmo achando "estranho" certos sistemas, eu consegui me divertir bastante devido a liberdade de customização e a variedade de classes disponÃveis no jogo, sem falar do maravilhoso enredo que se desenrola ao longo das missões principais.
Recomendo bastante pra quem curte o gênero ou a série final fantasy!
Recomendo bastante pra quem curte o gênero ou a série final fantasy!