Reviews from

in the past


I don't thinking you're really missing that much playing this. It's simply the same game as the original, but with Source physics.

Oh well, at least you can play Garry's Mod with its addons and whatnot, so it's not that bad.

Just play the original Half Life. Even Valve disowns Half Life: Source.

I mean, the cultural impact Half Life: Source has can't be understated. Without Half Life: Source, we couldn't have classics such as Freeman's Mind. But in terms of playing Half Life? Just play the GoldSrc version.

don't remember when i started, but played half life source during early 2021.

No reason whatsoever to play this over the original. Stars are earned only due to GMod compatibility.


Black Mesa lo hizo obsoleto y encima es un port horrible, no gracias.

dont even try to play it
2 stars though because it brought half life to the source engine

There is absolutely no reason in any conceivable universe why you would need to touch this pile of shit. Play the OG

It's a shame this never got fixed officially. It wasn't amazing before, but it was definitely pretty solid, but years of neglect lead to a game that's ugly, glitchy, and honestly unacceptable as a real retail product. Should they have gone back and fixed it? Yes, but if they were gonna continue to let it rot away, then delisting it was probably the right move.

This review contains spoilers

Still a great game but it did not need this remake in my opinion.

After completing the original game, I was wondering what the “Source remake” was all about. When playing, it was fine, but I did not notice that much of a difference.

You still play as Gordon Freeman, the silent protagonist that is late for work at his job in the Black Mesa Research Facility. As part of an experiment, you casually put some sort of unknown crystal in a device called the anti-mass spectrometer. This goes horribly wrong, and everything explodes and a portal to another dimension, called Xen, is opened. Immediately, Xen aliens are going through the portal and attack every living soul in sight. The US military is also alerted and sends a special force called HECU to cover everything up, including you and the personal of Black Mesa.

Gordon learns of a way to close the portal and makes his way to the surface. He battles a giant tentacle monster, kills a lot more new alien species and tries to make his way to the other side of the facility. He gets captured by the HECU, is left for dead by the garbage compactor, escapes and makes his way to the Lambda Complex. He then learns that the portal is controlled by a mighty entity in the Xen world that keeps it open. He gets teleported with the aid of the scientists there to Xen and searches for the beast. He encounters the thing, called the Nihilanth, kills his ass and is then greeted by a slim, creepy figure of a man called G-Man. He is offered employment for G-Man and his buddies. If you refused, you get obliterated by a thousand soldiers. If you accept, you are put to sleep in wait of your next assignment.

The mechanics in Half-Life are unique. In the first place, it is your standard FPS, you collect different weapons, find ammo, kill enemies and move forward. But then you got the puzzle mechanics in which you need to stack boxes to reach a higher platform, navigating mazes, or figuring out what the best path will be to reach a certain area, without falling to your death. In the Source remake, the physics are a lot better for stacking crates.

You also use the terrain a lot more than other games. When facing a strong enemy, you can use the environment for cover while fighting, something that is impossible in games like Doom and Duke Nukem.
Lastly, you got a badass HEV suit that grants you more protection and offers a ton of neat tools like a build in flashlight, oxygen for swimming sections, a compass, and your HUD. The suit absorbs a lot of damage and runs on an energy meter. When the suit is depleted, functions like the flashlight do not work anymore. You can recharge your health and suit energy at special stations scattered throughout the game.

The combat mechanics are fluent and feel very responsive and satisfying. It is fast paced, accurate and a ton of fun. You can use various weapons and choosing which weapon works best for each fight is a must. And of course, your most iconic weapon is your good old crowbar.

The graphics are nice and solid in Half-Life. It is a little polygon like, and some enemies and characters have some square shapes edges, but it is smooth and the textures on them are fine. The weapon detail, bullet impact and explosions are great. The animations are a little stiff when looking at it today, but for the time, they were excellent. The physics and water effects have improved in the Source remake but other than that, there are no new polished graphics or details.
The sound is also excellent. Weapon fire sounds realistic, the fancy sounds your HEV suit makes are great and the voice acting is spot on.

In terms of controls, the game plays fluently. Everything is responsive and feels natural.

Overall, Half-Life: Source is the same game as the masterpiece Half-Life, with some polished water and physics. It is still a great game, but in my opinion, the new release of this game with “: Source” at the end was not entirely necessary, this should be reserved for games like Counter Strike: Source.

Still recommend it to everyone though.

Gerek bile duymadım, daha iyi olması gerekirken daha kötüsü olmuş, daha kötüsü olduğunu görmelerine rağmen piyasaya sunulabilmiş bir şey, ürün de değil, bir şey.

black mesa is technically better, it's still what i replay when i wanna go back to this, but this was the game that made me fall in love with shooters (and pc games in general tbh) and nothing can take that away

Worse version of Half Life from the start that got more and more broken over the years from Source engine updates. Rather than fixing this one Valve opted to spruce up the original version for the 25th anniversary. The only improvement this version has is the better flashlight.

i can only have fun in this game with sv_cheats 1, even then i get bored after like 30 mins

This game touched me inappropriately

Valve tienes razón no hagas otro más

This was my first experience with the original Half-Life and in 2008 I really didn't know what I was missing. Now that I do, I couldn't choose to play this over the original, especially not now that the 25th anniversary update exists.

Steam says I've put 85 hours into this and I think the game's developer console REALLY extends that playtime - I mention in a Steam review that I would just spawn NPCs and pin them to the walls of Black Mesa with the crossbow. That's psycho behaviour but damn if I didn't enjoy it at the time.

Nowadays though, it's far far inferior and it's hard to believe this was an actual Valve product that they no longer offer for sale.

Half Life, but insanely buggy

Half life em si é um jogo incrível, com historia boa e etc.
Agora falando da versão source é bem mediana, tem vários bugs e coisas que faltaram no 1.

Half Life Source, c'est Half Life mais en moins beau, et en buggué, donc vraiment ignoble. N'y jouez pas, ca vaut pas le coup !!

The worst way to play an amazing classic

Good game remade in a good engine, yet somehow its worse than the original game.


bien moins bonne version que l'original, les améliorations visuelles n'en sont pas vraiment, en plus de parfois altérer la vision artistique initiale. Le plus gênant reste le manque d'attention globale, c'est vrm juste hop paf c'est le moteur source et on fait pas attention aux conséquences. Certains passages scriptés sont tout bugges ou se deroulent pas comme prévu et ça flingue le rythme, ça baise l'innovation du jeu pour l'époque qui était cette narration immersive bien dosée. ça reste HL

Finally completed this version of Half Life. Kinda disappointed, from the low scores and infamous status this version of the game has, I expected something a little more broken and jank filled, but it is just the same Half-Life experience. The only really funny bug was smacking a scientist and having his death grunt repeat over and over ad infinitum. Bonus points when the scientist was standing underwater, screaming over and over again in horrible pain, twitching and twisting while ignoring drowning like a madman.

And I always underestimate how bad Xen is when I replay this game. Yikes.

Take Half-Life, a beloved classic, and port it to then cutting-edge Source engine, which brings in new lighting and water effects, and physics, including ragdolls. Doesn’t sound very exciting, but it’s still Half-Life, just slightly better, right? Then spice it up with bugs that weren’t there before, and continually deteriorating technical state with updates, and you get Half-Life: Source, a game that almost no one views favorably.

Let’s evaluate how does Half-Life: Source stack up against the original as a subsequent significant rerelease (which includes remakes, ports and what have you). The main difference is visual enhancements. I think the water and lighting are genuine improvements, at least from a technical standpoint. You may prefer this version’s lighting or the OG’s, but I think this is a decent demonstration of the new effects. The flashlight is now actually dynamic, and I think it functions better. I think the best comparison is the Training Room. There is a dark room that you have to navigate, using the flashlight, and it wasn’t that dark in the original. In Half-Life: Source, it’s pitch-black, so I had to use the flashlight, like you’re supposed to. I think grabbing & dragging objects like metal crates feels slightly better, though its janky in its own way. The water also looks rather nice… when it looks the part.

Okay, praise time is over. Now for the criticism. As I said, the water looks nice, but not always perfect. For instance, here’s one part. Do you see it? Of course you don’t! There’s no water in this screenshot. Look at how the original looks like, there’s a clear water puddle, and it becomes electric. In Half-Life: Source, it’s still there, but invisible now. It’ll still damage you, although it’s not as severe as in the OG, it’s still a big slap on the face, especially to the first time players (if you somehow chose this over the original). Or when it makes things see-through in this case. Yes, as I alluded to earlier, there are bugs! It’s clearly more unpolished than the source material, and it’s kind of baffling. There are a few visual bugs, like this infamous floating scientist. The scientists that are supposed to climb this vent don’t actually play the animation, instead they’re frozen there until the pop out of existence. Welcome to glitch hell, aka Residue Processing. This conveyor belt section is probably the most egregious visual bug I’ve ever seen. I suspect it has something to do with the haze effect present in a few areas, but I could be completely off base here. Or how about malfunctioning skybox? Or these weird black square textures left by the headcrab spawning alien thing? Also, apparently the surfaces being shiny is also a visual glitch. Honestly, if I have never watched “Why Everyone Hates Half-Life: Source” video by Richter Overtime, I would have never guessed this isn’t an original aesthetic change (it doesn’t even look that bad to be honest).

That would be all well and good (except for that water electricity thing and potentially seizure-inducing glitch nightmare), but there are bugs that affect gameplay, believe it or not. These barnacle creatures don’t always visually extend their tongues all the way down, which makes for an unpleasant surprise. The AI for human grunts is also faulty, the very first ones you meet just don’t function properly (don’t really fight you or the scientists. Future encounters are a bit better, but not perfect. I also noticed some aliens fighting headcrabs, which I don’t think happens in the original Turns out Bullsquids hunting Headcrabs is intentional. I don't recall seeing that in the original, so I assumed it was a bug. The tentacle creatures (the ones that react to sound) have broken collision – you can just run past them as they won’t crush you despite physically making contact. Also, I noticed Gordon’s physics seem slightly different. As in, I could crouch-jump higher than before, which means I could easily skip certain obstacles. There are dedicated YouTube videos about documenting glitches found in Half-Life: Source, I think you get the point of how bad the technical state of this port is.

Those issues sound pretty bad already. However, in my opinion, the most damning thing about this rerelease is that it doesn’t change anything about the game beyond visual effects. It doesn’t fix any of the level design issues that I detailed in my original Half-Life review. It does not fix any of the trial and error elements, it does not fix poor enemy placement. It did change one level to utilize physics, but it did not fix any of the problems I had with the original. Your tolerance for Half-Life: Source may vary, but to me, it really feels like the game I didn’t like that much but actually bad now. At this point, I’m just sick of the original Half-Life. Half-Life: Source is a bad rerelease and a bad game on its own. It doesn’t even make for a particularly impressive display of the Source engine. The graphical improvements are minimal, it doesn’t even change the textures to look better or anything (at least I didn’t notice), and it brings in its own issues. Even if you have never played original, this version will probably leave a bad taste in your mouth. I think this is the kind of game where everything was going against it, which includes Half-Life 2’s release and Valve’s own negligence, I question why they didn’t cancel this outright. Valve actually hid this game as part of Half-Life’s 25th anniversary, as they consider that version to be the definitive experience (an interesting statement, considering Black Mesa exists). You can still get it if you go out of your way, but why would you? I think it can only serve as a good case study of bad rereleases. Also, I guess it’s a treasure trove of unused content relating to the original game, but it’s not that big of an achievement. There is a mod to fix this version, but again, why not just play the original? Unless you find ragdolls amusing. I bet you do.

worse version of half life in any way. even got delisted on steam because why wouldnt it be. only reason to play this is if the original doesnt work on your pc like on mine, and even then id recommend to just try harder to make the original work.