This is a game from my childhood that I kinda assumed would be shit because most games I played as a child were kinda shit, but this was pretty fun. Employs a lot of ideas present in every evil mobile games nowadays, but its pretty charming to see them in this infantile state. I guess this is my favourite EA franchise now.
This review contains spoilers
I swear to god this game is trying to give me carpal tunnel.
Look, it's good in theory. Aside from the massive dose of nostalgia I got when I booted the game up and did tank 1, reminiscent of when this game was a flash game on MSN Games (a simpler time..), the first tank and most of the second tank is straightforward and fun. Use the types of fish available to collect money and buy the egg. The prices stay low early on, and your tank doesn't overcrowd easily unless you're grinding.
Then Tank 3 and Tank 4 introduce aliens with a lot more health, more esoteric fish types (the beetlemuncher is.. a lot, and the breeders make things difficult), and crank up the egg prices to insane degrees. You better have the fastest clicking speed in the world to finish.. or use a script to turn your mouse into the equivalent of a turbo controller. And then every level becomes the same: set up your tank while defending against the initial waves, get to a semi-stable population where an alien attack won't game over you, max out food, max out your gun, then let the population explode. Buy all three egg pieces. It becomes very formulaic where the only thing each new level adds at a certain point is more time, which is a damn shame because the early game is fun but this game doesn't handle extrapolation well and the challenge isn't really there - it's fake difficulty.
And then the final boss is more or less trivial unless you somehow got there without using a turbo clicker - a genuinely impressive feat, but anyone who can handle 4-5 can handle 5-1, there's less clicking and less to take care of. I understand the final boss is ceremonial more than anything, but honestly it would've been better as a joke-cutsene or if they just capped it off at 4-5.
The first two tanks still rule, but honestly this game is probably more fun in its flash version if you can find it archived on the internet anywhere.
Look, it's good in theory. Aside from the massive dose of nostalgia I got when I booted the game up and did tank 1, reminiscent of when this game was a flash game on MSN Games (a simpler time..), the first tank and most of the second tank is straightforward and fun. Use the types of fish available to collect money and buy the egg. The prices stay low early on, and your tank doesn't overcrowd easily unless you're grinding.
Then Tank 3 and Tank 4 introduce aliens with a lot more health, more esoteric fish types (the beetlemuncher is.. a lot, and the breeders make things difficult), and crank up the egg prices to insane degrees. You better have the fastest clicking speed in the world to finish.. or use a script to turn your mouse into the equivalent of a turbo controller. And then every level becomes the same: set up your tank while defending against the initial waves, get to a semi-stable population where an alien attack won't game over you, max out food, max out your gun, then let the population explode. Buy all three egg pieces. It becomes very formulaic where the only thing each new level adds at a certain point is more time, which is a damn shame because the early game is fun but this game doesn't handle extrapolation well and the challenge isn't really there - it's fake difficulty.
And then the final boss is more or less trivial unless you somehow got there without using a turbo clicker - a genuinely impressive feat, but anyone who can handle 4-5 can handle 5-1, there's less clicking and less to take care of. I understand the final boss is ceremonial more than anything, but honestly it would've been better as a joke-cutsene or if they just capped it off at 4-5.
The first two tanks still rule, but honestly this game is probably more fun in its flash version if you can find it archived on the internet anywhere.
my friend naomi gave me crack for 99 cents. jesus christ.
Popcap is usually one of those companies where they kind of hit their boom early on and then everything after in the modern age is either Kinda Cool or an utter anti-consumer dumpsterfire
With change
Comes new solutions
Always
With change
Comes new problems
Insaniquarium is kinda like this
I was already versed in plants vs zombies, bejeweled and peggle games
But this kinda just EXISTED to me without me even havin tried it before and it is HELL.
Its fun
But its also hell
I think one thing I wish was really different about it was spicing up the tank gimmicks
You got about four different tanks with five different levels and a final boss to tie it off into a neat little bow
but really I think the fourth one is the only one that does it in a drastic way because its a lot easier to get run up on by monsters and have your fish snuft out when youre relying on Pregos(the like.. the birthing fish tht pump out the guppies)
and the money flow is slower
I like the tank with the starcatchers a lot too though! I think the game atleast is throwing enough aliens in rotation with enough Pet variety to keep it from getting BORING
despite this game not bein too terribly long, i wound up taking a couple breaks and finished it in like 3 playing sessions because my finger was getting tired from clicking. You use leftclick for fucking EVERYTHING in this game, to the point where i think it genuinely mightve been better to experience this as an app game or something. But im chillin.
final thoughts:
its war.
krillions will be devoured and need to be fed to reach the egg of power. an enthralling battle after battle in each tank you set fin in. you may click fast, Strong even, owllunchers. But they are beyond strength.
Death? It's meaningless.
my favorite pets were the clam, the mermaid and the shark
but s/o to Angie the MVP
that final boss goes hard asf
Popcap is usually one of those companies where they kind of hit their boom early on and then everything after in the modern age is either Kinda Cool or an utter anti-consumer dumpsterfire
With change
Comes new solutions
Always
With change
Comes new problems
Insaniquarium is kinda like this
I was already versed in plants vs zombies, bejeweled and peggle games
But this kinda just EXISTED to me without me even havin tried it before and it is HELL.
Its fun
But its also hell
I think one thing I wish was really different about it was spicing up the tank gimmicks
You got about four different tanks with five different levels and a final boss to tie it off into a neat little bow
but really I think the fourth one is the only one that does it in a drastic way because its a lot easier to get run up on by monsters and have your fish snuft out when youre relying on Pregos(the like.. the birthing fish tht pump out the guppies)
and the money flow is slower
I like the tank with the starcatchers a lot too though! I think the game atleast is throwing enough aliens in rotation with enough Pet variety to keep it from getting BORING
despite this game not bein too terribly long, i wound up taking a couple breaks and finished it in like 3 playing sessions because my finger was getting tired from clicking. You use leftclick for fucking EVERYTHING in this game, to the point where i think it genuinely mightve been better to experience this as an app game or something. But im chillin.
final thoughts:
its war.
krillions will be devoured and need to be fed to reach the egg of power. an enthralling battle after battle in each tank you set fin in. you may click fast, Strong even, owllunchers. But they are beyond strength.
Death? It's meaningless.
my favorite pets were the clam, the mermaid and the shark
but s/o to Angie the MVP
that final boss goes hard asf