Reviews from

in the past


pretty fun to play, for the most part the game isnt too difficult and feels pretty fair. its cool that there are multiple different weapons but also some just make others obsolete or some just have no use except for in parts when the game deliberately wants you to use them. for some reason though the final level just has like a big difficulty spike?? the previous levels have some obstacles that will just kill you and it feels like you have to die first before you even know theyre there but the game hands out lives often and has checkpoints, the levels themselves really arent that long either. but then last level just like 3 bosses and an annoying platforming segment and if you die you get sent all the way back to the beginning of the level which was so ass

I think the next Castlevania series adaptation should be based on this game

Kid Dracula is an odd inclusion in the Castlevania Anniversary Collection. This game does not play like the other games in the collection. It is more like a Mega Man game with you shooting and gaining new power-ups or magic in this game’s case. The level design is reminiscent of a Mega Man game.

The game is average. Some of the magic powers are good and some are situational. The best magic powers are the homing and bomb powers when charged up. I rarely used the bat or upside down powers unless the level design required me to use them. There is some cheap enemy placement here and there. Some bosses were easy and some were frustrating like the Sphinx boss where you are fighting him above a bottomless pit.

Kid Dracula is slow. His running speed is pathetic. After I beat the game, I went and loaded up the Mega Man Legacy Collection and played a stage in Mega Man 2, the game I am familiar with. Mega Man is faster than Kid Dracula. K.D., catch up to that blue boy.

I do like the music and how the game looks. It is a shame there is slowdown and sprite flickering.

Kid Dracula makes me want to play through all the Mega Man games. I only played and finished the second Mega Man game and I thought that was good. Kid Dracula is average.

Plays like a worse Megaman game without the same level of impressive visual flair, nor the tight responsive controls, also, the level design is worse, and the music is nothing to write home about. The special abilities you get at the end of each stage are also pretty uninteresting or annoying for the most part, nothing particularly fun or interesting to be seen there, making unlocking new stuff at the end of each stage feel like a massive non-event. The last few levels also get really stupid, with so many instakills that are borderline unreactable and being laggy to the point where it doesn't feel like there's any guarantee about whether your inputs will actually have you move and jump as far and high as you want, further ruining an already frustrating experience,


Honestly, this game is really rough. The first stage is pretty great. A cute little homage to the original Castlevana.

But after this the game just gets worse and the system obviously can't handle whatever this game has, since it has massive slowdowns.

RG35XX

What if Konami made Mega Man and made it an actual good game

Short Mega Man Clone.

Stay with Castlevania instead. It's a fine enough game, just nothing remarkable.

Kid Dracula is not a Castlevania game, really. 'Tis a spin-off. You play as a Dracula's son (but not Alucard) who has to reclaim the title of Demon King from Garamoth, the king of time and space (for those familiar with Symphony of the Night, yes, that Garamoth). This game has a much lighter tone than the Castlevania games it came from, exemplified by the bright colours, slight comedic tone, character design, and the more upbeat music. As a matter of fact, if you listen, you'll notice that the music of the first stage is Beginning from Castlevania III in a major key. The gameplay is distinctly different, so one should not go into it expecting any similarity to Castlevania's in that regard. Though related to Castlevania it may be, the game has to be judged entirely on its own merit and not in relation to Castlevania. The game is quite easy and looks and feels like a kid's game, which it likely was. It was never localised until the Castlevania Anniversary Collection, so I have no idea how it was marketed. It very well could be for children. Regardless, the game is quite fun to play and one I still enjoy.

Ever since as far as most can remember, parodies have been a pretty common part of entertainment media, even if they aren’t as prevalent as they used to be. Whether it be one of those terrible parody films like Scary Movie or Disaster Movie, TV shows like Mike Tyson Mysteries or Drawn Together, or anything one can throw up on YouTube to get a million views, parody has always had a presence in entertainment, and will most likely continue to do so for years to come. Video games are also no secret to having various parodies within them, including entire games that are parodies of other games. Konami, for example, has made a good number of parody games back in the day, such as Parodius, an entire series of shooters that are parodies of the Gradius series. In addition, another lesser known parody game that they have made, one that is actually pretty damn good, would be the original Kid Dracula, or, as it was originally known as, Akumajo Special: Boku Dracula-kun.

As you could probably guess, this game was a parody of the Castlevania series, and despite the fact not too many people talk about it, I would say that is a pretty damn good game, and definitely a hidden gem of the entire series. I still don’t understand why this was never released outside of Japan initially (except for, you know, western video game developers not liking anime-like things), because it has held up extremely well ever since its release, and I’m glad that I finally got to play it after all this time. Sure, it isn’t perfect, but it is overall still a pretty fun time.

The story is pretty simple: monster steals Dracula’s throne, go get it back, and for a game with this kind of style, it works, the graphics and art style are very appealing, the music is pretty good, the control feels great to handle, especially given your advanced versatility compared to regular Castlevania games, and the gameplay is pretty similar to other games of the time, but it not only remains to be fun, but it also manages to add enough to make it stand out from other titles.

The game is your basic 2D platformer, where you take control of Kid Dracula, moving through numerous levels, defeating enemies of various types and cliches, getting coins along the way, and defeating bosses. However, it does add enough to make it stand out from the main Castlevania series. It plays much more like Mega Man (which is a HUGE plus in my book), where you shoot fire at enemies in four different directions, you can charge it up for a more powerful shot, and at the end of most stages, you gain a new ability to help you take on enemies in later stages, as well as helping you traverse through the stages, such as homing shots, bomb shots, ice shots, and even abilities that allow you to turn into a bat and go upside down. Not only is the main gameplay very fun and allows for a lot of different fast-paced maneuvers to help take on enemies, but the powers you acquire are also very helpful, being very effective against certain enemies and bosses, while also keeping things interesting in terms of progression, which all in all makes the game really fun.

In addition, as a parody, it manages to do a lot of unique things that will surprise you if you are going in blind, expecting it to be another regular Castlevania game, but with a cutesy art style. There are a wide variety of locations stages take place in that you would never see in a mainline game, such as egyptian pyramids, a flying ghost ship, and even New York at one point. Not to mention, the enemies that you encounter in these stages, while not being too distinct from other games, fit well enough to where it makes these levels feel fun and imaginative for a Castlevania parody. The game also manages to do this with the events that happen in the game, such as with boss fights. For example, in the New York level, the boss is against the Statue of Liberty, and instead of fighting her, you have to complete a trivia quiz show to move on. Sure, the questions are easy as hell, but I had the biggest smile on my face going through this part, just because of how off-the-wall and random it was, and I love it.

However, like I said, the game isn’t perfect. As I have already mentioned, the game is a pretty good parody of Castlevania, but I wish it did a little more to… you know, PARODY Castlevania. Sure, you do play as a kid version of Dracula, and it does mention a vampire hunter at the end, but nothing else is really done to make fun of Castlevania, which kind of sucks. That just may be a “me” problem, but it is a little disappointing. And speaking of “me” problems, this one is definitely a huge “me” problem, but I gotta mention it nonetheless. In between each stage, you can play one of four mini games in order to gain more lives, such as a roulette, a lottery game, a game where you try to stab skeletons, or a game where you try to… guess what the color of the dancers’ underwear will be when they lift their skirts up. Japan, ladies and gentlemen.

But anyway, the problem I had with these games was that, in order to play them, you had to spend the coins that you find during levels, and maybe it was just me, but for most of the game, I would almost NEVER find any coins. Either I’m just extremely unlucky, or the drop rate of these coins is very low, but either way, it kinda sucked how I went through the entire game only playing these mini games like once or twice. Nevertheless, these mini games are a great distraction from the rest of the game, and another reason why this game is so unique and memorable from everything else.

Overall, not only is this a pretty good parody of the Castlevania games, but it is a fantastic game all on its own, and one of my favorites from the classic Castlevania lineup, even if it isn’t a proper mainline entry in the series. I’m just glad that it actually finally came over to America rather than being stuck in Japan, unlike a lot of other games from back in the day.

Game #163

do you even think you can get away with this?

bi bu kalmıştı oynamadığım

actually a perfect little tongue-in-cheek homage to the orignal Castlevania because the platforming in this game also makes me feel like i’ve been cursed to an eternal hell and this is my torture.

Kid Dracula is the pinnacle of character design.

As for actual thoughts, this is a fun, charming, and surprisingly challenging little platformer! I played it via the CV Anniversary collection, and noticed the game had a lot of trouble with moving objects. Lots of unpleasant flashing. I also had to beat the final boss twice to see the ending since it glitched out and wouldn’t die the first time. Don’t know if these issues are exclusive to the port, but I figured it was worth mentioning.

Truly the Megaman of Castlevania games.

Really cute and really fun! Last few levels were a bit ruthless but that wasn't enough to ruin what is a super charming game. I shouldn't have to toggle weapons to use the Bat transformation tho orz

Kinda wish we got more games like this! Kid Dracula on the SNES! Kid Dracula 64! Over time, the Castlevania games got a bit grittier; that's not a bad thing, of course, but Kid Dracula as a spinoff series could've easily taken things to the opposite extreme. Alas...

(Lady Liberty lookin fine also 👀)

e se você

e se você é a konami e diz: vou fazer um mega man

é basicamente isso mas todo fofinho cheio de referencias a monstros de castlevania e sei la é um joguinho adoravel demais que pega bem onde gosto que é joguinho de comédia que faz piadinha visual durante o jogo inteiro. cada fase era eu ansiosa pra saber quais inimigos chibis lindinhos iam aparecer. varias tematicas diferentes pra cada fase também!!

ele fica um pouco dificil demais la pro final mas ainda assim é divertido além da conta

(Played via the Castlevania Collection)

Delightful! A great twist on the Castlevania games with some fun levels. Also some really frustrating bits but a good time overall!

This is what a real fucking vampire looks like

Cute game. Until the last few levels. Still enjoyed and am glad I finally beat it.

Graphics are weirdly really charming. at the end of the day, its just a fun stupid little parody game

Jogo recheado de gimmick que poderá te travar em algum lugar.

Basically just a Mega Man clone.

Imaginen si Castlevania y Super Mario Bros. 3 hubiesen tenido un bebé. Castlevania le es infiel a Super Mario Bros. 3 con Mega Man y de ahí sale otro bebé. Ambos bebés crecen, se hacen adultos, se conocen en la universidad, se enamoran sin saber que son familia y tienen otro bebé. Esta aberración genética es Kid Dracula. The things we do for trophies...

This was surprisingly really fun and charming. I do think it gets a little too unforgivable in the last few levels but for an old platformer it's really solid.


PolaroidJack’s ‘Mid March’ Birthday Weekend Castlevania-athon Extravaganza Part 4:

I really shouldn’t think this (especially since a better edition exists on the game boy) but this might have been the best thing I’ve played throughout this weekend. I can’t really explain it, just thank god I don’t have to fight Death or deal with several of the worst segments in a row (just a stage or two). Much of this was mitigated thanks to the collection save states but I can recognize that two of the final three stages are just the biggest pain in the ass so I can’t sing praise. But there’s also a quiz battle with Lady Liberty and you can guess the color of cancan dancers' bottoms so like, I had a bit more fun here than I thought I would.

Great graphics and music with cute characters. Like any game of its time, it tends to be very hard, with difficulty spikes and cheap deaths.

without save states this would be like a 1 star game, but played on the collection with save states this game is oozing with charm. i'd honestly rate it higher but i feel like no save states being as bullshit as it is prevents me from doing so. looks great for nes, has some of the cutest and most fun character designs i've seen honestly like ever! it's much more mega man than it is castlevania but it works really well. there's lots of cool and unique stage gimmicks. the new york one which has spider-man and jason vorhees references ending in a trivia game show with lady liberty itself was my favorite, it was so silly and fun! i just love silly goofy games!!! again, no save states would be kinda miserable but with save states i had a really fun time!

Complete playthrough. More Mega Man than Castlevania in its gameplay, Kid Dracula sees players taking control of the eponymous Kid Dracula, running, jumping and shooting across nine side-scrolling levels, seeking to recover his throne. Vividly-coloured levels take a variety of fairly common platforming themes, including cloud, city, ice and fire-themed areas. New powers earned upon completion of each level provide some measure of gameplay variety, replacing the standard fireball with a homing attack, an ice projectile, or more unusually, the ability to reverse gravity or transform into a bat - but for the most part these are very much non-essential and the standard fireball will suffice. Otherwise, the gameplay is fairly standard shooting and running - entertaining enough while it lasts, but not really all that memorable.