You have been downtrodden, you have been abandoned. Now is your time to rise up out of the oppressed; to emerge from the shadows; ignite the thunder of freedom. Now you fight for yourself, for riches, for honor, for the brotherhood.
The A-TEC 2000 is the latest in assault rife technology. Capable of up to 800 hundred rounds of-- training complete. Congratulations operatives.
You join these ranks to uphold the millennium accord. Improvise. Adapt. Overcome. Time to lock and load boys. We're fighting with the best now. Let's do this.
The A-TEC 2000 is the latest in assault rife technology. Capable of up to 800 hundred rounds of-- training complete. Congratulations operatives.
You join these ranks to uphold the millennium accord. Improvise. Adapt. Overcome. Time to lock and load boys. We're fighting with the best now. Let's do this.
Riesiges, ambitioniertes Multiplayer-Spektakel. Hat an sich auch super funktioniert und gefühlt sind die teams auch einigermaßen strategisch vorgegangen, wodurch wirklich immersive Schlachten entstanden sind. Schade dass es gefloppt ist und aktuell niemand etwas Ähnliches probiert. Hat mir mehr gefallen als Battlefield heutzutage.
A highly unique approach to an FPS that struck a balance between grand scale and making the individual player feel powerful. RPG-esque skill trees, modest player customization, and a sort of faction allegiance system gave this game a sense of community and charm that often made its muddy graphics and audio easy to overlook. You felt like part of a squad, a platoon, a company, and a faction, and nowhere was that more clear than when you advanced together towards the final objective.
This game was very difficult but I had some good memories with it. It took forever for you to get into the main domination game mode or whatever but when you finally did it felt very cool at the time to be part of such a large team game with so many other people. I'm pretty sure it was just a gimmick however, since the giant pool of 256 people were split into 4 smaller battles all happening at the same time. So four different 32 vs 32 groups and you couldn't walk around to the other groups on the other side of the map if I remember correctly.
The main weapons were not very good but the DLC weapons for like $5 were great. Pay to win for sure.
There was a giant patch that completely changed how the game leveling worked I remember. Before the patch, the best way to get the most experience and level quickly was to sit behind the front lines and use your heal spray to heal people who were actually shooting the enemy team for kills. I think a kill was like +10 exp or something but healing a teammate was like +20 exp. Very broken but I have a lot of fond memories playing this with a close friend.
It's honestly a shame that this is now a dead game with all the servers being shut down. I would've enjoyed going back and playing on those maps again.
The main weapons were not very good but the DLC weapons for like $5 were great. Pay to win for sure.
There was a giant patch that completely changed how the game leveling worked I remember. Before the patch, the best way to get the most experience and level quickly was to sit behind the front lines and use your heal spray to heal people who were actually shooting the enemy team for kills. I think a kill was like +10 exp or something but healing a teammate was like +20 exp. Very broken but I have a lot of fond memories playing this with a close friend.
It's honestly a shame that this is now a dead game with all the servers being shut down. I would've enjoyed going back and playing on those maps again.