Reviews from

in the past


picross has never felt better than this. only wish there was way, way more of it

a really nice picross engine with some infinite content modes and workshop support. the biggest downside is the absurd difficulty of the additional puzzles they added after the initial set

It's infinite picross what else do you need


A Picross full polished package that provides a handful of puzzles to keep you busy for days, in the same vein physical magazines may though with the caveat of creating pixel art drawings with the results. There are too few tracks though.

This review contains spoilers

Just missing seasonal achievement

the best picross you could ever play and its very affordable

Love me picross, simple as. Compared to the other PC picross games I've played it has the best controls, not much to say other than that. I did a majority of the puzzles but kinda lost steam once I hit the 30x30 section. They always just take too long to do so it's not as satisfying and it can be really disheartening if you get 20 minutes into a 30x30 and realize you marked a wrong spot somewhere.

i have now beaten the entire game, every level, every mosaic, every achievement, every gold crown.
this is the greatest picross game of all time. topping this would be insanely difficult, from the way it actually challenges you to not use hints to the pieces themselves being possible without guessing and you can tell exactly what theyre supposed to be as you make it. this game is fantastic. definitely worth the money, i got 95.1 hours in it according to steam.

Easily the best PC Picross game. Only thing it's lacking is the polish of the Nintendo series but it makes up for that with community created content.

This has to be my favorite Picross game I've played so far. Great UI giving lots of QoL features and looks great too.

Woke up in a cold sweat a few weeks later with 200 hours in the game. I simply needed to complete it all. There was no choice.

i played through the entire game on expert, so no auto-fade or highlighting, here's what i have to say. play it until the "thanks for playing" level, the rest is pure pain, it's not worth it unless you're into cbt in puzzle form. hour long levels, lines and lines of 1 2 2 1 2 2 1- ah fuck i put an extra square there and it messed up everything there goes 49 minutes of my life. then there's the couple of puzzles with actual dead ends, even with the highlight option turned on.
still, big recommendation if you're a picross maniac

i wholeheartedly believe this is the greatest puzzle game ever made i love picross so much and i wish the official games were on pc. mouse controls or bust for me, and i cant really shanghai yuzu to let me play those with it

Easily the best picross game, and one of the best puzzle games period. The puzzles are well-designed and can provide some good challenge. The UI is clean and the music is AMAZING. The controls are intuitive as well, so overall this is my go-to game when I want to relax.

i love picross so much it's insane

Puzzle game good. Doing the big puzzles sort of just feels like staring at paint drying on a wall after a certain point.

based on my patterns of when and why i play this, i can use this game to self diagnose depression (seriously though it's good)

The best way to play nonograms on your computer. The controls are great - in particular the ability to note blocks without crossing or filling them is a godsend - and the difficulty options accommodate anyone who would want to get into nonograms. Alongside a huge pick of default levels, a level generation mode, mosaics made of lots of tiny nonograms, and user-generated levels, there are enough puzzles here to last hundreds of hours.


standard stuff with really good controls for a pc picross. really wish there was some cohesive theme. anyway, i'm just bothered by the ost, which often just sounds like off-brand chill holiday music and winds up annoying me more than soothing me as a result

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update after 100%ing the game: the final puzzle is amazingly silly, and there's lots of clever hidden achievements that sometimes end up being more annoying than anything else. still a lot of fun for the price and even though it's not got a cohesive theme for its images, it's still got a very wide range of difficulty that i've not really found in a picross game in the past. some of the very lategame stuff got excessively long (anything from the 30x30 point on really), but the game never got frustrating, just a bit tedious and on-and-off in a way it hadn't been up till then.