Reviews from

in the past


Playing the Android version of this, I couldn't move past the first two chapters. Not sure if they're not out yet or what but the game just wouldn't let me select anything but chap 1,2 and quick play. I assumed they cost money or something but couldn't find a way to buy them even.

I hope to play this in full at some point, but have to shelve for now. Hopefully I can grab the full thing on PC or something.

I did like it's variant on match 3 gameplay and thought the ad delivery was fun enough I didn't mind having em. The responses aren't anything amazing but it's nice having some small effect on how the dialogue happens. Don't really have any comments on the story to where I got but the characters are cute. I do like that in lieu of difficulty, you choose style of play for the puzzles it gives you. That was a neat idea

Only 65 reviews? More people should find out about this game, that's for sure.

I didn't want to play Princess Farmer for a long time. For a very long time, even. I've seen it again and again in my recommendations, but I simply waved it away. At some point I gave up and added the game to my endless wishlist. And then I bought it. And then I played it.

Why the hell haven't I played it for so long? Shame on me, seriously.

As you can probably tell, I loved Princess Farmer, and I actually consider it one of the best game I've played this year.

The basics
This is a match-3 game, and you've probably played one at least once in your life. But this is not the type where you can take any element and swap it with its neighbor — here you have to match elements by moving them up and down only. Very easy to learn, but for me it took some time to actually master.

The game doesn't become boring over time, because the rules and goals change a bit in each level. Also you can choose your play style for every episode:
- action bunny (if you don't really want to think over your every move)
- puzzle bunny (if you want to have a little extra time)
- balanced bunny (a bit of both)

Thanks to all that, levels feels fresh. I've played through half of the game in one sitting and still wanted more.

The plot and everything nice that goes along with it
The plot is nice but I do not consider it to be the strongest part. I won't tell you anything since there's not much to tell anyway. The dialogues are good, and I think that's all that matters in this case.

The characters are great! Each one of them is so cute, it's still hard for me to pick my favorite. Also, I like that your answers in dialogues have an effect on your relationships, even if it's not that big.

Other stuff I want to mention
❤️ 1. Character customisation. You can choose your outfit, a dye, and sparkles. Btw, the transformation animation changes a bit depending on your outfit! Extra cute, love it. You can buy new things for the customisation in a shop, which is available at all times even outside of levels. And during the game you can go back home at any point if you want to change your looks.
❤️ 2. Great art and the colors overall, the music is good too.
❤️ 3. The whole magical-girl anime aesthetic. And as a person who loved Sailor Moon as a kid, I really appreciate Tuxedo Masc!
❤️ 4. The game was designed so that you would feel good. Every part of it corresponds to this goal: from the light and simple storyline to accessibility options. The devs worked hard to create a comfortable gaming experience for every player.
❤️ 5. Fun fact: the game was created by a wife/wife team. Talk about relationship goals!

💔 1. Some dyes are too expensive, I think. I understand they were added for players who would want more goals in the game after completing it. Maybe in the future I'll find my way to earn more currency, but right now it feels I have to spend a lot of time getting more dyes for the achievement.
💔 2. The controls feel a bit awkward if you don't use gamepad. Who actually uses B on a keyboard to close something? That feels counterintuitive.

Steam Deck
Princess Farmer and Steam Deck were made for each other. Works perfectly well!

To sum up
As I said, this is a great game and I'm really surprised not a lot of people have played it. Get this the first chance you get — I promise you, this is a perfect game for a cozy evening. And also, it's very gay, so this is a wonderful choice to celebrate Pride Month ❤️

I enjoyed the puzzles
Can pet a cat
Chill music
Gay ass shop keeps
Selectable chapters
Cows
Robot companion
Talk to birds
Hacker/engineer girl
Gameplay broken up into selectable chapters
3 to 5 hour story

A fun, light-hearted game with intuitive mechanics and a fun take on its inspiration!

The game combines text based adventure with match three gameplay. Each section of story is split into an 'episode' (each one on their own VCR tape.) There are two main challenges for each episode: getting a high relationship with characters (unlocking cosmetic items at the end of the episode) and achieving hearts during the match three gameplay!

The relationships are determined by the responses you pick to different lines of dialogue throughout the episode. I found the cosmetics cute, although I wasn't a very big fan of a lot of the colour combinations. Additional colour combinations and sparkles could be unlocked in the occasionally appearing Shoppe – but top end ones are a grind to afford.

The heart rating is determined based on how well you perform against a certain goal during the match three stages. This could be good quickly you complete it, or how many of a certain object or type of match you get. There's no fail state, and different options for gameplay, but enough room to challenge yourself and reach higher goals if desired!

I found the anime inspiration very endearing in the tropes and characters. It felt like a lot of love went into the game, and it was delightfully cheesy. The pixel art style quickly grew on me and I enjoyed the story!

A vacation in video game form. Had just a great time the whole way through. The choice to give you different styles of gameplay to pick from instead of difficulty levels is really smart, and a great way to get at different ways players would want to engage with it. I switched it up a few times over the course of the game depending on my mood.

The plot isn't anything especially deep, but it doesn't feel like it needs to be either. It's a monster-of-a-week magical girl episode with some fun drama and a satisfying conclusion. It was just what it needed to be. The runtime is pretty short but feels like it's just right. Not too short, not too long.

Doesn't affect my score, but I played this on Switch and ran into some technical issues that made me wish I'd bought it on PC instead. Not gamebreaking, but disruptive. In particular,

The scaling in handheld mode is handled wrong, leading to a distracting "shimmery" effect when scrolling and some awkward-looking dithering. I meant to play handheld but ultimately felt like it didn't work well enough to be worth putting up with it.
There's some nasty slowdown when playing missions with a CPU-controlled ally, sometimes bad enough it really affects gameplay.


i'm so veggiecore. i'm such a carrotpilled turnipcel gigafarmer.

So I'm not really the target audience for this game but I love trying games too much for that to stop me. I'm glad I tried this, Princess Farmer is a fantastic game!

I'll get right to the root of my praise: Princes Farmer is the best match 3 game I've ever played. The core systems design is genius and there's a great variety of interesting levels to explore it with. This leads to a fun game that stays fresh for it's entire runtime.

In order to explain what's so clever about Princess Farmer's gameplay, I'll have to indulge the computer scientist part of me and talk about data structures. The secret ingredient that makes the player's interaction with match 3 mechanics so good is stacks.
Every column of the board is an endless stack of vegetables. As the player, you can push and pop vegetables from the top layer of the board. The last in first out action doesn't stop there... your hands are also a stack... that can only hold 5 items at a time!
Your interaction with the board is not only incredibly unique and interesting conceptually, but it's also operating under a tricky constraint.
You'll constantly flow between digging and burying while cursing the vegetables getting in the way of your hopes and dreams. It makes for both a fun and utterly approachable challenge. It was also incredibly satisfying to learn the nuances of this system... what starts as a system getting in your way becomes a powerful machine for stacking the board in your favor.

What really makes this gameplay shine is the constant variety in level objectives, constraints, and boards. There are 2 types of challenges in this game: speedy and thinky. One of the great decisions form the developer is that you can choose what you prefer when starting every mission. You can play this game with only speedy challegnes, only thinky challenges or balanced which containts plenty of both. It's neat to see the option if one of those styles doesn't appeal to you. Diversity is what appeals to me, so I enjoyed playing balanced for my playthrough. Alternating between these 2 styles of challenges was great for pacing.

The game has a nice arsenal of level objectives. It's rare that you're just trying to score points, often you want to harvest specific vegetables. Sometimes you want to harvest specific arrangements or areas. The real spicy stuff is the constraints, specifically the ones that want you to avoid something. It's incredibly amusing to play a level where you're trying to harvest as much as a vegetable within only so many points. I love the way those delicious combos become dangerous traps. There's nothing like the feeling of being jump scared by matches and watching in terror as the board bursts into points.

I love the way challenges and constraints are implemented as soft optimization goals. Some of the more interesting ones would be quite frustrating if I was trying to beat a level without failing them. This game is more like "here's you budget of {constraint} have fun scoring as much of {goal} as possible". I enjoyed this style, although it's worth noting that if you really master avoiding something then you can stay on some levels for a slightly uncomfortable amount of time. That's not too big of an issue though, it's almost self solving from the player feeling like moving on or increasing their pace.


The art is nice, there's some areas that are quite pretty. I enjoyed the soundtrack a lot, it wraps the game in great vibes while also having some lovely highlights.
The story is not for me. It's quite blushy crushy and wasn't terribly interesting. I can still appreciate how fluffy and gay it is. There's lots of filler, it feels intentional as part of how much the game pays so much homage to magical girl anime {which admittedly I don't know very much about, I've only watched princess tutu}.

The last episode of Princess Farmer was my favorite in almost every aspect, i thoroughly enjoyed all the other ones but that was a clear highlight. I also loved the area you go through in episode 8.
Even though I didn't truly vibe with the story, it was frequently amusing and never annoying.

There's an impressive amount of alternate color schemes and cosmetics for the main character. This isn't normally something I meaningfully engage with in games, here I was able to enjoy it slightly more than I was expecting too.

Finally I appreciate the character that uses neopronouns. It's so satisfying how naturally everyone just accepts and uses them correctly. It's also free conjugation practice for me since I have a friend that uses the same ones 🙂

Overly pandering cotton candy game, mixing match-3 and visual novel, to really hone in on being obnoxiously saccharine at all times. If you enjoy being infantilized, then this is the game for you; not for me, I'm afraid.

I played this on Android, where it is generous enough to be free, but also runs like garbage and has a literal ad break (subtext is for cowards) every two minutes. You should treat that platform as a demo and see if you can, well, stand it.

I LOVE THIS GAME SO MUCCCCHHHHH
It’s so gay and the gameplay is extremely fun and it’s so cute and sailor moon inspired and it’s a slept on indie gem from this year!!! Play it!!!
P.S. 😘 to Ro and Ro only
P.S.S. Maybe possibly to Garlic too

Edit: Okay maybe just Ro but Garlic is my Bff and Emby’s so cute and FLOOFY

I’ve given this a lot of thought