Reviews from

in the past


There's some fun to be had here, but the game makes you feel like you're getting weaker over time despite gaining more powers due to the absurd amount of enemies and helicopters they throw at you. The protagonist gets shredded by attacks pretty quickly and all of his stronger, slower attacks are easily cancelled out of any time you get hit by anything but the weakest attacks.

joguei quando era criança e continua muito foda

Had some cool game play elements, but didn't stick with me.

Story sucks but it doesn't really matter to me cause this game is just a ton of fun to play.


There is a lot of janky and annoying parts scattered all throughout, but overall I had fun being a skinwalker virus tearing through New York.

I tried this out because I had heard a lot of comparisons to inFAMOUS and, given that I really like inFAMOUS, I thought this would be a fun companion.

Instead, it just felt too janky for me, and only made me yearn for inFAMOUS.

I remember being really into this game, but it bricked my ps3 twice (thank you PlayStation support for being cool and fixing it).

Игра про дебила для дебилов, ой)

10 year old me thought this was the coolest shit ever

Janky af and could've been a really good superhero game but not that fun (at least for me) and I first played it like 10 years ago and so I have some idea of the story and so the story isn't an incentive for me to continue so I just abandoned it.


If you like games where you get to feel super powerful though, this'll definitely be up your alley, otherwise nothing truly special here. Really respect it for not being a generic shooter or something though and for trying something different, I think it is indeed not deserving of anything less than a 6, an above average game.

A fun game to play, but not really one that's got staying appeal in your brain. Unless, of course, your name is Coldsteel.

My goodness what a mess of a game this is. On the one hand, the gameplay is quite fun and entertaining, at least for a while, but on the other hand, there is the terrible, impossible to follow story line, the samey mission design and the absurd difficulty spike after about 40% of the game. I had a rather fun time until that difficulty spike and had no problem with continuing the main story. Then they robbed me of most of the abilities you unlocked since the start of the game and threw an abundance of tanks, helicopters, super mutants, missile launcher troops and soldiers at me. I had to play that part 11 times until I finally managed to beat it. After that, comes a mission where you have to defend a 50 meter long glass wall for 3 minutes while a constant stream of mutant enemies is trying to break it. I tried that two times, did not even get close to beating that part and then uninstalled the game for good. I can not really recommend the game to anyone that is not into self torture.

Honestly don't know if I finished the story but it was just sick as hell going around the city fucking things up

Prototype is pure power-trip mayhem! You're this shapeshifter dude with insane abilities, tearing through New York, smashing tanks, you name it. The story's a bit cheesy and the missions get repetitive, but man, unleashing your inner monster is such a blast. It's kinda rough around the edges, and definitely got that edgy 2000s vibe, but if you want dumb, destructive fun, it's worth checking out.

Jogabilidade muito boa, a história é fraca, as secundárias são basicamente desafios que não agregam em nada na história e tentaram empurrar algo que agregasse nas secundárias que é absorver certas pessoas importantes que te dão informações pra complementar a história, mas sinceramente é meio tosco.

A superhero game that doesn't need to adhere to comic canon or parent company oversight, Prototype overcorrects a little to become almost childishly edgy. Nevertheless, bounding over a building in a single leap and liquifying a military officer on the other side of the block is undeniably a visceral thrill that Prototype holds in spades. The dialogue is trash and the missions become repetitive over time, but you'll still have fleeting moments of maniacal joy.

They didn't finish the title: "Prototype" for a Venom game

PROTOTYPE is the game I loved as a kid that I forget the most in my adulthood. gave it another shot more than a decade later and.. it's way better than I thought it would be?! fun shit, thank you radical entertainment!

I remember the game being kinda fun but just wasn't really my thing

was peak up until i had to add it to my list of games with shitass difficulty curves, the last few missions are extremely miserable and slow and go against the spirit of a game like this and it lasts long enough that i can't really write it off as a brief incident

The story of the game is not a big deal, I think the most important part of this game is the fantasy of power, which is spectacular. However, despite the good ideas it has, the game falls short in many aspects even in gameplay, its main aspect, because although it offers great variety and many possibilities, the controls and mobility can be very frustrating, picking a target or an item up can be terribly complicated, or even moving precisely, which causes you to jump around the map like a wild monkey when you don't want to, and if we're going to talk about that, the camera sucks too, and terribly.

The enemies can be awfully balanced, sometimes you're doing great and suddenly you lose 90% of your life because some character that moves faster than light hit you and threw you all across the map making the camera shake like crazy.
For example, the Supreme Hunter Boss fight. Who designed that? It simply is too chaotic having to fight the boss (That deals around 30% damage in a single blow) and 3 normal hunters at the same time, while 2 blackwatch tanks shoot everyone in sight, and ground soldiers shoot missiles at you, all that while fighting in a very limited arena inside a basement and with attacks that make you bounce like a basketball around the walls. Add to that the fact that Alex can't seem to just turn around and move the opposite way, no, he has to make a U-turn like a semitruck while running at 90mph crashing into all the objects in the map only to be sucker punched by a hunter and launched all across the arena and then impaled by those claw things the Supreme Hunter does everytime you touch the ground.

So, overall this is an entertaining game that fuels the idea of being an unstoppable creature, but beyond that, there is a lot that needs polishing besides it's lack of content that I don't even want to talk about.

This review contains spoilers

Mieux que Marvel Spiderman 2 .

Savage with venom like powers turning everyone into bloody chunks. Its messy. Gameplay is clunky and I’m not maxing out my powers. The missions get boring


Amazing game mechanics, interesting story.
A good RPG.

Absolute carnage, Prototype is all about using your insane abilities and shifting body to destroy anything against you. Story wasn’t all too rememberable, but was engaging enough to see how cataclysmic things can get in Manhattan. There’s a lot of side content too that’ll keep you busy, especially when you hit that Pt/Au trophy glitch and you have to do it all over again. Fun!!

This game is a complete fucking mess. I have never played a game that is so keen on being frustrating and a complete slog even with all the cool powers it gives you (despite majority of them being pretty useless).
First off are the missions, which are the same from start to finish and have no variety at all. You'll be doing the same things such as having to consume an officer and disguise as him, then infiltrate some area and then just kill or destroy everything. Sometimes you have to control a shitty vehicle to "spice" it up a little.
Surely the combat when you get to the killing is where the fun begins? Right?
ABSOLUTELY FUCKING NOT!!!
Alex Mercer controls like a dog with zoomies which just had its dog food mixed with crack. You'll be slipping around over the environment because the studio thought it would be a good idea to make a ton of parkour animations when you sprint over anything that get you stuck on geometry or fuck with your momentum.
Then you got the actual combat and enemies. Starting with the game's lock on system, holy shit it's so bad. No Prototype, I do not want to cannonball into the random civilian that I'm not even looking at, I am aiming at a fucking attack helicopter that has been peppering me with homing missiles for five minutes. Speaking of, lets talk about the enemies. First off you got the military which will slowly chip away at your HP with their ARs at range or you got the 7 billion RPG soldiers that will Lee Harvey Oswald snipe you off-screen that will knock you off your feet EVERY SINGLE TIME. Every time Alex gets tickled by an explosion, he goes tumbling on his face. It's so annoying, it makes melee combat unviable and makes you resort to just throwing shit at them or dive kicking them from a distance. You'll also deal with tanks and helicopters that will also smother you with explosives with terrifying accuracy. Occasionally a random military soldier will call for a strike team which comprises of 4-5 attack helicopters trailing you with heat seeking missiles until you hide or kill them all. And this happens all the time that if you want to get to one place without triggering the entire military, you just have to disguise as someone and not do anything "suspicious"
Then there's the Hunters, which are these Amazing Bulk looking mutants. They suck even more. You have tons of powers at your disposable except they barely flinch to any attack. Don't bother stringing attacks against them, they'll hit you out of it with a flurry of attacks that eat through half your health. To stun them you need to charge up attacks, but it takes so long to charge an attack up that they'll pounce at you before you can let it rip. Any fight against more than one Hunter is a nightmare because they zip right up at you and stunlock you to death. The only reliable way to take them out is to either throw stuff at them, spam cannonball/diving blade slash or to unlock the one move where you can actually grab them.
You also get these really cool super moves, but the catch is you can only use them at full health. You will NEVER be at full health in fights and these super moves also have to be charged up, so pray a soldier doesn't hit you with a rocket or a hunter doesn't pounce you in that time, but who cares about praying it's gonna happen anyway.
To heal, you either have to be outside of combat for a slow auto-regen or consume enemies in combat, but you still get damaged during these animations so you end up taking more damage than healing. It's so stupid.
Don't even get me started on the awful boss fights, I don't have anymore energy left to talk about that shit.
I can't recommend this game at all unless you like funny aerial divekicks and cannonball moves that home into things and make them splatter. Maybe Prototype 2 will be better, but my hopes aren't up from this game.