Tem um inimigo novo que só é chato, uma parte totalmente encheção de linguiça que é pra você usar o mesmo método pra matar 4 desses bicho numa sala extremamente claustrofóbica e nada a ver com o objetivo em si da DLC.
Minha parte favorita foi definitivamente quando meu irmão que tava jogando co-op comigo foi na frente e iniciou a batalha contra o Wesker fazendo eu ter que batalhar só com uma faca enquanto ele foi o único que pegou uma arma
Minha parte favorita foi definitivamente quando meu irmão que tava jogando co-op comigo foi na frente e iniciou a batalha contra o Wesker fazendo eu ter que batalhar só com uma faca enquanto ele foi o único que pegou uma arma
This review contains spoilers
Short DLC, honestly not the funnest to do but I still give it 5 stars for the sake of fun I had playing with my friend.
I enjoyed the references to RE1 (as much as I got irritated with the slow door opening haha), the puzzles were okay and we ultimately got more scared of the enemies than necessary. Fighting Wesker was quite easy too, which was a bit of a bummer. But pretty solid DLC.
I enjoyed the references to RE1 (as much as I got irritated with the slow door opening haha), the puzzles were okay and we ultimately got more scared of the enemies than necessary. Fighting Wesker was quite easy too, which was a bit of a bummer. But pretty solid DLC.
A very short DLC that hearkens back to the days of RE1. Ammo and healing items are very scarce, and the atmosphere is sufficiently spooky. The whole setpiece is a callback to the Spencer mansion, with even a nod to the door animations. It's not terribly long, and I would've loved exploring more of the mansion section, but it's still a good bit of DLC.
Oh! And by checking the front-door three times, you can play the DLC in classic Resident Evil mode, with fixed camera angles and tank controls. A definite plus for classic lovers!
Oh! And by checking the front-door three times, you can play the DLC in classic Resident Evil mode, with fixed camera angles and tank controls. A definite plus for classic lovers!
RE5 is probably the only resident evil game I haven't written an insufferably long review for and it's because despite it being by far my least favourite I don't have much to say. It's clunky as fuck, somehow managing to feel more slow and janky than RE4 despite coming after and being more action focused, it looks like shit, the story is horrific (only barely saved by wesker and some other campy moments), and it never does anything as creative or fun with the two player system as 6. It also somehow manages to be the most racist game in a series with some serious issues in that department. The strongest part is definitely the first few hours, which are legitimately pretty fun, but after them is a slow painful descent into the worst game design in the entire franchise.
I had heard this was the best part of the game, and I kind of do agree. It gets as close as RE5 will ever get to having good atmosphere, taking a step back for some more puzzle-focused gameplay. I was not expecting the lore to be so good as well (the revelations 2 foreshadowing?). Tragically it's still resident evil 5, so it still barely works and feels like dogshit to control. Despite trying it's best to recapture the gameplay of RE1 at the end of it I mostly felt glad that there was one more piece of RE5 I'll never have to touch again.
I had heard this was the best part of the game, and I kind of do agree. It gets as close as RE5 will ever get to having good atmosphere, taking a step back for some more puzzle-focused gameplay. I was not expecting the lore to be so good as well (the revelations 2 foreshadowing?). Tragically it's still resident evil 5, so it still barely works and feels like dogshit to control. Despite trying it's best to recapture the gameplay of RE1 at the end of it I mostly felt glad that there was one more piece of RE5 I'll never have to touch again.