The first true gaming disappointment that I've ever had in my life. A game that, while at its core, continues with the well done 'live the life' simulator that the original TDU, and in fact gives you more to live that life, and while still being a lot of fun to explore and cruise around in, the game is brought down heavily by feeling so Eurojanky that it boggles the mind. Alongside that, a story that doesn't exactly refute the popular argument that story shouldn't be in racing games.
Only played up to class A3 or so or whichever one was it with the near impossible license test.
The game has an issue in general with the license tests for a vehicle class often being harder than the actual competition for that class, so the competitions tend to feel like victory laps, while the real challenge comes from doing the license test.
What I like about the TDU series is the vehicle class system which provides an excuse to main many different cars. It'z fun going to dealers, test driving the cars and planning what will be your choice for a particular class. However the more I played the game the more it seemed like some cars were flat out better than the others in that class and some were flat out worse. Obviously this is present in all racing games but somehow it felt more pronounced here.
Another issue is that for general free roam there's no reason to pick an off road vehicle so as not to block yourself off from the dirt routes (of which there are a huge amount) as well as any side missions that make use of them. Any off-road car will do, so there's nothing stopping you from picking from the most high performance class. Taking into account everything I had written up to this point, it shouldn't come as much of a surprise that there was a single car in particular I was behind the wheel of for nearly the entire amount of the time I spent playing the game, and I'm sure I wasn't the only one.
Still, I liked driving around and doing the side missions. It was like crack to me although at the same time certainly a downbeat/relaxed experience. I just wish it saved your best record for each mission like it did for races. There were many missions with like a damage or stamina meter that I finished with maybe one percent left and I almost wanted to restart because I know I could have done it better, even though it makes no difference. ໒( ⇀ ‸ ↼ )७
The game has an issue in general with the license tests for a vehicle class often being harder than the actual competition for that class, so the competitions tend to feel like victory laps, while the real challenge comes from doing the license test.
What I like about the TDU series is the vehicle class system which provides an excuse to main many different cars. It'z fun going to dealers, test driving the cars and planning what will be your choice for a particular class. However the more I played the game the more it seemed like some cars were flat out better than the others in that class and some were flat out worse. Obviously this is present in all racing games but somehow it felt more pronounced here.
Another issue is that for general free roam there's no reason to pick an off road vehicle so as not to block yourself off from the dirt routes (of which there are a huge amount) as well as any side missions that make use of them. Any off-road car will do, so there's nothing stopping you from picking from the most high performance class. Taking into account everything I had written up to this point, it shouldn't come as much of a surprise that there was a single car in particular I was behind the wheel of for nearly the entire amount of the time I spent playing the game, and I'm sure I wasn't the only one.
Still, I liked driving around and doing the side missions. It was like crack to me although at the same time certainly a downbeat/relaxed experience. I just wish it saved your best record for each mission like it did for races. There were many missions with like a damage or stamina meter that I finished with maybe one percent left and I almost wanted to restart because I know I could have done it better, even though it makes no difference. ໒( ⇀ ‸ ↼ )७
The game in a nutshell: https://youtu.be/qzh6gw8pvp4?si=bmG5STq9wjRiMEM3
One step forward, two steps back.
Ibiza is a cool addition but it’s quickly ditched in favour of returning to Oahu, resulting in a game that’s riding on the coattails of its predecessor but ultimately doing it worse. Physics are borked, cars are locked behind un accessible multiplayer modes, and the less said about the “”””story””””, the better.
It’s still… okay? I guess? But man. I hope Solar Crown picks the series back up off its ass.
Ibiza is a cool addition but it’s quickly ditched in favour of returning to Oahu, resulting in a game that’s riding on the coattails of its predecessor but ultimately doing it worse. Physics are borked, cars are locked behind un accessible multiplayer modes, and the less said about the “”””story””””, the better.
It’s still… okay? I guess? But man. I hope Solar Crown picks the series back up off its ass.
This review contains spoilers
I hate this ending so fucking much
You just win the final tournament and there's a cutscene of your characters stiff ass face just saying like I Win :)
then you get a car you can easily buy at any point in the game fuck you
Anyways it's pretty fun to progress through and all. Maybe tiring and repetitive after a while, but it gets the job done.
Also the maps (2 of them) are huge holy shit
You just win the final tournament and there's a cutscene of your characters stiff ass face just saying like I Win :)
then you get a car you can easily buy at any point in the game fuck you
Anyways it's pretty fun to progress through and all. Maybe tiring and repetitive after a while, but it gets the job done.
Also the maps (2 of them) are huge holy shit
Hey!
Remember Test Drive Unlimited?
Want to add some absolutely baffling "lifestyle" elements to it - like bland, jankily animated avatars posing next to casinos with bandages over their faces (cos plastic surgery)?
Good.
I mean, they did add a nice version of Ibiza to the already perfect Hawaii.
And let you hang your own car porn pictures in the nice houses you would buy - why can't you do that in FH??
And massively improve the offroad side of things (lots of fun rally moments).
And they enabled you to make time trial challenges to share with other people - like drive round 2 very nice corners in the car of your choice - which was a lot of fun to do.
But then you had to actually bet your own in game money on people not beating your time - with the idea that you would get paid if no one managed it.
And then everyone just used the same ridiculous Bugatti Veyron to smash your time - and there was no way to lock them to the one you used.
Soooo you lost your money.
Annnnd, once you had beaten the game, there was actually no other way to get more.
I'll repeat that:
There was no way to get more money offline once you had beaten the game
Literally, the end game was Bugatti Veyron filled forced multiplayer money-laundering trash.
Shame, as the driving was really fun and the roads really felt good.
Remember Test Drive Unlimited?
Want to add some absolutely baffling "lifestyle" elements to it - like bland, jankily animated avatars posing next to casinos with bandages over their faces (cos plastic surgery)?
Good.
I mean, they did add a nice version of Ibiza to the already perfect Hawaii.
And let you hang your own car porn pictures in the nice houses you would buy - why can't you do that in FH??
And massively improve the offroad side of things (lots of fun rally moments).
And they enabled you to make time trial challenges to share with other people - like drive round 2 very nice corners in the car of your choice - which was a lot of fun to do.
But then you had to actually bet your own in game money on people not beating your time - with the idea that you would get paid if no one managed it.
And then everyone just used the same ridiculous Bugatti Veyron to smash your time - and there was no way to lock them to the one you used.
Soooo you lost your money.
Annnnd, once you had beaten the game, there was actually no other way to get more.
I'll repeat that:
There was no way to get more money offline once you had beaten the game
Literally, the end game was Bugatti Veyron filled forced multiplayer money-laundering trash.
Shame, as the driving was really fun and the roads really felt good.