Reviews from

in the past


OBJECTIVELY nerd glasses emoji with finger up the game is better than the first, I just don't like the direction of the story and voice acting.

I'm that much of a baby bitch that since they couldn't get the original dude (which is fine but get someone who sounds at least similiar to him plz for the love of god) which irked me but the story focusing on him more and connecting him to stuff from the original game kinda sucks, I liked it when Sebastian was just some random poor detective who got caught up in everything (like every resident evil character ever) and not when his actual wife and daugther have a connection to the original and main story

Apesar de achar o terror inferior ao 1° game, eu gostei mais The Evil Within 2. A gameplay é melhor aqui e a história foi perfeita na minha opinião. Acho que a única coisa que poderia melhorar um pouquinho são as bossfights.
Dito isso, jogaço da porra!!!!

A great game, tho I do prefer the first.

This review contains spoilers

Levei um tempo considerável pra saber como ia avaliar esse jogo, em alguns momentos achei incrível em outros eu quis me m4tar enquanto jogava.

Começar falando do que eu acredito ser o ponto mais fraco: a história. Simplesmente clichê e previsível com diálogos questionáveis, diria que é mais do mesmo dessa onda de “simulador de pai triste”. O universo em si até que é uma ideia bem interessante mas a história não foi tão bem escrita pra aproveitar seu máximo de complexidade que pode oferecer. Até dá pra dizer que o Sebastian é de certa forma bem desenvolvido, mas o drama da família dele não me pegou em momento algum, na real só me irritou mesmo, parece que querem a todo custo te fazer sentir empatia pelo personagem de uma maneira forçada e te lembrar sempre que podem que isso não é apenas um terror e sim um grande dramalhão de família e afins, eu sinceramente não aguentava mais ouvir ele falando dessa pirralha da Lily (nome sem graça pra cacete inclusive).

Todos os personagens que eu achei minimamente mais interessantes acabaram mortos, em especial o Stefano e a Hoffman. Acredito que ambos poderiam ter sido mais explorados, principalmente o Stefano, eu nem achei ele um personagem tão bem
escrito assim, mas só por ser uma óbvia referência ao Hannibal da série NBC e ter muitos trejeitos do mesmo já ganha altos pontos comigo. Achei muito paia ele morrer no meio do jogo e a gente descobrir do nada que tinha alguém por trás como mandante, por mais que eu até tenha achado o Theodore interessante eu ainda preferia que o jogo tivesse somente o Stefano como vilão, e assim como ele o Theodore tivesse um jogo só pra si como vilão, pois também acho que ele foi mal explorado e sua introdução e morte foram bem corridas ao meu ver, outro personagem com potencial desperdiçado. Amei a Kidman mesmo ela aparecendo pouco, não opinarei muito mais sobre ela pq sei que é uma personagem mais frequente no 1, que eu ainda não terminei.

Admito que no finalzinho lá pro penúltimo capítulo a história tava começando a me pegar, mas eu senti que enrolaram TANTO pra resolver as coisas nessa reta final com um drama além da conta que simplesmente começou a me irritar.

Agora pra um dos aspectos que eu mais gostei: a ambientação e os cenários. Gosto de dizer brincando que gastaram todo o orçamento na direção de arte sobrando um troco de pão pro roteiro. Um dos motivos pelo qual eu resolvi jogar esse jogo inclusive foram pelos ambientes mais lineares projetados pela mente do Stefano, QUE COISA ABSURDAAAAA é exatamente o tipo de estética mais surreal que eu gosto, combina super bem com terror e com a estranheza da mente humana que o Stem incorpora. Fiquei bem triste quando percebi que não teria mais desses cenários quando o Stefano morreu, embora eu tenha gostado de alguns projetados pelo Theodore tbm, a estética das áreas mais lineares do início do jogo fez falta. Não só das áreas mais lineares como a do mundo aberto também, a mudança brusca de uma cidade irreal em colapso no meio da noite pra uma cidade em chamas não me agradou muito.

Agora outro aspecto que eu adorei mas que em certos momentos não tanto: a gameplay. Começar falando que acho esse jogo muito mais um action horror do que um survival horror de fato. As mecânicas de melhorar armas e habilidades são bem legais e satisfatórias, é até engraçado como eu achava o jogo ridiculamente difícil no início e conforme eu fui melhorando o Sebastian ficou tudo muito mais fácil. Embora eu não seja fã de mundo aberto e tenha ficado um pé atrás no início acabei me acostumando e de certa forma até gostando depois de um tempo (no entanto ainda tenho preferência pelas partes mais lineares). Achei que as boas fights seriam chatas mas gostei bastante da maioria, e eu não costumo gostar de boss fight. Parece que são vários jogos em um, mas até que aqui funciona, lembra resident evil, the last of us, silent hill, control e mais um monte tudo ao mesmo tempo. Acho sim que certos momentos são bem apelativos em relação a inimigos e afins, mas nada impossível no máximo estressante.

Num geral é um jogo sólido, com boas ideias, algumas bem executadas e outras não. Gosto de dizer que gastaram todo o orçamento na direção de arte e não sobrou nada pro roteiro, já na gameplay parece que foi por sorteio oq teria, mas nesse caso até que deu certo.


man, im not sure what im missing but this is just really boring, in a series as divisive as this, evil within 2 manages to water mechanics that were already janky in the first game down even further, into a weird action thriller mix that doesnt manage to be scary or interesting. i got about 5 hours in to this and just decided to put it down.

This is certainly a successful sequel that well reflects the spirit of the first game, adding some freshness and, of course, higher graphic quality. Once again, I am delighted by the dense atmosphere, intriguing plot and charismatic main character. However, despite everything, in my opinion, the creators failed to top the first one. From a certain point I felt they could have done more and certainly could have created a more satisfying ending. But it's still a game perfectly suited to my tastes and its horror layer works wonderfully here again.

O jogo é ótimo, uma historia legal, bons personagens e um protagonista brabo demais, o desenvolver dele demorou um pouco para fluir, mas quando chegou o momento foi bem interessante, os vilões foram genéricos, só o primeiro que teve algo melhor para desfrutar. O combate do jogo é muito bom, os gráficos são lindos para a época, as expressões faciais deixam a desejar. A dificuldade é bem moderada, dito tudo isso é um ótimo game mas não uma ótima sequencia, o primeiro game se destaca bem mais em qualidade. RESUMO:
RESUMO:
Gráficos: 9/10
Jogabilidade: 9/10
Enredo: 7/10
Dificuldade: 7/10
Trilha Sonora: 6/10
NOTA FINAL: 8/10

A quien mierda se le ocurrio hacerlo un mundo abierto ?

one of the best survival horror games ever made. the game has open areas that are fun to explore and also has fun little side missions that reward you with a good amount of loot and ammo that you will need a lot of, same thing goes for exploring areas as it always feels rewarding to go out of your way and see what's over there. the upgrading system is also great and has some unique abilities, once you get the first couple of stealth upgrades you will have a lot more fun in stealth. stealth is great and you never get tired of the takedown animations. there are a lot of collectables which are always fun to collect. story is above average but it isn't really what i look for in games. voice acting isn't bad but it isn't good either, i find that Sebastian has the best actor even though they changed him from the previous game. Combat is improved upon from the first game and i liked the weapon veraity a lot. overall, the game can be a bit rough around the edges but once you get used to its clunky-ness you will have a very very good time. 9.6/10 one of my favorite games of all time.

Very fun gameplay, Scary chases and very interesting beautiful setting. Heart strings pulling story, overall a nice game

7.5/10
The Evil Within 2 released 3 years after the first one. It changes a lot of things that I liked about the first game (I rated it 6.5/10), it doesn't feel as scary as the first game by a huge mile. There are a couple big areas, not open world, with some side content that'll give you amno, weapons and lore stuff. It's nice there's more stuff for you to do, but those areas aren't scary in the slightest. The rest of the game isn't very scary too, unfortunately. Although I'm not a huge fan of the first game there was always tension in the air and it was scary quite a couple of times. I played this in the Normal difficulty mode and it actually felt too easy sometimes. TEW1 had random difficulty spikes (I also played it in Normal) so I'm glad this was adressed here. Hard is what they recommend for people who played through the first game so yeah they're literally adressing the difficulty of the first game there lol. The gameplay has some very good improvements over its predecessor, you can now store and use bottles when you want, not only when you're holding it in your hand and you'd have to either use it or drop it. The stealth got a nice improvement too and you now can stealth through lots of parts, even though it gets too op with some upgrades. The enemy designs are quite good for the most part, some enemies feel very generic. There's good weapon variety! There are lots of upgrades for them so that's nice too. You can now craft amno for all your weapons, syringes and medic kits, that's also a cool improvement. The "hub" where you do your upgrades isn't also as good as it was in the first game, I was a bit disappointed in that. The story was okay, I liked Stefano way more than Theodore, his interactions with were interesting, Theodore's weren't bad, but meh. I couldn't get atached to most of the characters that were introduced so I didn't care a lot when certain moments happened. There are some weird decisions involving some character's writing which bugged me out. The level design is fine, there are some cool sections which I really liked, but the open areas and most of the linear ones, were okay. I liked the environments and the setting of the first game over this one. Graphically it looks very nice, there's some very visually interesting parts. For some reason they changed Sebastian and Kidman's voice actors, I didn't mind the new voices but I wasn't huge on them too. The optimization on PC is good unlike the first game, it would randomly crash, sometimes even in the middle of cutscenes!
I think game tries to tackle many new stuff together and it falls short in some things. If it was a bit more linear and scary I'd have liked this way more. Maybe when I replay it I'll like it more. If TEW3 ever gets announced I'll replay both games.
Overall, I think the game is fun, there are some interesting sections, visually interesting set pieces, an ok story and some underwhelming aspects like the setting and tone of the story.

Eu gosto mais do segundo jogo do que do primeiro, já que ele puxa um pouco mais pra ação, mas mesmo assim ele ainda continua sendo um jogo maravilhoso e muito divertido, com uma gameplay muito satisfatória, esse jogo é lindo e com certeza eu irei platinar essa "franquia" novamente no pc

Jogo muito bom, como seu antecessor, só acho um pouco longo demais por causa do mundo pseudo aberto desnecessário.

Come sono riusciti a prendere quella mezza ciofeca del gioco prima e a renderlo fighissimo è un mistero.

Queria dizer que aquela fantasma que canta quase me deu dois ataques cardíacos e que a fase dela do espelho não sei até agora como que passei foi pura sorte. Esse foi melhor que o segundo, definitivamente. Espero que tenha um terceiro para fechar uma trilogia, porque vale a pena. Mas, espero que seja um pouco mais sinistro.

The Evil Within 2 changes up the formula from the first game by making the areas you explore semi open world instead of a linear series of sections, which works out decently well since it gives you room to approach combat on your own terms and scavenge around for items at your whimsy. Super cool they actually finished the story with this one as well.

They ubisoftified evil within 😂😂

Depois de quase 15h, estando no capítulo 14, decidi que simplesmente não dá mais.
A gameplay do jogo, pro estilo action/stealth não tem nada demais, mas pode até ser divertida pra quem é fã do gênero (me incluo nessa). A ideia de semi mundo aberto é interessante, porém, muito mal executada. Não tem motivo algum pra esse jogo ser assim, se ele segue uma linearidade maçante e as side quests são horríveis.
Tudo desanda mesmo com as atuações merrecas que pioram uma narrativa que já não é lá essas coisas. Essa verborragia relacionada à STEM, Mobius e Lily é, no mínimo, desinteressante.

First I want to mention that you dont have to start with The Evil Within 1 to play the sequel, however I'd recommend to start with the first one cause you might end up confused over some fragments of lore or some characters.

I like the half-open world in this game, most of the locations are pretty solid, they are kinda linear but it was fun and scary to wander around. There are scripted events, I would prefer to change them to random events. There arent many ammo around and there are no dodges so you often have to be unconventional. Many weapons, most of them are typical fe.: shotgun, ar, pistol, flamethrower etc.. Crossbow is intriguing because its different bolts can interact with area.
Crafting system is really nicely done in this game, and rpg elements like buying new "perks" and upgrading weapons are a cool addition.
Story is pretty soppy? Typical good vs bad story with loads of playing on players feelings, they want you to get emphatic. Plot is kinda predictable, there are a couple of plot twists, a one or two side plot and that's it.
Main character is a father who wants to rescue his daughter, he will do anything to achieve his goal. He evolves as the plot progresses from a depressed, addicted and lost person to a confident and strong emotionally father, he is pretty charming but tbh I didnt really get involved with his character, he is decently written tho.
Kidman is a side character who seems to played an important role in the prequel, here she is barely seen, cant say much. Important character in the world but not important for the story.
Main character's kid- Lily is nothing more than a plot device.
Main character's wife- Myra is a character that we mostly hear about or see in the flashbacks, she is a major character in the late game, but she isnt interesting at all, she just wants to protect her child and she is willing to do as much as sacriface herself for the sake of Lily- her daughter.
Sound design is cool, it captures the psychedelic atmosphere of the game. Soundtracks are nice aswell, especially in boss fight with Stefano or when the "Ghost Lady" appears.
Graphic is fine, havent had any glitches and cutscenes looked pretty solid aswell.
Mechanics such as walkie-talkie are immersive and that is something I really approve.
Fun factor: I had fun depending on the locations, loved the open ones. Plot was dragged and it didnt get me involved, had some fun shooting to the enemies. Exploring system wasn't fun but it was neceserry to survive on the hard level. Overall I can say I had fun playing this game.
Summarizing:
If you like survival horror games with the half open world and a solid combat system topped with good sound design The Evil Withing 2 is definitely for you.
Nevertheless if you are looking for a great story with interesting characters and captivating lore, you won't find it here.
This is survival horror game so, when I launch it I prioritize good gameplay, audio and mechanics. however plot in this game is really important so I can't ignore it.

Still in the first couple hours, this is an ongoing review:

1) I’m constantly surprised by the textures in this game not being incredibly crisp; maybe it’s just a 2017 thing, but Resident Evil 2 looks incredible and came out 2019. I don’t want to care about it, and yet the tech brain comes out!!
2) This man WISHES he was Alan Wake

Imported from my Backloggery:

The Evil Within 2 is so close to greatness. At points, the survival horror elements really shine, with expertly done ammo scarcity and shooting mechanics. Sadly, those mechanics unravel as the game goes on, with the introduction of the fire monsters and increased prevalence of shooting galleries. The art direction for the most part is superb, with some really evocative set pieces and environments. The story however, leaves a lot to be desired. Sebastian as well as the story become generic.

I like the thriller and some sections

Like its predecessor, the craft here is undeniable. The way the semi-open levels of suburban wasteland gradually fade into delirious hellscapes and blistering set pieces. The last half-hour is revelatory, a clear example of how intercuts and strong sense of pacing can elevate hackneyed and predictable writing.

I do prefer the first one, despite the sequel being a much more even experience. The pitch fever of The Evil Within's haunted house is just too potent and it does get lost in the mix here.


It's like the first one but way better...

Insanely underrated gem that is weighed down by its story and cringe worthy dialogue. That said, you can mostly ignore it even if you never played the first game because the gameplay is just that good.

I feel like I was playing three different games at the same time, but in a (sometimes) good way

I'm not saying this is the most disappointing sequel of anything ever. But it's definitely up there!