Reviews from

in the past


Tiny Toon Adventures: Buster Busts Loose! is a blast from the past! It's a classic platformer bursting with charm and that signature Tiny Toons humor. The levels are creative, the music is catchy, and playing as Buster feels satisfyingly snappy. It's on the shorter side, and some boss fights can be frustrating, but if you're craving a bit of retro platforming fun with a Looney Tunes twist, this one's a total winner.

This game is surprisingly great. A lot of interesting tech for what is essentially a kids game. Also love the sprites and look of the game.

man. what's up with tiny toons games and being surprisingly good? i like the dash attack buster has that lets him run up walls

Foi um dos primeiros jogos de SNES que eu joguei. Lindo e divertido. Só parece fácil.


A platformer that is overatted somehow. Maybe good music and graphics are fine but the gameplay is more boring than the first Nes title. Not a bad game but just an alright one.

Someone should steal the dash mechanic in this game.

Now THIS is a cool licensed game! Fun stages with tons of variety, exciting boss fights, and an amazing soundtrack awaits you here! LISTEN TO THIS AND TELL ME I'M WRONG!

Despite watching a lot of Tiny Toon Adventures as a kid, I just don't have the sort of nostalgia for it that I do for a lot of other media I consumed in my younger years. It actually took a bit of convincing to sit my ass down and play Buster Busts Loose. ultimately, I'm glad I did, and found myself genuinely surprised by how good it is.

Graphically, this game is really impressive. It just does an amazing job capturing the attitude and style of the cartoon, and its signature humor is all over this thing. I also like the amount of variety. No two levels really feel alike, and it's actually pretty impressive how many gimmicks they managed to cram into what is otherwise a fairly short game. The controls are very tight too, and platforming always feels just challenging enough to be fun without swinging towards braindead or hair-pulling. There is one exception to this: Buster's run. Screen real estate is such that it can be a bit tricky not to careen into enemies and obstacles when using it, but as you learn the levels it becomes a lot easier to remember what is where and react accordingly.

Even if you don't have any reverence for the source material, it's still a great game to pick up and play. Easily beatable in one sitting with satisfying platforming, great gimmicks, and a load of variety.

I beat this game with my old brother when I was a kid, maybe in 1995? We were fans of the cartoon and this game made us obsessed for a while. I'm not sure if I would play it again but for sure there are some awesome moments. I used to love the Star Wars-like level.

This game simultaneously feels like it's exclusively made for children for how dead simple and short its 6 levels are, but also exclusively made for masochists for how absolutely annoying it can be. If this game didn't have really good graphics for the SNES and some overall solid controls, I'd probably be even less kind to it.

Had a blast with this a game. Good tie-in classic from Konami back in the days when they tried and delivered bangers.

Muy colorido, muy divertido, muy veloz!. Un juegazo de Konami algo dificil la primera vez, puro prueba y error! Recomendado.

Buster Busts loose is a game I've heard great stuff about over the years as a licensed hidden gem on the SNES, after playing it I just think it's okay. Not bad, just a solid time that's over before you know it. The Tiny Toons humor was nice, the game sounded great, and the visuals were pretty good too. Not a bad game but it doesn't even cut close to my high regard to other licensed SNES games.

It's like technicolor but for videogames!

There's a lot of good parts here that unfortunately don't come together well enough to make a good, cohesive game. The stage design is top tier but doesn't mesh well with the slippery controls. The mini games are fun but feel rushed. You get the feeling if the developers pointed to any one aspect thrown at the wall and stuck with it, we'd have something you wouldn't need nostalgia glasses to enjoy today.

A graphical and musical gem, another Konami wonder of the 16bit era. Very fun to go through with a variety of gameplays and a secret ending unlockable on the hardest level only. Quite challenging and frustrating too, to be honest.

It's very satisfying to finish a game that you never managed to beat in your childhood, this is a fun game, the graphics are beautiful and charming, Buster's dash and attack seem strange at first, but you get used to using them very quickly, and the levels are quite varied from one another, something very strange about this game is the difficulty curve, the game keeps switching between being a walk in the park and "THINK FAST dies", the infernal auto-scroller of the second level that refuses to end was precisely the reason why it took me so long to finish this game, and it was certainly the hardest level to beat from all of them. Despite that, it's a pretty enjoyable platformer to play most of the time.

Just as fun as a classic tiny toons episode and, for some reason, about as long to play as one too!

Never watched Tiny Toons, only really familiar with the characters from hearsay and also the Particle Man video. I would imagine Buster Busts Loose captures the spirit of the show very well, though. All throughout I was thinking to myself "Wow, this is exactly how Road Runner's Death Valley Rally should've been!" I guess it's no surprise though, since this is from Konami. Similarly to that game though, when you run it feels a bit too fast and slippery, though not nearly to the same extent. It did get me in trouble various times nonetheless. I would recommend this one anyway, all in all it's quite good.

A reasonably good game, considering the sporadic quality regarding games based on pre-existing IPs back then. Buster Busts Loose is a really neat platformer that tried to ride the line of speed and careful control.

Something that holds it back, in my opinion--and something the devs couldn't help--is the fact that it's not in widescreen. Unlike Sonic, the design makes way for points where you can't react quickly enough to what's coming, so the game feels unfair more often than the more well-known blue blur of the gamingsphere.

Regardless, it feels pretty good to play and satisying to see they kind of gave a shit when it came to providing a challenging game for Tiny Toons fans. I also like how a decent chunk of the game is locked out if you choose Easy difficulty.

had absolutely no reason to go as hard as it did