I will never understand the unreasonable difficulty of the last levels in old games, because in the beginning they are quite simple and fun. One of the simple mechanics of running - acceleration, turns into a dangerous one, because the further you go through the levels, the more various obstacles you come across that kill you the first time and you can’t do anything about it.
Никогда не пойму необоснованную сложность последних уровней в старых играх, ведь в начале они достаточно просты и веселые. Одна из простых механик бега - ускорение, превращается в опасную, ведь чем дальше проходишь уровни, тем больше попадаются разнообразные препятствия которые убивают тебя с первого раза и ты ничего не можешь поделать с этим.
Никогда не пойму необоснованную сложность последних уровней в старых играх, ведь в начале они достаточно просты и веселые. Одна из простых механик бега - ускорение, превращается в опасную, ведь чем дальше проходишь уровни, тем больше попадаются разнообразные препятствия которые убивают тебя с первого раза и ты ничего не можешь поделать с этим.
Side scrolling platformer, varied levels with new enemies and traps in each area. Controls well enough. Not as detailed as the SNES game that released the year before but looks good for a Genesis game. You can build up speed and do slide attacks but the amount of time and obstacles make it unlikely to make use of this without advance level knowledge. Can jump off walls though most levels don't make use of it. Collecting 50 carrots let you summon friends to kill all enemies on the screen but there is almost no real reason to use this and when it might have helped I wouldn't have been able to get 50 carrots. Hit detection can be a bit off. Poor story doesn't make good use of license. Can move your head up but can't look up.
Screenshots: https://twitter.com/Legolas_Katarn/status/1259713528514007040
Screenshots: https://twitter.com/Legolas_Katarn/status/1259713528514007040
It could be the whole "childhood game" thing clouding my judgement and giving me a bias towards this game, but I think Buster's Hidden Treasure is an underrated classic for the Sega Genesis and probably the closest us Sega kids got to a Super Mario World on the system. Yes, you do have to deal with the unwieldy password system to save your progress, but exploring the levels and finding the secret levels was, as they said in the 90's, "awesome as hell", and the soundtrack is incredible.