Reviews from

in the past


A very good scifi thriller that's worth experiencing. Its seriously one of the coolest stories I've played it in a game.

One of the most ingenious games of the generation; a sprawling sci-fi drama that takes great influence from shoujo manga, with crisp visuals to match. Remarkably well-crafted and deliberately paced.

you overestimate your borger my friend

13 Sentinels is an astonishing Evel Knievel-esque feat of daredevil storytelling. I was devouring this thing with the constant fear looming that this story would eventually buckle under its own weight and come crashing down. So it's nothing short of a miracle that the game actually delivers on most of its potential while remaining entertaining throughout.

It's a high-wire act, plate-spinning on a unicycle. There's a whole entire lore section that you actually want to read. There's an RTS in here that has more in common with Geometry Wars than anything else and it OWNS. The story feels like watching 13 seasons of a soap opera with a RNG-generated episode order, and figuring it out makes you feel like you're putting together a 10,000 piece jigsaw puzzle while a jet engine is blowing directly at you like that one scene in Jackass 3D. It's an experience you just have to see for yourself, especially if you care about literally any genre of sci-fi (trust me, this game probably has it covered)


i wanna get this when it comes to pc or switch

used my imagination to play this, pretty good

Easily my favorite story I've gone through this year.

This game is a one of a kind in my opinion, I didn’t know much about this game and just picked it up on a whim because it was published by Atlus. The games storytelling and characters really blew my mind away and the story was consistently great from start to finish. It sucks that this game probably won’t get much attention because of the bad marketing from Atlus and it being a niche game from a niche company in Japan.

The only issues I had with the game is the RTS, it’s arguably the weakest part of the game, it’s simple but pretty addicting once you understand it.

basically a love letter to its genre the game isn't perfect but i could write a novel abt the story and its message

Que complicado es hablar de este juego sin spoilear nada, sin chafarle la experiencia de alguna forma a alguien que lo vaya a jugar.

Lo mejor que puedo decir de él es que, siendo un fanático de las historias de sci-fi, me ha dejado absolutamente satisfecho, es cierto que la parte de combate es totalmente prescindible, pero tampoco molesta, es cierto que la estructura confusa de desarrollo de personajes puede tirar para atrás a cierta gente, pero es que yo lo he devorado, me ha atrapado tantísimo que cualquier hora que tenia disponible para jugar durante noviembre se ha ido a el.

Los pocos peros que le puedo poner son la inconsistencia de la calidad de algunas historias, hay un par de personajes que estan bastante menos trabajados que el resto, y tiene un ritmo en la trama principal algo desigual, empieza demasiado lento, de golpe te sueltan un montón de trama, vuelve a parar y tiene un final totalmente atropellado en un par de conceptos. El arte de Vanillaware es otra de esas cosas que pueden chocar si no sabes a lo que te va a enfrentar, y tiene un par de momentos de facepalm absoluto, pero nada de esto hace que se disfrute menos la experiencia completa.

Loved it - great writing, music and art alongside a simple but effective battle system that's reminiscent of something out of the Dreamcast era.

Maybe references a few too many Sci-Fi tropes, but somehow manages to weave them into a coherent, original story that constantly leaves you guessing.

This game was an absolute blast. The story was a roller coaster from start to finish, characters were awesome, and the combat, while not used too often, was a lot of fun.

This game is surprisingly great. How the writer has merged 13 stories together, while still making it feel like you step into the shoes of the protagonist is amazing. The battle mechanics were interesting, but the story is definitely the highlight here.

My favorite game of 2020.

10 Yakisoba Pans out of 10!!!
Vanillaware's greatest accomplishment by a landslide. Hyper-ambitious, utterly indulgent, and convoluted as all fuck, but miraculously never buckles under the weight of its own intricacies. 13 Sentinels pulses with a sense of delirious vitality and freewheeling passion that is so so rare in games with this level of production value and craft. 13S' disarmingly dense story construction feels a bit like the tangled web of plot complexity in the Kingdom Hearts series, but it actually uses those twists in service to its own emotionally resonant characters and conceptual intentions (instead of rendering everyone a charmless exposition machine giving you truly insane loredumps that ultimately dont impart anything that meaningful). The nonlinear, fragmented story delivery is filled with literally hundreds of galaxy-brain twists and turns and occupies dozens of genres at once; different character narratives make up an amalgam of pastiches including Evangelion, Perfect Blue, Macross, Sukeban Deka, Madoka Magica, Barefoot Gen, and more... and it all feels TOTALLY fitting in a game that's clearly a meditation on the experience of coming of age while awash in Japanese history and cultural memory--without a lens of pure nostalgia and nationalism. There's real nuance to the game's exploration of Showa Era Japan's wartime suffering/shame and its eventual globalized cultural/industrial recovery here, and I felt this deeply even from my semi-clueless outsider perspective. It's actual thought provoking stuff that the nonlinearity totally works in service to, and also happens to be an extremely well-crafted and fresh style of story delivery for its' own sake.

Much has been said about the gorgeous illustrative art within the Remembrance portion of the game, and I could gush about it for years (PLEASE MORE PUPPET JOINTED/PERSPECTIVE WARP 2D ANIMATION IN GAMES I LOVE IT) but I feel like the Destruction segments are being a tad undervalued! They're extremely snappy and fun (especially if you play on Intense, which is totally surmountable for average players like me but raises the strategizing requirements considerably). I've seen a lot of responses lamenting that Destruction doesn't share the vivid, illustrative style of the Remembrance segments and can see why people might think that from the trailers, but I totally disagree after experiencing the game. The depersonalized, infographic-style representation of truly harrowing, wide-scale mech carnage feels like a very conscious and effective creative choice to contrast with the intimate and sentimental visual novel sequences. Both visual styles absolutely work in harmony with one another, and the juxtaposition only serves to strengthen them. The combat music is some of the best shit EVER too, who needs fully illustrated mechs when the bops are this massive

Also, I was totally blindsided by the FUN AS HELL queer stuff in this game! It's definitely not "perfect", but said romance is so charming and allows its complicated, lovable characters to be confused, flirty, devious and loyal in ways that few other games do. While there IS some (funny!) humor surrounding one character's klutzy and confused queerness, same-sex attraction itself is never treated as an absurd joke, only validated: the joke is that said character is too bone-headed to admit to himself what's plainly obvious (and beautiful!!!).

anyway I lub dis gaem you should play it it's v special and a truly rare experience. Props to Vanillaware and thank you for toning down most of your skeevy fanservice to a degree where I'm not irritated by it constantly

Some dense ass sci fi visual novel intermixed with enjoyable enough strategy bits where multi rockets go brrrrr

A master class in non-linear story telling. 13 Sentinels takes every sci-fi trope you could ever think of an executes on them in a way that no studio except Vanillaware could.

It has a great cast of characters, drop dead gorgeous art, a stellar soundtrack (especially {EDGE OF THE FUTURE} and pretty fun combat to boot. Easily one of the best games of the generation.

Perfection. It's all downhill from here, nothing will be able to compare to this masterpiece.

i haven't played this game yet
edit: ok now i have

on paper, this is one of the most impressive video games to come out of the entire medium. somehow manages to juggle an utterly sprawling narrative along with engaging (albeit easy) RTS-lite combat, a pretty solid soundtrack, some god-tier presentation, and a mostly good cast of characters - all without completely tripping over itself every step of the way

...despite these achievements however, the plot does lose steam especially in the last third because of how abundant and predictable its twists become. ultimately resulting in a mostly well-crafted story, but not really one with a lot of its own identity. definitely too derivative for its own good

i have to order this still but my friends like it
observation: it's on the amazon shelf, not mine yet, but it's on a shelf regardless
update: the game is now on my shelf and i have begun to play it and im enjoying it so far!
update 2: i finished the game, discovered it is actually the world's first good video game

This is one of the best games I have ever played.

- Beautiful presentation and music
- Amazing characters
- A story which is very complex with multiple moving parts but masterfully told

If you are a fan of sci-fi stuff you should give this a shot

this game fucked my brain pussy

The current pinnacle of storytelling in video games as a medium. If you are writing a game with an "interesting" story, play this and pour over it and then throw your trash away and start over. An ode to everything beautiful and fun about B-tier media and the best possible way to end the PS4 generation

I genuinely have no idea what everyone sees in this game. There's no reason for the presentation to be so convoluted except to appear as a brandy-swirling intellectual. Making the Homura expy aggressively straight is a homophobic hate crime.


absolutely one of the greatest games i have ever played. i cannot understate how fucking phenomenal this game is.

It took a while before the story started to make any sense but once it came together it was one of the best sci-fi stories I have ever experienced in a game. The RTS gameplay did nothing for me and the story gameplay became a little tiresome as the game wore on, but the story is so good that I think it is best enjoyed as a visual novel of sorts, setting the RTS gameplay to casual to breeze through it. Fantastic narrative. Glad I gave this one a shot.

This review contains spoilers

This game's terrific. Really fun tactical combat and an absurd rollercoaster of a story full of lovable characters and ridiculous plot twists. My biggest complaint is that, for a game about being trapped in cycles of violence and trauma put into motion by past generations, the story ends on a point that doesn't feel like the kind of full-throated rejection of the conditions that created those cycles in the first place. It's got a very traditional happy ending when it feels like it wants something an ending that's just as happy but more subversive.

This is really a special piece of storytelling in games and in general. Easily my favorite game of 2020 and one of my favorites of all time now. The cast is fantastic and the story keeps you guessing and involved throughout. I can say without a doubt that I absolutely loved 13 Sentinels: Aegis Rim.