Reviews from

in the past


So after much prompting from folks I finally played through this title. I can't give this title a one star rating in good conscience. It's not all bad, so let's start off with what the game does well.

Setting: The setting of the game is pretty cool. The basic idea that there is an old-school cartoon come to life by way of evil magical ink is neat.

Presentation: The constant sepia effect combined with vintage film grain works in my opinion. Artistically there is a lot to like about this game. I got the vibe that the art direction had way more thought put into it and was more fleshed out than any other part of the game.

Voice Acting: Surprisingly this title had some really solid voice acting. The audio logs that help you piece the story together and gain your bearings on your current situation were well done and the crew involved should feel good about what they accomplished. There is no shortage of horrible voice acting in games these days.

Finally we arrive at what kept it from gaining any more than two stars in rating. The game itself. Seriously, this isn't meant to be a joke. The game itself is executed in a manner that totally undermines the artistic merits that it holds. There are so many fundamentally bad design decisions made in this title that I actually find it hard to believe that they had any playtesting done out-of-house. The final chapter in specific is the worst part of the game. It literally takes everything that is horrible about the previous chapters and then mixes them together for one big final slog. From the "beat an endless wave of enemies because we need filler" section to the absolute waste of time mini-game that was "navigating through the tunnel on a paddle boat that keeps having problems while being chased by a boss that one-shot's you", it is a parade of archaic design flaws that have since been fixed long ago by better developers. The final boss battle is an absolute joke. The amount of "find the switches" sections is egregious considering how easily everything blends into the background with the sepia/film grain art design. The story is the typical "give them enough to keep them asking questions but not enough that we ever have to actually explain what's going on because we don't know either" horror game stuff. I would love to see this idea done with a competent design team, but unfortunately I don't see anyone attempting to do so in the near future. Great idea, horrible execution.

the first game theory video on this game irrationally pisses me off because matpat paints max fleischer as this absolute unknown nobody who never got his due when bro everyone fucking knows his work people literally call it fleischer era animation what fucking planet are you on

Survival Horror animado, que la verdad transmite como muy mal rollo pero no da ningún miedo

As a horror game it's not very scary, as a game its mechanics are clunky and the puzzles are so obtuse you'd need a guide to figure it out.

idk how this game got so popular but fucking FNAF 1 is better than this.

Eu preciso rejogar porque a minha memória sobre o jogo está bastante esquecida. Eu lembro-me de gostar do jogo mas achá-lo meio overrated.


Awful. The artstyle and base idea are the only positives. I'm baffled by how these two only qualities elevated the game's popularity to the point where people glossed over the horrible gameplay, boring puzzles, lazy combat mechanics and game breaking bugs in every chapter. And the "lore", the lore is shameful. You don't need to be a writer to see how it was awkwardly changed every chapter to go along all the speculation on YouTube. Only to end on a predictable asspull time loop.

"Cuphead copied Bendy" shut up 8 year old

amazing game with an amazing story

This game has a concept that I adore. You are basically trapped in an old cartoon but it is in the horror genre. However, it is very simple but solid nontheless.

(Steam review made on October 10, 2019)

no.

didn't understand anything but it was fun

I really enjoyed it all the way through except for the last scene before the credits.

Historia fenomenal, porem a gameplay pode ser meio massante e chata , mas eh compensado pela otima historia

Levei alguns sustinhos, mas gostei mais da historia e da estetica!!

this game is a really good horror game that shows the darkness of old cartoons. very nice idea ^^

Creative, quite enjoyed. Managed to unsettle a jumpscare hater

A strong start that quickly overstays its welcome with boring scavenger hunts, bad stealth sections, and terrible underdeveloped combat that is pretty much the entire last chapter. The art style and interesting premise could only carry this so far and it ran out its welcome by chapter 3.

İdare eder, korkunç değil sıkıcı.

so i bought this game when it was only chapter 1 & 2 released, but when i reinstalled i apparently had access to the remaining chapters in the game. aside from that, its a cool game that is sorta scary but nothing extreme.

Got it for less because I bought it in early acces and it's a pretty fun game.


it was fine i guess. i like the aesthetic. the game is just boring as fuck

Os puzzles, a atmosfera e a direção de arte são top, mas o jogo é chato e extremamente lento, fora q dps de 1 hora de uns 30 minutos ele já n dá mais medo.

Dreams of a fun game don’t come true. It’s a walking simulator in Bioshock’s clothing. It wastes the idea of a cartoon monster and makes it into another survival horror game.