I gave this one a better shot now, and it is a very cool game. Nothing incredible, but I liked the level design and overall world characterization, being a fan of Donald comics and the lore of Duckburg.
The soundtrack is very weak and the sound design leaves to be desired, but I would recommend this one for a quick good enough time. Also, the high point for me are the side-scrolling stages.
The soundtrack is very weak and the sound design leaves to be desired, but I would recommend this one for a quick good enough time. Also, the high point for me are the side-scrolling stages.
Was basically my Crash shoe-filler while I had my Nintendo 64.
It adds some extra mechanics to the formula, nothing crazy. Probably one of the best Disney licensed games of that era strange enough. The weird thing is that it did use it's linear 3D map design as an advantage, adding a lot of verticality to it compare to Crash Bandicoot's mostly flat designed levels.
Not the best platformer but, far from being the worse.
There are countless adaptations of this game.
It adds some extra mechanics to the formula, nothing crazy. Probably one of the best Disney licensed games of that era strange enough. The weird thing is that it did use it's linear 3D map design as an advantage, adding a lot of verticality to it compare to Crash Bandicoot's mostly flat designed levels.
Not the best platformer but, far from being the worse.
There are countless adaptations of this game.
Fácil de mais, fechei em menos de 5hs em 100% no retroarchievements.
O jogo é uma mera cópia de Crash Bandicoot, mas não tão descarado.
Versão do N64, as cenas são renderizadas, não tem CGI algum e a trilha sonora é um pouco abafada, provavelmente por conta da compressão do jogo.
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Too easy, I closed in less than 5 hours at 100% on retroarchievements.
The game is a mere copy of Crash Bandicoot, but not so brazen.
N64 version, scenes are rendered, there's no CGI at all, and the soundtrack is a bit muffled, probably due to the game's compression.
O jogo é uma mera cópia de Crash Bandicoot, mas não tão descarado.
Versão do N64, as cenas são renderizadas, não tem CGI algum e a trilha sonora é um pouco abafada, provavelmente por conta da compressão do jogo.
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Too easy, I closed in less than 5 hours at 100% on retroarchievements.
The game is a mere copy of Crash Bandicoot, but not so brazen.
N64 version, scenes are rendered, there's no CGI at all, and the soundtrack is a bit muffled, probably due to the game's compression.
Apparently it's similar to Crash Bandicoot which I never played but I have the feeling that I have to thank the universe that it was this game instead. The collectable costumes were also quite rad. Went to a friends house to burn a copy for him but I forgot to tell my mom which wasn't a very good idea.
pretty dull and samey throughout, despite being presented with a mix of linear 3d, 2d, and face-towards-the-camera-run-away-from-something levels. i usually don't care for that last type, but they end up more engaging than the other styles and only appear at half the frequency, so it helps keep things fresh. i went ahead and did all the time trials despite its mediocrity, because why not. its tolerable enough with a video playing in the background. you unlock alternate outfits for your troubles, and they each have their own idle animation, which is a nice touch. unexpectedly, the bosses were the highlight for me. they're all pretty decent and unique. there are five different versions of this fucking game. i kind of want to play them all.