Frogger, as if I need to explain, is a game about dodging cars and hopping over logs with a frog to catch flies and jump in the ponds on the other side of a river -- sometimes carrying a girl frog with you for extra points. Complicated setup.
I've never been that big of a fan of Frogger and the million types of Frogger-esque imitative games that it spawned (like Freeway on the 2600) but it also has its place in game history. The design is simple and somewhat satisfying but very repetitive even with variations in the levels as you progress forwards. The challenge is simple and easy to understand.
It's fun, but I wouldn't go out of my way to recommend it to someone other than to take note of its importance as a big hit in the golden age of the arcade.
3.5 - Good: Good but still lacking something that propels it to greatness
I've never been that big of a fan of Frogger and the million types of Frogger-esque imitative games that it spawned (like Freeway on the 2600) but it also has its place in game history. The design is simple and somewhat satisfying but very repetitive even with variations in the levels as you progress forwards. The challenge is simple and easy to understand.
It's fun, but I wouldn't go out of my way to recommend it to someone other than to take note of its importance as a big hit in the golden age of the arcade.
3.5 - Good: Good but still lacking something that propels it to greatness
~ Juegos que Hay que Jugar Antes de Morir ~
Parte 2 — Los 80: Caída y Resurgir
Juego 26: Frogger (1981)
Este juego tiene tres problemas principales y gordos. El primero es que la curva de dificultad no tiene ningún sentido, es facilísimo llegar al final pero dificilísimo coger la mosca (el último salto) debido al tiempo. Segundo, el objetivo de ese último salto es contra-intuitivo como pocas cosas he visto, aumentando aún más la dificultad del tramo en los primeros intentos (si no tienes experiencia con el juego). Tercero, no puedo parar de jugar, me da igual todos los fallos.
Parte 2 — Los 80: Caída y Resurgir
Juego 26: Frogger (1981)
Este juego tiene tres problemas principales y gordos. El primero es que la curva de dificultad no tiene ningún sentido, es facilísimo llegar al final pero dificilísimo coger la mosca (el último salto) debido al tiempo. Segundo, el objetivo de ese último salto es contra-intuitivo como pocas cosas he visto, aumentando aún más la dificultad del tramo en los primeros intentos (si no tienes experiencia con el juego). Tercero, no puedo parar de jugar, me da igual todos los fallos.