Reviews from

in the past


Experiência muito gostosa pra quem curtiu Titan Quest como eu. Fazia tempo que não jogava um diablolike tão bom.

Não me aventurei nos replays em dificuldades mais altas por questão de tempo, mas curti muito o sistema do jogo e o suporte a controle. Mudou totalmente minha experiência jogar no controle, especialmente pq tenho tendinite crônica.

dificultad sea nula hasta casi al final y diseño de mazmorras repetitivo, es una buena adaptación de lo que fue Diablo2 a los tiempos que corren.

Probably my favorite ARPG these days. I always come back to this one.

Put this on hold the deeper I got into Path of Exile but it's good on its own. Will finish it eventually, way too addicting.


Fun, deeply customizable ARPG that can be hard to put down. Has too many damage types and while crucible is fun much of the endgame elements aren't, but builds are super satisfying to make and see come online.

Probably the game that best understood the strengths of Diablo 2, while also adding just enough complexity and post-campaign content to give it the longevity that ARPG players crave without trapping them into a glorified hamster wheel. Too bad it looks like ass and controls like soap.

Lot of glitching. Just wandered around and wasn't really engaged with the missions

I thought I was bored when I started playing this, but then... I just didn't stop playing. I've always wanted to get into the Diablo games, but they've never done it for me. This does it for me. Still have to finish the last expansion, but I'm well on my way.

I know a game is special to me when I say out loud to myself "this is such a good game" while playing it.

game rules hard with all the DLC and stuff and its like the biggest ARPG ever so that fucks hard but progression is pretty linear and gameplay gets redundant especially if you wanna try out new stuff but who cares becasue i made a lightning shaman who shoots mosquitos and kills bosses in 3 seconds

This is my favorite ARPG, I played over 800 hours on this game and spent a bunch of time nerding out creating builds in grim tools as well. My favorite character was an arcanist/occultist who used the chaos aether ray to disintegrate my enemies while being super tanky and regenning from the damage I dealt.

peak sleep-aid, haven't slept this well since ueda games

fun.... never got around to finishing it.

Сначала игра кажется шедевром, но потом в один прекрасный момент ты доходишь до миссии, где игроки выбирают фракцию, под знаменами которой они хотят играть дальше. Тут-то и становится ясно, что систему квестов американцы сделать нормально не смогли. Если вы с друзьями выбрали разные фракции, то дружественные для вас мобы будут атаковать ваших товарищей, из-за чего играть вместо просто невозможно. Не понимаю как за миллион лет это до сих пор не исправили. Скачайте лучше старый добрый Titan Quest и перепройдите!

Playtime: 77 Hours
Score: 8/10

Finally got to try this game out as it has been recommended to me a lot over the years as a great ARPG to play. And I agree for the most part aside for some of its short comings.

The story overall was okay, but does lack strong characters or NPCs you can really get attached to. Even for all of its short comings, I feel Diablo 3 still had a much better story and characters. But the story is serviceable enough to keep you going. However, the lore for this universe is very interesting that you find in notes that I do recommend reading: 1, for the free XP it gives you, but 2 it does give a lot of back story and context to the world and its characters that I found interesting. I always found myself stopping to read them.

Grim Dawn unlike the obvious comparisons to Diablo seems to have more of a Love Craftian, Call of Cthulhu vibe even with one of the enemy factions, which I thought was cool and a nice change of pace from demons. What this game offers is a faction system, kind of similar to Fallout: New Vegas where you have a reputation meter with each of them, with each status level, granting you access to new gear. I found this system to be cool, and when as you gain negative reputation with the enemy factions, they will spawn bigger and tougher enemies for you to fight which is cool. Also when you get a faction to Honored status you unlock a really cool side quest for each of them that in my opinion are the best quests in the whole game! That plays into the "choice and consequence" that they advertise on the games steam page which what drew me to the title as someone who enjoys that in RPGs. Most of the choices really just relate to what gear you can get whether that be through factions or tradesman you recruit. There are some quests that present compelling choices from a narrative perspective, that I enjoyed a lot and it was nice to see in an ARPG game!

What this game really excels at though is its build variety and gameplay! This game comes from the developers who made Titan Quest, which as a hot take, I was not a big fan of. However this game did fix a lot of the issues I had with Titan Quest. They take the dual class system from that game, where you can combine two classes and do whatever combinations you like. Its really fun combining different classes, and no matter which combination you choose, they compliment each other very well. I went with a Solider/Demolitionist for my main character, and it was really a fun build to play with. Aside from that you also can come across shrines that net you Devotion points. These are only obtainable by finding shrines in the game world, which makes the world more fun to explore as you really want to hunt these down. Devotions gain you access to this constellation skill tree, which can net you different buffs and stat increases, but more importantly these sort of passive abilities that you can equip to your main abilities from your skill trees. Doing so will grant you bonus abilities in combat, and itself has its own experience bar that will level up and get better as you use them.

Another thing I love is the level design itself. Unlike most other ARPGs, this game does not use procedural generation except for some specific dungeons. Because of that most the areas you go to are hand crafted, which I very much appreciate, as I prefer that to mundane randomly generated levels. The handcrafted levels made exploring more fun as you can find many things off the beaten path like secret dungeons with shrines in them or side quests, that you wouldn't find if you weren't exploring everywhere.

The loot is cool, but you only get legendries after level 50 which was a odd decision from the developers side. I guess they wanted something for you to do in the endgame, after you completed the story and before any of the expansions came out. The other complaint I had was once I found 2 or 3 really good abilities I never really wanted to experiment with others in the skill trees. I got a good ability to be my main attack, and this Molotov cocktail bomb I could throw as a secondary, which covers a wide area in flames, good for dealing with big groups of enemies. Once I got into this rhythm I would just spend skill points upgrading these two abilities while others in the tree never really enticed me enough to want to change my playstyle, at least for the class combination I went with. I spend all my points on those as well upgrades that just increased my stats.

The music was okay overall, with one or two standout tracks, but it never really reaches Diablo 2 or Torchlight levels of great music. Eventually I just turned the volume down and listened to a podcast or other music while I played.

Overall though, I definitely enjoyed this one and its a great ARPG, and I recommend it!

I really liked it, so I spend over 100h in this game since release. But every time i played it, I missed the "weight of the hits"... the hit feedback. It just feels kind of floppy.
Hopefully they make it better with the next game.

200+ hours of the sweet Titan Quest Engine and still coming back every few months
it's great

One of the best modern ARPGs. The endgame is perhaps lacking a bit, but variety of builds and the unique flavor of the game keeps me coming back.

Games complexos me atraem, mas esse é complexo de mais até para mim, mesmo assim, eu gostei muito.

Too much time passed between gaming sessions and was unexcited to go back. Got about halfway through. Enjoyed what I played.

Was looking like a 2 for most of it, but it improved. Disappointing stuff; I have the same problems with this as I did with Titan Quest. That is, it's designed too much towards the endgame. The first 3/4 of the game is a slow, irritating slog with weak skills up until the point you realise that the game massively penalises you for having more than one skill at a time. Following that it became fun enough, if simple. A bigger issue is the loot - I was using multiple level 10 items from Act 1 right up to the final Act and in general it never felt like it dropped anything I wanted. As much as people complained about the at-a-glance numbers in Diablo 3, it's nice to be able to tell quickly whether something is worth keeping or worth trashing. There are also far too many bitty little weapon bolt-ons crowding out your inventory space. Overall, I'm sure this gets very fun later on but in the end I had three skills on my character and for a game I've spent 20 hours in that's far too little.

I enjoyed this game as a brain off clicker game. I watched enemies get gibbed into meat chunks and saw my number go up, all I needed. Did not engage with lore/story. The Dual Class thing seemed cool but didn't level enough to get to it. The Devotion system also seems cool but also seems like absolute nonsense if you arent copying a build.

Diablo-esque action RPG filled with content and a ridiculous amount of different builds and skill trees. Story is pretty basic but the game is super rewarding and the world is filled with secrets

big fun ARPG yeah this game fucks

I still think you should be able to change classes though

Fuck, I love this game to death. I'd been searching high and low for a game to fill the Diablo void, and this scratched the ARPG itch for me in every way possible. Love the world, the progression is satisfying, the lore is fun, god there's just so much here. Combat isn't as tight and polished as Diablo 3 but it's extremely crunchy and satisfying feeling. It's absolutely loaded with content and the gameplay systems make it very easy to build the kind of character you want to play. The options are staggering and i love getting a new piece of gear and thinking about how i can make a new character for it.

For all the praises I sing, only a few things that really bother me: the ending to the main campaign feels like something of an anticlimax, for starters, like they weren't entirely sure how to wrap the game up. The other thing is that pathfinding for movement is fairly awkward sometimes - this isn't too obtrusive, but Malmouth especially, a postgame area, is full of stairs, which seems to cause the pathfinder to go insane and makes you stop moving every 2 seconds. They're minor inconveniences in the end, though, and are easy to forget with the intoxicating amount of content for even the most passionate number-crunching loot collectors. Definitely my ARPG of choice, but that might change if the devs of Last Epoch figure out how to make it actually feel good to play.


This game takes Titan Quest's formula and improves on it a lot. It is no longer a potion chugging simulator, and adds additional mechanics to combat, like the constellation system. Very enjoyable ARPG.

SUNDAY SUNDAY SUNDAY COME ON DOWN TO WALMART AND GET YOUR BARGAIN DIABLO YES THAT'S RIGHT IT'S WALMBART DIARBLOOOOO~

DECKARD CAIN? STAY A WHILE AND FUCK OFF, THANK YOU! NO ROOM FOR STORIES HERE! WHO NEEDS CHARACTERS OR WORLDBUILDING WHEN YOU'VE GOT ACID RESISTANCE GEAR TO COLLECT! YOUR WHOLE LIFE YOU'VE BEEN SPOILED BY LUSH CUTSCENES AND METICULOUSLY CRAFTED SOUND EFFECTS, NOW IT'S TIME TO GET YOUR BUTT INTO THIS OLD CLUNKER AND RELIVE THE EXPERIENCE OF GOING TO YOUR FRIEND'S HOUSE TO PLAY NINTENDO AND BEING FORCED TO USE THE BUNKHOLE WILDCATZ CONTROLLER!

WAS DIABLO THREE TOO POLISHED FOR YOU? DID YOU FIND YOURSELF UNNERVED BY THE CONSISTENTLY THOUGHTFUL AESTHETICS OF DIABLO TWO? THEN BUY YOURSELF A COPY OF WALPMART DIABLOW TODAY YOU CHEAP PIECE OF SHIT!

It's ok! I am just not big on these kinds of games I think.