Reviews from

in the past


Pretty nice for what it is. Nice of them to add this "addition" for free and sadly with two characters and a stage missing which I assume will be added once they manage to release separate ways. Down to its core, it's pretty similar to the good ol' RE4 mercenaries' experience with the edition of the mayhem power-up they had in RE8 village which is pretty damn helpful with certain encounters and facing overwhelming odds at times. Took about an hour or so to clear each level with a character with an S rank which seems easier than the original.

I fucking love RE4R Combat. This is peak Gunplay in Videogame Media.

Easier than og mercenaries but still a ton of fun, if they keep all the characters for re5 mercenaries if they do a remake it might be the best re thing to exist

tão divertido quanto o original, tendo o Luis como uma ÓTIMA adição

ainda não zerei, mas quando chegar o Wesker pretendo zerar tudo


Addicting high-score based arcadey style actionfest. It loses some points for losing 2 characters from the original, replacing them with only 1 new one, and missing 1 map and replacing it with nothing.

It could definitely use more content, but it's Mercenaries mode using the RE4 remake's excellent combat system as a base. Also Krauser just gets a devil trigger.

queria que tivesse mais fases... mas é divertido pra caceta

this is really fun, but the day that Capcom decides to revive Raid Mode with all the assets from the newer REengine games, that is going to be the bomb.

muito divertido além de ser de graça

Severely easy compared to the original although the scores needed to unlock new characters are much higher. But they make sense in this version of the game. Unfortunately still missing a map even after the free update.

A neat little addition but making us wait two weeks for it and having cut content is a bit ridiculous. Absolutely feels easier compared to OG4s Mercs and definitely not a fan of things like the hard limit of enemies. Still it's a fast and frantic mode that shows just how outstanding RE4makes gunplay is with tons of fun moments despite a shorter runtime. Can't wait for Ada and Wesker (also the harder mode).

7/10

a fun little minigame that feels fast and frantic - combined with the excellent combat of RE4, makes for a good time. mayhem mode feels insanely fun to use and the game makes the most out of RE4's mechanics. despite all of that, the lack of the marine map along with cut characters is a bummer, and I hope to see them back sometime

I think I prefer Villages Mercenaries to this one atm. My monkey brain loved scrounging for the orbs that give you a upgrade, and the stages of the levels. It was kind of annoying trying to find enemies if you somehow missed them, but more pumped me up more. However, I do enjoy that I don't have to worry about finding powerups/enemies and can just enjoy straight up horde action in this one. The characters are pretty fun but none of them get even close to Chris in 8 for me. All those DLC characters were so neat.

I might just put more hours into mercenaries than playing the main campaign a third time. This mode is too addicting it’s like crack. Trying again and again to try and get that perfect S++ Rank.

It's og RE4 mercenaries but missing characters, a map, and has a stupid enemy limit

Modo bem divertido pra passar o tempo e ainda dá recompensa pra usar na campanha, só queria que tivesse mais mapas, espero que lance mais pra frente.

I played very little, but it's fun.

Fun mais le mercenaries OG est mieux

This mode made me finally realise why HUNK is so popular, he's just a total badass.

Pretty good score-based arcade-y fun. Love the individual themes, movesets, and gear for each character.

apesar de curto e meio limitado é divertidissimo, por ser de graça não tenho oq criticar, só acho q esse seria um online de resident evil bem melhor do que oq a capcom vem tentando fazer


RE4R's combat is peak, so so addicting

its re4 combat. therefore, its pretty damn fucking good!!

Me gusta la nueva dinamica en torno al tiempo y las habilidades especiales aunque algunas (como la de Hunk) estén desbalanceadas, a su vez que el diseño de los niveles sigue siendo muy bueno, antes le hubiera restado puntos por remover un escenario y dos personajes del og pero eso se añadió en Separate Ways, asi que está mas completo que el og con el añadido de Luis

Lo unico que me desagrada es lo fácil que resulta obtener la handcannon, solo es ponerte al personaje mas roto y sacar S en todos los escenarios, cosa que no es muy exigente de hecho, si esto hubiese respetado el diseño og, la recompensa se te daria tras mayor esfuerzo (como sería sacar S++ con todos los personajes en todos los escenarios)

Dentro de todo sigue estando bueno y tremendamente divertido de todas formas