Reviews from

in the past


Perhaps Eidos's worst game by a country mile. Just boring, poorly written, flat characters, mediocre at best performances. The best thing I can say about this game is that it looks and runs well (apart from cinematics) and the art style is incredible. It's what drew me in in the first place.

But what you see in the first 20 minutes is basically what you get for the rest of the game; imagine every action as annoying as RDR2's corpse looting: every door, every drawer, every climb, every jump, every loot is a canned animation. It grated on me so much I almost put it down after an hour, but trudged through another 5 to see if it got interesting and, no, it didn't. I'm pretty sure Garrett's voice actor was recently woken up from a nap, cuz it almost sent me into a deep sleep every time I booted up the game.

Traversing through the city was a nightmare. Each section was as nightmarishly small as a PSP game would be. Finding out where to go for side quests was a nightmare. If the goal of this game was to be a boring nightmare then they succeeded.

i got stuck in an infinite loop on launch week. Every time I finished the 2nd level, it would restart me back at the beginning of the 2nd level.

Can’t believe I actually beat this one. Stealth is not my friend, combine that with this game’s story and it was very frustrating to complete. Unless you like stealth games, do NOT buy this game. Papa Jumbi heeds it. Wait, no, buy this game. I want to see what happens hahahaha.

A turkey but not an unlikeable one. Feels good in the hands and respects my inner klepto. Wish it looked and sounded better.

Pra começar tive que botar 0.5 só porque esse site não me permite ser justo com essa desgraça de videogame. Caro leitor, reflita e medite comigo... Deixa só eu confirmar se Thief é da Bethesda, 1 minuto... Não é da Bethesda. Enfim, se quer jogar esse jogo é só baixar Skyrim e jogar com assassino com ilusion. De nada.


Darling game for a lot of people but the world felt empty when I played it with free games with gold around 2015.

Game is good but replay value is nonexistent with a horrible menu and map. Stealth is cool but could be better used.

Arabe simulator mdrrrrrr t'as compris pourquoi ahah ;)

I found a good game in front of me. I think it's been very unfair. The biggest problem of the game is that the artificial intelligence behaviors in its open world are sometimes ridiculous. The other problem is that most of the side quests, except for a few, are largely satisfactory in terms of writing quality and story infrastructure, but are quite ordinary and easy in terms of gameplay. The game actually did an extraordinary job in terms of atmosphere. However, navigating its open world can bore some players after a while. Because they will feel monotonous. It was not a big problem for me because the level design in the game was great. The producer has designed every corner in the game, meter by meter, so that we can play it secretly, except for one or two places. This game definitely doesn't deserve to be knocked down. The adaptation of an old earth game like Thief (yes, I played the first game) to today's game design understanding is not as easy as you might think. The producer did his best. A slightly more impactful open world, more striking side quests could have been close to perfect. So if you're a fan of stealth and gothic, if you like Victorian England, I don't know of a game that gives that feeling better than this one.

Cioci się oglądało jak film, więc chyba spoko

rejoguei várias vezes, mas nunca passei nem do segundo capítulo. escuro, chato e entediante, mas com boas mecânicas e mundo semi-aberto (entrar nas casas e subir em cima de postes com tábuas é muito legal.)

This review contains spoilers

It took a lot out of me forcing myself to finish this game. Bad voice acting with dialogue that can make you cringe. Gameplay is slow and frustrating. I completed all the side missions hoping to find some that were at least interesting but no luck unfortunately.

If you haven’t played this game and want a game to throw you a true curveball that makes you feel uneasy (in a good way), I honestly suggest playing only the main story quests skipping the side quests until you get to the hospital level. I recommend rushing to this level and then abandoning the game. The only accomplishment you will feel after finishing this game is the fact that you forced yourself to the end.

Below this is the spoiler.



In the middle of the game there is a level that really, truly surprised and delighted me. A level in a hospital that does horror really well that suits the slow gameplay. It actually got a jump scare out of me and because I wasn’t ready for it, the whole level had me on edge. The level was such a surprise that I wasn’t sure what they were going to throw at me.

Perfect example of how to take a cult classic, and misunderstanding everything that made it such.

A pretty game that isn't a Thief game.

fucks me up how i copped this game back when it first came out before i knew about the rest of the series, played it for like 2-3 hours, dropped it then my brain blocked it off entirely. AI generated AAA 8th gen game.

Um dos piores Thief é melhor que a franquia Dishonored inteira... por essa eu não esperava.

Atmospheric, overly simplified and limited compared to the old Thief games though.

The bottom of my list, game equivalent of rotten food

good stealth but bad map also distribution of enemies is bad and pretty hard overall its a good game and fun to play

I absolutely love stealth games and I feel it's a genre that has not been well served for quite some time. We mostly get action games that have some stealth in it that generally don't give you anything more interesting than hiding in tall grass and whistling people over. For that reason, I'm kinder to modern releases that are pure stealth games; if a game from nine years ago can still be considered modern.

Thief is an OK game that I actually had a pretty good time with. Level design is the most important thing in stealth games and the actual levels are pretty decent. There's nothing as good as what you'd see in Dishonored or Hitman but I certainly enjoyed sneaking my way through them. The tradition of Thief games having at least one creepy level is upheld here and it does a pretty good job at being unsettling. Unfortunately, these levels are split up by a hub overworld. Hubs are hard to do in stealth games because returning to the same place to sneak past the same guards can get very tedious. The City in Thief is just bad and is filled with awkward loading zones. The game would be better without it but maybe they were worried the game would be too short with it gone. Maybe they wanted a hub to ground you in the world and have you meeting characters but the writing is completely awful. I did not care at all about any of the characters or the world. The cutscene at the end of the prologue that kickstarts the plot is incredibly stupid and nonscensical and it doesn't get much better from there.

Mechanically, I think the game is satisfying enough. I do like that you can actually move fairly fast through a level once you've worked out a good route. I'm not sure what the swoop move is actually doing but I did like doing it. The addition of focus which is this game detective vision which also serves as an upgradeable set of abilities does very much feel like a checklist for any modern game but I didn't dislike it. The games is definitely lacking the immersive sim aspects of the original games. Mantling is pretty limited, there's no different types of flooring that generate more or less volume (beyond a few patches of broken glass) and the rope arrows can only be used in select areas.

Im probably rating this game higher than it deserves but how many games like this are there left. I'll take what I can get and I do think it's good. Comparisons to a classic series will always be unflattering though.

Stealth temasına düşkün olduğum bir zaman diliminde oynamıştım oyunu. Oynanış olarak ortalama kalan, hikaye olaraksa hiç hatırlayamadığım bir oyun. Tek hatırladığım perili ev bölümünün çok iyi olduğu, kesinlikle oyuna farklı bir tat veriyor ama yine de oynanmaya değer mi bilemedim.

Good story but even the time when release the mechanics a little bit clunky. If you get used to it a good adventure waits you.


Lot of people who played this game compare it to the original thief games, but as someone who hasn't yet played the original Thief games, this one was just pure joy.

I enjoyed it to the fullest and it's definitely one of my favorite games ever. Ofc I have a lot of favorite games, but this is one of them lol.

I can definitely recommend this game to people who want to get into it without thinking its just like the original games. Its a great thieving game, lots of fun for collecting, shooting the bow and escaping the guards.

There was also some spooky parts in the story which made me scared, but it was amazing.

The focus for thee the, the fight

The focus for thee the, the fight

As much as people hate this, I quite liked the setting, the gameplay and the graphics.
ngl I haven't played the originals so I would not be able to compare it to that, but that's a lot of criticism I hear about, how its not as good as the ogs.