Because of the fond memories I had with TrackMania Nations ESWC from many years ago, I decided to give TrackMania Nations Forever a try. It serves as a continuation of a great game, although I personally preferred the online interaction in the previous version. I found TrackMania Nations Forever to be less engaging when it came to attracting people to join our custom-made tracks.
Trackmania Nations Forever is an all time greatest racing game for me. It's controls are devilishly simple, but that hides a depth which is immense. It's a series all about making tricky jumps, and rounding corners in just the right way that you maintain your speed. Keeping speed in Trackmania is exhilarating, and it feels faster than many other racing games, even if it isn't on paper.
A lot of what I love about this game comes from the custom content. Trackmania players have made all kinds of absurd and tricky courses, enough that there's functionally no end to the racing. In a sense, the track is your true enemy. Sure other people are racing with you, but it's easy to forget about them as you just try to finish a tricky track.
Racing in Trackmania has tricks and all kinds of wild jumps that are exhilarating. The track design has an anarchic, wild energy that few other racing games possess. Plus, the game is entirely free, unlike its newer counterpart which locks the custom content (the best content in the series imo) behind a subscription service. Not that I begrudge it for doing so, it must make money somehow, but the older iteration has that content for free. It's a must play for anyone with a computer that can run this very easy to run game.
A lot of what I love about this game comes from the custom content. Trackmania players have made all kinds of absurd and tricky courses, enough that there's functionally no end to the racing. In a sense, the track is your true enemy. Sure other people are racing with you, but it's easy to forget about them as you just try to finish a tricky track.
Racing in Trackmania has tricks and all kinds of wild jumps that are exhilarating. The track design has an anarchic, wild energy that few other racing games possess. Plus, the game is entirely free, unlike its newer counterpart which locks the custom content (the best content in the series imo) behind a subscription service. Not that I begrudge it for doing so, it must make money somehow, but the older iteration has that content for free. It's a must play for anyone with a computer that can run this very easy to run game.
initially was about to dismiss this as just a silly racing game with dated graphics but then i joined a public server and discovered that you can play your own music for everyone, the host put on random nickelback and patrick nuo hits from the 2000s and it immediately clicked for me omg what an epic game
Kickass game. Adds a bit of variety to the stadium environment with dirt and I think platforms too. The core campaign is really solid, but there are a few tracks that just fucking suck. Either pure trial and error, or just shitty endurance tracks. Don't let this distract you from the ~60 tracks that aren't tho. It's also still free and on steam, if you ever wanna get into trackmania, start here.
Just a really nice game. It's fairly basic, all things considered, but there's a ton of developer-made tracks to drive through and a pretty powerful track creation tool that has naturally lead to an absolute goldmine of user-generated content to play.
You get loads of content here, and in a game that's completely free to download on Steam. If you like racing games, you should really play TrackMania Nations Forever at some point. It costs nothing and will probably run on anything with a motherboard.
You get loads of content here, and in a game that's completely free to download on Steam. If you like racing games, you should really play TrackMania Nations Forever at some point. It costs nothing and will probably run on anything with a motherboard.
TMNF is really good. A simple racing sim with easy controls to learn, but difficult techniques to master. Combined with a great selection of dev made maps to race, multiplayer, and even a built in track editor and share function. All together making TMNF one of the best racing games I have played, even considering its age. If I had to make one complaint however, I would add that it does get quite repetative. Even despite the increase in difficulty and complexity of the later levels, it still felt lacking to me personally. However I do understand this is a individualistic take; given how many people are able to spend hundreds of hours grinding away at TMNF's maps.
I think it was around 2016 when I first discovered this game, since then it became my favourite racing game.
TrackMania Nations Forever is a game with infinite replayability thanks to its online component, gives players the chance to build their own tracks and offers an amazing campaign of official tracks.
All of this comes for free, you don't have to spend anything to enjoy this game to the fullest (unlike more recent entries in the series).
About the official tracks, I think I have to mention the final track in the game: one of the most difficult challenges I've encountered in a racing game, a 1-hour endurance test that really pushes the player to his limit. Completing the final track was in itself an experience and it's just one of the many things this game has to offer.
TrackMania Nations Forever is a game with infinite replayability thanks to its online component, gives players the chance to build their own tracks and offers an amazing campaign of official tracks.
All of this comes for free, you don't have to spend anything to enjoy this game to the fullest (unlike more recent entries in the series).
About the official tracks, I think I have to mention the final track in the game: one of the most difficult challenges I've encountered in a racing game, a 1-hour endurance test that really pushes the player to his limit. Completing the final track was in itself an experience and it's just one of the many things this game has to offer.