Reviews from

in the past


One hell of a game. Do yourself a favor and try it out.

One of the best inmersive sim. Sad that is a niche genre.

Uma das melhores experiências em stealth que eu já tive.Seu mundo,o qual é alterado durante a campanha de acordo como você joga,possibilita uma pluralidade de oportunidades,permitindo que o jogador jogue de acordo como ele prefere.Por fim,além de ser excepcional,possui uma sequência que o supera na maioria dos quesitos.


qualquer crítica feita a esse jogo é anulada no momento que vc lembra que da pra ficar segurando o coração remendado da sua esposa que morreu na sua frente e se vc apontar pros outros ela faz fofoca da vida deles, isso que é amor.

after finishing this game i really felt like i've missed out on a lot, this was truly an unique experience and i really liked the atmosphere, the overall setting and the intricate gameplay design

Dishonored é a prova de como o mercado de games atualmente se resume a fazer jogos rasos e "mais do mesmo" disfarçando isso apenas com melhorias gráficas

Em Dishonored temos um protagonista que não aparece e que não fala, muitos pensariam que isso seria uma economia de gastos ou algo do tipo mas na verdade isso é a sacada perfeita pra criar um jogo em que o jogador de fato coloque sua moral a prova com suas decisões, uma vez que, com qualquer trejeito, tom de voz ou aparência já seria o suficiente pra determinar os traços de personalidade do protagonista, o que poderia influenciar nas escolhas do jogador. Cada missão tem diversas formas de serem feitas, seguindo vários caminhos, além do sistema de stealth impecável que mesmo sendo claramente o foco do jogo, ainda não deixa a desejar no combate.

Os personagens são carismáticos e até os menos relevantes tem sua devida importância e carinho dado pelos desenvolvedores, cada side quest imersiva sendo comparável com as missões principais (um ponto que me agrada muito porque na maioria dos jogos as side questa só servem pra enxertar conteúdo e são muito chatas)

Enfim, uma pena que dificilmente veremos algum jogo que chegue aos pés de títulos antigos e cheios de criatividade como dishonored

not a game that’s fond of women

I haven't played that many stealth games, but more importantly, I haven't played that many games that "punish" you for killing people, which is kind of a problem for me. I like virtually killing people, but I'd imagine Corvo doesn't.

It's somewhat of a shame too because for all of the benefits of not killing people in Dishonored, this game has some hilarious ways to kill people. Cutting off someones head and killing someone else by throwing it at them over and over again. Using a rewire tool on an Arc Pylon and purposefully drawing guards towards it to watch them get turned to dust. And I can't not mention using the wind blast to throw people off of a building. Dishonored is its own little sandbox of death.

But I decided that Corvo and even the cursed Daud didn't want to kill anymore, so I attempted to not kill people. Of course, there were accidents. A few unconscious people accidentally thrown off a roof. Some guards that got herded into a group of rats. Disgruntled thugs who missed their shot on me and instead hit their brothers. But even through all that I didn't want to kill!

And playing the game this way made it super engaging, I had a great time! I'm sure I'll play this again some day and go Ultrakill mode, making quick work of everyone that I come across and generally causing more chaos, but for now I'm proud of my work.

Just couldn’t get into it. Stealth games are not my jam.

it's pretty mid. it tries to do the immersive sim thing but can't really commit all the way because it was gen 7 and everything had to be dulled for mainstream sensibilities.

No le di suficiente oportunidad. En su día no me gustó pero ahora creo que me gustará más

Dishonored is a stealth-action video game that was released in 2012. Developed by Arkane Studios and published by Bethesda Softworks, the game puts you into the shoes of Corvo Attano, the Royal Protector who is disgraced and dishonored (tsk tsk) by people after the assassination of the Empress and the kidnapping of her daughter, Emily; leading him to a journey of assassinating people of great importance in Dunwall in order to restore the Empress to the throne. I always heard great things about this series from people all around me, with some calling this one of the greatest stealth sims ever made. Does this game live up to the hype? I will explore that in this review.

The first thing I will talk about is the writing, story and worldbuilding. The story is pretty simple and serviceable: you are an assassin that kills some of the most prominent people in Dunwall in order to restore Emily to the throne and continue the imperial lineage. It isn't anything spectacular or jawdropping but it does not need to be anything more than that. The main cast of characters are also serviceable and grand enough. I think the best part of the writing is the worldbuilding - Dunwall is such a rich place when it comes to this aspect and each level describes what Dunwall is like so well. The game also demonstrates worldbuilding so well through gameplay - an instance comes where you are in the sewer and you first come across a horde of rats that eats corpses down to the point where nothing is left and that aims to demonstrate to the player a few things; that 1: The rat plague is dangerous as the hordes can literally eat you alive, 2: The movement of these hordes explains why the plague spreads so fast throughout Dunwall and 3: Why there are so many weepers (or people too infected by the plague to function appropriately - spitting out flies every time they cough and puke and their bodies rotting) around Dunwall as the hordes brought over the plague and infecting them. This is one of many examples of the excellent worldbuilding found in these games.

The second aspect that I will discuss about is the gameplay and level design. The level design in this game is so good with so many options to manuvuer the levels. You could fight all of the enemies and kill them, put them to sleep either through choking and sleep darts while playing stealthly or you could entirely avoid enemies and sneak past them, it is all up to you. The game gives you so much freedom and options in regards to playing through the game that it is crazy. I think the best part of the gameplay is how your actions during it impacts the game's world. The more enemies you kill, the more chaotic the world becomes and the differences between a low chaos and high chaos route become very apparent throughout the two playthroughs. There were certain moments in the game that made me stop and reflect on my actions in the game - the game is very upfront to you about the consequences of your actions. These factors make the gameplay truly unique and different from any other game that I played so far.

Some of the other things that really make this game memorable and iconic include the atmosphere, aesthetic and setting. Dishonored has a dark, gloomy atmosphere most of the time with it having a very worn out look throughout the game. It should be noted that a lot of games that generation did look like that, but I feel that it fits Dishonored very well. The setting of Dishonored is also fantastic and unique - a Steampunk, Industrial Revolution-esque city that is riddled with a plague is such a cool setting, is certainly one that not many games thought of. The music is generally pretty solid too, although it isn't really present that much in the game.

This is a game that I can't find too many faults in to be honest. I do have two main gripes however. The first one is that I wish there were more non-lethal options to knock out enemies - even if you could get into fist fights and knock people unconscious could have been nice alongside other options. My other gripe is the lack of a NG+ - I feel this is a game that would have benefitted massively from NG+ as you collect bone charms and runes throughout the game and it would be nice if you could fully unlock all of the skills and such. I do understand that this is a period of time where NG+ was not prominent in games - this is a feature that only emerged in the 8th generation of games.

All in all, Dishonored is a fantastic game and I easily recommend this to anyone who likes immersive sims or stealth-action games. Hopefully Dishonored 2 is good!

Lo jugue hace mucho pero lo recuerdo como un juego de notable bajo.

Arkane como vc pode ter de caído tanto em comparação a essa obra prima

Basically the first stealth game, by which I mean if you don’t do stealth the game isn’t very good.

Whenever I play a Stealth game, I try not to kill anyone, or kill as little as possible, it's like an internal challenge of mine, and seeing that in this game you can literally not kill anyone and that CHANGES THINGS IN THE WORLD, I found it incredible , it's a game that captivated me from start to finish, because the game is relatively short, it presents you with mechanics at all times, the story is incredible, that's it.

Chef-d'œuvre absolue, la da de dawnwall est absolument, level design avec la verticalité qu'il apporte + les capacités de Corvo en fait un terrain de jeu libre où aucune barrière n'est imposé au joueur. Sans parlé de son univers riche et crédible qui est encore plus étoffé avec les livrables qu'on trouve un peu partout dans les niveaux.
Bref, un pilier des immersives sim

Fucking amazing, definitely buggy and some levels are tedious on replay but the aesthetic alone puts it at 5 stars

The morality system is horribly implemented but somehow it did manage to make me feel bad for the things I did. Weird how that works.
Other than that the game feels fantastic to play and the fact that every mission has so many different ways to complete it is cool. I'm a really big fan of how difficult it is to fight when you get caught - not because the gameplay sucks like a lot of other stealth games but because it is fundamentally created to be difficult but stylish, making it so that when you do get away with being caught, it feels great. You're still discouraged from getting caught, obviously, but if you're good enough the game becomes completely different. Not a lot of games can accomplish that.

Best stealth game ever. It's so good that yo can beat it without any stealth. You are that free in gameplay. Nice skills system. Good story. Good AI. Every quest has its own ways to accomplish, you can whether kill everyone in the play ground or turn into a rat and don't interact with anyone. GOAT.

Another game to finish! I got quite far in this one, but it was feeling like a chore. I reckon it's because I went the full pacifist route and was missing all the cool mechanics.

im gonna name one of my fish corvo


beautiful gameplay and mechanics. I really like the atmosphere, world building and level design. Story is pretty standard but still fun and enjoyable

Bu seriyi çok seviyorum. Bana sadece yapacağım şeyi söylüyor ve gerisi tamamen bende. Herkesin içinde bir suikastçi sevdası vardır. Bu hissi bana en iyi yaşatan oyun ise bu.

best First Person view stealth action game, the way you can approach missions and the level design makes me cream

Amazing game, the only real fault I have with it is that the morality system actively conflicts the combat. Fixed in the sequel though.