O primeiro jogo que eu joguei na vida foi New Super Mario Bros (ou Mario Kart DS, não tenho certeza) e por causa daquele jogo eu estou aqui hoje jogando videogames todos os dias e escrevendo essa entrada no meu backloggd.
Poder jogar o jogo que criou a minha primeira experiência com videogames foi muito divertido. Obviamente eu já conhecia Super Mario (o jogo) e obviamente sabia que ia ser bom e divertido, mas percebi que ainda sim subestimava o potencial e a capacidade da equipe, do jogo e da plataforma.
O jogo é bom, muito bom, mas acabou sendo superado em muitos aspectos por todos os jogos da linha principal 2d que o sucederam. Ainda sim, seus desafios são divertidos de visitar e poucas vezes senti que a dificuldade era injusta.
O jogo sabe que é desafiador para iniciantes e por isso coloca as warp rooms (2, 3, 4 e 5) em lugares que recompensam jogadores que mesmo não sendo muito habilidosos se atrevem a explorar o jogo.
Meu principal problema são alguns elementos do game design que foram mudados em jogos seguintes: Levar dano com a Flor de Fogo te faz virar o Mario pequeno, pegar uma Flor de Fogo com o Mario pequeno te torna o Mario grande e a localização das últimas 3 warp rooms.
Poder jogar o jogo que criou a minha primeira experiência com videogames foi muito divertido. Obviamente eu já conhecia Super Mario (o jogo) e obviamente sabia que ia ser bom e divertido, mas percebi que ainda sim subestimava o potencial e a capacidade da equipe, do jogo e da plataforma.
O jogo é bom, muito bom, mas acabou sendo superado em muitos aspectos por todos os jogos da linha principal 2d que o sucederam. Ainda sim, seus desafios são divertidos de visitar e poucas vezes senti que a dificuldade era injusta.
O jogo sabe que é desafiador para iniciantes e por isso coloca as warp rooms (2, 3, 4 e 5) em lugares que recompensam jogadores que mesmo não sendo muito habilidosos se atrevem a explorar o jogo.
Meu principal problema são alguns elementos do game design que foram mudados em jogos seguintes: Levar dano com a Flor de Fogo te faz virar o Mario pequeno, pegar uma Flor de Fogo com o Mario pequeno te torna o Mario grande e a localização das últimas 3 warp rooms.
Still a really fun game. However, the limited scope is
noticeable. There is little variety and you soon start to notice that you've seen it all. They will continue to rearrange the same elements throughout the game, but there are no more surprises to be had (except for the "looping" levels).
It's still a fun, quick game, but its shortcomings are more apparent today.
noticeable. There is little variety and you soon start to notice that you've seen it all. They will continue to rearrange the same elements throughout the game, but there are no more surprises to be had (except for the "looping" levels).
It's still a fun, quick game, but its shortcomings are more apparent today.
Local italian plumber causes chaos in the kingdom after getting stoned on some weird mutated mushroom,
Witnesses claim he started jumping over pedestrian heads while throwing molotov cocktails at anyone who approached him,
Officer K. Boswer who was present at the scene, claims that the suspect kept going from building to building searching for his "Peach" and "Princess" which he insisted was taken from him, It was later found our that it's the nick-name for his daughter which tragically lost her life a few weeks ago when their pet turtle accidentally pushed a hammer over her head.
The suspect's brother Luigi claims that his brother was in a mentally unstable condition after the incident and pleads innocent to all the charges presented against him.
Witnesses claim he started jumping over pedestrian heads while throwing molotov cocktails at anyone who approached him,
Officer K. Boswer who was present at the scene, claims that the suspect kept going from building to building searching for his "Peach" and "Princess" which he insisted was taken from him, It was later found our that it's the nick-name for his daughter which tragically lost her life a few weeks ago when their pet turtle accidentally pushed a hammer over her head.
The suspect's brother Luigi claims that his brother was in a mentally unstable condition after the incident and pleads innocent to all the charges presented against him.
"Thank you Mario! But our princess is in another castle!"(c)
I eventually beat the game. No Save states, just original NES, Mario and me. That's a kind of a milestone for me. I moved towards this day more than 25 years of my life :)
Super Mario Bros. was the first serious video game I played being a child. That time I was crazy about it. I woke up in the morning and immediately ran to my non-color TV set which parents allowed to use for gaming. I spent a lot of mornings playing same levels of Mario and that's curious how I wasn't tired of doing this again and again. I think I stuck somewhere in the world 4 those days.
A lot of time has passed, I completed a lot of more modern Super Mario games and finally I returned to the origins. I must admit the game is really difficult. Till the world 7 it's pretty straightforward but then it punishes you for every small mistake or loosing of concentration.
That was a surprise for me that the game has just 3.5 on this resource while I always counted it to be a great classic. So I'd like to be an advocate for it in front of modern gamers auditory.
This game is great because it aged just perfectly. It's still interesting, challenging and creative. No matter how many new Mario games you finished this one will be able to surprise you. Good prove of these words is that it was not annoying to pass through start worlds again and again as in childhood. Because you always have a chance to pass them perfectly and hence to have more extra lives for really difficult levels.
Music here is just a magic. I know these themes by heart from a childhood. Even being repeated hundreds of times they're not annoying.
The game motivates you to be creative. Even this early Mario had a lot of secrets hidden on the levels. Ones which give you extra life or bunch of coins. Finding them without any guides is a pure enjoyment. Closer to the end you really need to follow strategy to beat the level with minimal loose of your lives. And also plan a strategy for entire world.
I think the main reason why people not fully enjoy the game nowadays is this glorious feature of Save states and replays in NSO or just on any other emulator. It removes from the game all the challenge. But it's essential here. Without feeling of excitement and a risk of loosing everything you don't get even 10% of enjoyment. I beat game last year on NSO using replays. I felt just nothing at the end.
I'm proud to join the club of Super Mario Bros. completers. You really think you could pass the game without modern replay feature? I bet you won't ;)
I eventually beat the game. No Save states, just original NES, Mario and me. That's a kind of a milestone for me. I moved towards this day more than 25 years of my life :)
Super Mario Bros. was the first serious video game I played being a child. That time I was crazy about it. I woke up in the morning and immediately ran to my non-color TV set which parents allowed to use for gaming. I spent a lot of mornings playing same levels of Mario and that's curious how I wasn't tired of doing this again and again. I think I stuck somewhere in the world 4 those days.
A lot of time has passed, I completed a lot of more modern Super Mario games and finally I returned to the origins. I must admit the game is really difficult. Till the world 7 it's pretty straightforward but then it punishes you for every small mistake or loosing of concentration.
That was a surprise for me that the game has just 3.5 on this resource while I always counted it to be a great classic. So I'd like to be an advocate for it in front of modern gamers auditory.
This game is great because it aged just perfectly. It's still interesting, challenging and creative. No matter how many new Mario games you finished this one will be able to surprise you. Good prove of these words is that it was not annoying to pass through start worlds again and again as in childhood. Because you always have a chance to pass them perfectly and hence to have more extra lives for really difficult levels.
Music here is just a magic. I know these themes by heart from a childhood. Even being repeated hundreds of times they're not annoying.
The game motivates you to be creative. Even this early Mario had a lot of secrets hidden on the levels. Ones which give you extra life or bunch of coins. Finding them without any guides is a pure enjoyment. Closer to the end you really need to follow strategy to beat the level with minimal loose of your lives. And also plan a strategy for entire world.
I think the main reason why people not fully enjoy the game nowadays is this glorious feature of Save states and replays in NSO or just on any other emulator. It removes from the game all the challenge. But it's essential here. Without feeling of excitement and a risk of loosing everything you don't get even 10% of enjoyment. I beat game last year on NSO using replays. I felt just nothing at the end.
I'm proud to join the club of Super Mario Bros. completers. You really think you could pass the game without modern replay feature? I bet you won't ;)