Reviews from

in the past


Entretenidos para ratos cortos, pero se hace muy repetitivo.

I don't really get the appeal of an "idle" game that forces you to be constantly engaged with it. Lots of tedious menu interaction.

Really cool art style and fun concept. Interest fell off hard after beating my first boss.

Pretty fun rogue like game. It gets repetitive, but the music is so good.

Very grindy card-based roguelite that's kind of like a tower defense and reverse tower defense at the same time. Fun and innovative, but I lost interest from all the grinding.


Not a fan of the emphasis on meta progression. Good soundtrack. Stopped after beating first boss. May return to it someday.

"I don't remember... remembering you."
"We remembered ourselves!"

I did not have many expectations for this game, and the ones I did have were not very high. Specifically, I thought it would be a slog of a grind-fest. While there are some elements that are a little bit of a slog, they were minor relatively to what ended up being some interesting gameplay. As you get into the game, each round you have to choose which buildings and features will appear that you can use to populate a destroyed world. These buildings will determine the enemies you fight, how many you fight at once, and which rewards you get. You never have to place a given card, but you need to place at least some cards to 1) fight more enemies to get better loot and increase player level and 2) place enough tiles to summon the boss of the round. The game becomes a balancing act of placing enough tiles to increase your power in preparation for the boss, but not too many tiles that you become overwhelmed by enemies. There is also some meta-progression where you reclaim a town from the void that has swallowed up the world at the beginning of the game.

There is more to get out of this game, and I will likely pick it up and put it down with some regularity. It is a game that is good for filling in the gaps of the day should you so desire. Such a use is fitting since it is about filling the gaps of a desolated world.

what an addicting game tbh
really cool art style and concept
but i have some critics
1- the grind is really tough
some of the essential building that you have to build will cost you 4-5 hours of grind
2-the gap of difficulty between the first and the 2nd boss is insane
like i killed the first boss on my 1st attempt
the 2nd took me 9-14 try to kill him
other then that this game is really really really cool

-Great gameplay loop, very entrancing to just watch your character go through the loop.
-Has an end point and you can actually master the game to the point of trivializing it but i think that is intended.

Comprei logo no lançamento por achar a ideia do jogo muito interessante, além de uma pixel art muito bonita. Mas depois de derrotar o primeiro boss eu acabei abandonando. Numa segunda (ou terceira) tentativa, fui jogar novamente e simplesmente não curti. E o grind é excessivo demais, infelizmente.

O jogo é bom, mas não clicou pra mim.

iyi bir oyun ama siz oyunun bir parcasi degilsiniz sadece ceki duzen vermek icin duruyorsunuz

Não esperava nada mas me surpreendi, ótimo jogo para passar o tempo, não é muito grande mesmo exigindo farm, se curte jogos mais parados e de turnos apenas experimente.