Reviewing this now is... weird. The online is currently dead entirely. There are efforts to get private servers going, but they're still a ways away, so this is really just "do I recommend Octo Valley and we guess Battle Dojo".
...and we mean, yeah, we do. It's still a fun time. Both of them! That's right! We're a pervert that loves the Battle Dojo and think it should've been added to The Shoal as an additional mode for 1v1s! While we're also staunch Octo Canyon apologists, we'll admit--Octo Valley is just kinda "better" overall. And while the online existed, it was certainly a fun time. We still miss the days of the OG Carbon Roller, before vertical flicks or autobombs were a thing and you simply had a Fast Fucking Paint Roller to bonk enemies with and a cheap and easy chip damage option. (We know they bring that kit vaguely back as the Deco in 2 and 3, but c'mon. There's no comparing to the original.)
Aside from that, though, yeah, you might wanna wait until the online starts to re-exist thanks to fan efforts. Consider this a de-facto 3.5/5 star rating if that hasn't happened yet--we don't intend to come back and update the ranking unless something fucking insane happens on those private servers, though, so let's just pretend we're already there and the 4/5 stars makes sense, capiche?
...and we mean, yeah, we do. It's still a fun time. Both of them! That's right! We're a pervert that loves the Battle Dojo and think it should've been added to The Shoal as an additional mode for 1v1s! While we're also staunch Octo Canyon apologists, we'll admit--Octo Valley is just kinda "better" overall. And while the online existed, it was certainly a fun time. We still miss the days of the OG Carbon Roller, before vertical flicks or autobombs were a thing and you simply had a Fast Fucking Paint Roller to bonk enemies with and a cheap and easy chip damage option. (We know they bring that kit vaguely back as the Deco in 2 and 3, but c'mon. There's no comparing to the original.)
Aside from that, though, yeah, you might wanna wait until the online starts to re-exist thanks to fan efforts. Consider this a de-facto 3.5/5 star rating if that hasn't happened yet--we don't intend to come back and update the ranking unless something fucking insane happens on those private servers, though, so let's just pretend we're already there and the 4/5 stars makes sense, capiche?
Que malparido boss final tan hijueputamente difĂcil. De verdad que necesidad habĂa? El resto de la historia está bien, pero eso. Aunque es divertido y entretenido igual, sobre todo el hecho en general de ser un fps pero diferente, si logra hacer los niveles integro con eso, y los otros bosses no finales estaban entretenidos. Igual se nota que el foco es el multijugador, entonces está bien y ya la campaña. Pero puntos perdidos, enserio que mondá, y dicen que los otros Splatoon el jefe es mas difĂcil, wtf.
Decided to sit down and replay the campaign after my friend mentioned I could borrow any of his Switch games; including Splatoon 2 and 3. Needless to say, it still holds up in my memory like it did before. The levels are pretty good in length and contain many gimmicks, and while not all are hits, a majority of them are pretty fun to work with or around and make great use of the ink and squid mechanics. The only things I didn't really like other than the gimmicks that missed were the controls and unlocking levels in the hub world. I went around for a while trying to find certain levels because of how obscure the locations were. Meanwhile, the controls aren't exactly the best here. I'm not really a fan of tilting the camera to move, mainly because of how the Wii U gamepad is (though I do like the Wii U and the gamepad), though the map on the bottom does help sometimes like with finding keys. I also have to mention the music again because it's just great, Nintendo rarely misses with their OST's. I can't speak on the online anymore because that's shut down, and either way the servers are dead, but from memory I can say I had many hours of fun, and while I didn't own many Wii U games since I got it late into its life, the games I had on there were all amazing and hold a special place in my heart (which were Mario Kart 8, Smash 4, Rayman Legends, and technically Super Mario Galaxy). Overall, Splatoon's campaign still holds up and is a lot of fun and I'm excited to try the sequel campaigns and their online.
I honestly don't have much to say about this game besides the fact that it was really addicting. Although I never really got that high up in terms of level (I think I was like Level 26), Turf War was my jam. I liked the abilities and the game conceptually, and the gameplay was so stupidly fun that I have been a fan since the very start of the series with this game. Although this game pales in comparison to Splatoon 2 and Splatoon 3, the map variety and the hilariously broken abilities like the Kraken made me enjoy it a lot. I like the different types of main weapons, sub weapons, and special abilities, and its fun to choose a specific weapon type to main. I despise ranked modes in most games so I stay away from that, but from the few times I've played them, they're fun, especially Rainmaker. Storymode was alright, I don't really remember much from it except the DJ Octavio theme (that carried so hard let's be real). The ads for this game were fire as a kid at the time 'YOU'RE A KID, YOU'RE A SQUID!' Overall, a great game that propelled itself to one of my favourite Nintendo series.
EDIT: Now that I think about it, this game has so many memorable things like the victory theme, 'STAY FRESHHHH!', and WOOMY, kind of iconic for me. Also enjoyed the customisability with gear and accessories, but getting specific abilities on your gear was PAIN.
EDIT: Now that I think about it, this game has so many memorable things like the victory theme, 'STAY FRESHHHH!', and WOOMY, kind of iconic for me. Also enjoyed the customisability with gear and accessories, but getting specific abilities on your gear was PAIN.