Reviews from

in the past


fun evolution sim but doesn't really grab me like it did when i was a kid (probably because the game was made for kids)

mto divertido criar as maiores aberrações existentes

Na Steam eu não consegui colocar uma nota "encima do muro"... AQUI EU CONSIGO! :D

Não me entenda mal, Spore é definitivamente um grande clássico, tem uma ideia muito boa e esse foi um dos jogos que me cativou muito quando eu era criança, eu já criei muitos aliens nesse jogo antes de comprá-lo na Steam, eu gostava tanto que cheguei a comprar na época o DVD de Darkspore, mas meu PC não rodava e os servers já tinham fechado... ENFIM!!

Apesar disso tudo, Spore continua sendo um jogo com uma ideia muito boa, mas sem muito investimento, esse jogo poderia ter muito mais mecânicas interessantes do que realmente tem, tudo nele deveria ter sido trabalhado 3x mais pra realmente ter ficado bom, muita coisa nesse jogo é extremamente bugada, e os únicos estágios de evoluções, que realmente foram legais pra mim, foi o Criatura e o Tribal, de resto tudo muito chato e entediante, PRINCIPALMENTE O ESTÁGIO ESPACIAL.

MEU DEUS, O QUE EU MAIS GOSTAVA NA INFÂNCIA HOJE EM DIA É O MAIS CHATO DE TODOS.
É praticamente impossível progredir nele sem ser milionário, e não tenho vergonha de dizer que usei "moreMoney" nessa fase pq é mto chato e complicado conseguir dinheiro nesse modo.

Fico triste por não ter sido tudo que eu me lembrava, e acho que não vou abrir esse jogo tão cedo novamente...


el primer juego que jugué en toda mi vida, realmente era demasiado bueno te amo maxis

Spore was such an innovative and ambitious game when it came out and still remains a unique and worthwhile experience. That being said, there are so many glaring problems that leave me wishing there was a sequel or successor to come out to correct them.

First of all, the whole game is simplified to be as user friendly as possible while sacrificing so much potential of what this game could have been.

The cell and creature creators make what looks more like cartoonish blobs than believable organisms, the tribal and civ stages feel like teaser mini-games, and the space stage gameplay essentially boils down to fetch-quest missions and collecting spice.

By today's standards, just about every feature (planet terraforming, vehicle creation, city building, etc.) is a small gimmick rather than a meaningful or impactful game mechanic. Collectively, this is what Spore feels like; lots of trinkets to toy around with until, inevitably, you get bored and stop playing.

Still, 16 years later, no game has taken the reigns to fill the niche that Spore has made and correct the mistakes.

Spore é um jogo único.
Acho incrível como o jogo te permite jogar sério, como uma raça mais realista ou você pode jogar com uma criatura bizarra e engraçada que você fez só pra zoar, e ambas as formas te permitem chegar ao final do jogo e conquistar a galáxia

This game made my wife love me again

um remake bem feito disso aqui é facilmente um 5/5

kinda buggy but i get to make beasts

El joc està lluny de ser perfecte, però fa tantíssimes coses bé i és tan únic, que només puc ficar-li la màxima nota. Una de les coses més importants és recordar que torna als origens de Maxis i per tant no és un joc per a tot lo món.

Realment és molt rotllo "juntar a un joc tots els que ha fet Will Wright al llarg de la seua vida" i com la majoria d'eixos jocs a mi m'han agradat... La llàstima va ser que EA clavara presa per a traure el joc abans de temps i es quedaren prou coses pel camí.

Igualment és un joc molt addictiu i amb uns editors molt potents que ofereixen moltíssimes possibilitats. La part jugable destaca especialment en les fases de criatura i espacial, més encara a l'última, on puc dedicar-li una muntonà d'hores.

El joc em va encantar al seu llançament del 2008 i continua encantant-me ara. Crec que val la pena mínim provar-lo.

P.D. No tinc tots els logros realment, perquè hi ha uns quats que a dia de hui són impossibles de traure. Però sí he tret la majoria del joc normal, incloent passar-se totes les fases en difícil i dur a nivell 10 tots els arquetips.

Ah! La Sporepedia i per tant compartir creacions, encara funciona. Recomane comprar el joc a GOG, que sí donen claus per a registrar a EA amés de ser DRM Free (el joc original només permitia fer 4 instal·lacions...).

we REALLY need a sequel PLEASE EA

the only game we ever needed. maxis managed to mix 5 completely different games into one and it's so so messy but that's what makes it charming. i was not there for the reception of the game so i missed the whole expectations vs reality part of it, i just played it as a kid when it came out and thought wow cool aliens!!! and that's been my impression since then. cool aliens indeed. i just wish i wasn't so bad at the 4th level GSLKDJFG

Cadê, EA? Cadê o Spore 2???

my experience with this game was as follows; decide to play it on my ds cause "this time will be when I figure out what the hell is going on". spend one hour fucking around while making no progress and then don't touch it for a year or two and then repeat.

Goodest News Everyone, BAZINGA!😎 sosorry, deepest apologies wise clergymen and creative playdough enthusiasts, GruG somehow "forgotten" last saturday was actually Towel Day!!! yep, do like talking to funnywacky alien like Fwippo ^.^....but not right now, ANOTHER COLONY NEEDS OUR HELP !!!!! ,,,teh Kessel spice must flow, Härkönen Empire's Ur-Quan Reaper Borgs will defeatd, then the "deep&intricate" 42 secrets of teh StarBorn in center of MilkyWay await , get suited up & ready for suicidemission my gorgeous intelligently designed compatriots!!! Will you be Good OR Evil, or maybeperhaps, ""necessary Evil""...? in Black&White2, you can do Literally anything, But all villagers in your underwater colonies (surely you have many of em) will turn into pre-rendered DreamWorksCGI trolls if thou art not a capital g provider&caretaker...doNot ask how know that, wont be digging up video older than You showcasing this (does not star Will Wright), GruG simply donot care enough..but he rember!

Ps:Grug's favorite toddler-proofed minigame? dunnoooo me litrly UngaBunga!! donot like FarCry Primal (NO DINOSAURS!!!) so gonna go play Hey You Pikachu on my NintendoDS. yepp,one could say 4X games require 4x my Grug IQ, so no objectiv Shadow Empire essay will be painted on these cavern walls of mine, Grug guarantees....caveman does not wanna "go 2 cosmos", big and scary like starry night sky Aurora, prefer heroesmightmagic Mod
pps:donot look into heroesmightmagic Lores.......DO NOT "REDEEM" THE 3D PRINTED ANDROIDS!!!!!

Does this actually count as a game? We all did the same thing, right? We made animals that are the letter D preceded by equals signs preceded by the number 8.

I'm complaining, this is the Complainer's Corner. I like this game. Now I'm complaining about it.

I genuinely don't know how this game is perceived for the kids who were born later and weren't around to see the tech demos and showcases of this game before it came out. Absolutely no clue. But you have to understand that the idea behind this game and how it was pitched was so engaging it had the world's eyes on it.

The greatest failing this game had was stats. It's really that simple. I don't know how this got greenlit, I don't know how it got shipped, but whoever decided "strongest piece takes precedence," like...WHAT DO YOU MEAN?

Like first off, from the perspective of this game where the whole. Entire. Point. Is to make creatures anyway you want. You decide to make this ABC-ass gameplay loop where first off, what your creation is mostly only matters for the first two stages. But second, having specific pieces just be best? Hello??? They straight up invalidate your other pieces and the problem with that is that pieces don't really have special characteristics of their own so the game is really just aesthetics and stat sticks. It's just like putting on armor in an RPG, completely invalidating the creature creation aspect which was the whole point of the entire game to begin with.

But third and most importantly, your creature doesn't matter anyways. The coolest thing about the showcases for this game was the fact that if you made a creature, there was no disconnect between what you made and how it functioned in the world. It made sense to have to make a creature with an arm that pops out of its head because that helps it reach high places. Making a creature a certain way would allow it to interact with the world differently, that was the most exciting thing about it in my mind.

But instead, nah, the body parts just clip. Nothing matters. The Creature Creator is just a for fun thing. And the worst part of it all is that the most of the stages feel like they should've just been their own games because they clearly took away from the whole project trying to fit these different ideas into both this engine and this game that they had to release in a timely manner.

And by "these different ideas" I mostly mean the Space Stage, because you can tell that was both the one they had to put the most time into and the one that's the most half-baked. It's not completely boring but it consistently feels like it should've been so much more and simultaneously you'll get this nagging feeling that the Creature stage (and the others as well, really) probably got neglected/rushed because they had to make the space stage so "vast."

But I think the thing that makes me saddest is the fact that there was never a follow-up. I don't necessarily mean a sequel, more like a spiritual successor. There is no Spore-like or Spore 2, and genuinely the only game I can think of that kinda has a similar vibe is Eternal Cylinder, but even if there are some out there that are kinda like it, I really wish and hope that one day we end up getting a game that lives up to what Spore was supposed to be.


I've had to ban myself from playing this game because I tend to do nothing else for weeks.

Cell to tribal stage is peak 2000s gaming. They nailed every single element that they could at the time and made something extremely memorable. Everything after that is straight trash lol.