Reviews from

in the past


Excelente combinação de Stealth com poderes. Você consegue criar cenas muito dahora.

A completely stunning sandbox of a game that really lets you explore your abilities and tells a great story. It was a thrilling run from start to finish , exploring different options abilities and gameplay mechanics as Corvo glides around the screen killing (or subduing) all kinds of enemies.
The graphics are timeless and the story is interesting , even if a bit obvious.
The tools that you have are crisp and have a purpose. The enemies are well tuned too , if a bit dumb and the environmental story telling is just chefs kiss .

An absolutely timeless game that is worth trying atleast once!

Dunwall was such a joy it scurry around though that i bought again to 100% it. The art design and level design are some of my favourite it any game, with a pretty good story to albeit predictible. fuck the dunwall trials though, they can rot in hell

Cool skills, good mood and atmosphere. Story is a bit flat and the twist at the end wasn't that much of a surprise. It was really fun to slay my way through the game using my the supernatural skills, I was a death machine^^


Jogo super divertido com um stealth muito bom e combate legal. com uma arte única e as tecnologias que existem nas máquinas e armas nesse jogo me encanta demais. Recomendo
Obs: não tenho dados do tempo que levei pra zerar

I'm not sure whether I want to complete Dishonoured due to the chaos system. It's rather arbitrary and I just don't think the game is fun enough in the stealth methods.

Wow, I can't believe I never played this back in the day. A masterwork in level design and stealth mechanics. With this game being as short as it was with as few of levels as it had, the world building felt immense and much bigger than it actually was.

It's amazing how well the morality system is implemented in this game, and how you barely notice your actions affecting the game at first, but by the end you can very bluntly see the outcome of your actions. While I didn't do a no-kill run on this playthrough, I can see how many are motivated to do so since the game rewards you for being as peaceful as possible.

Going back to the level design, the levels are so well built that they are straightforward enough for any player to know how to traverse through them and get to their objective, but complex enough to give the player like 10 different ways to get to their objective.

Very glad I finally got the chance to play through this. While the story is only pretty good the gameplay is masterful and is what evens out any weaknesses in the story.

My only complaint would be that the game disencourages you from engaging with it's combat mechanics, which is a shame since they are so well realized and fun.

I went into the game with no expectations, I don't usually play stealth games as I'm not great at them, but decided to try this out as I've been pushing through my backlog, and knew a sequel would be out soon.
At first, I was into it. The prison and sewer area acted well as a tutorial, and I was learning. Then you are thrown into a smallish sandbox map with lots of collectables, and side missions. It was superb, and i felt great, finding out there was an alternative to assassination was great, and I completed it 100% with ghost and no kills. I was floored, as from what i'd gathered, most people only considered it good.
The second mission was the same, I loved moving around, grabbing loot, doing side missions, and then I was just told that my assassination targets would be taken care of. A bit shocking but I let it go.
Next was a linear map, with no real side quests. I let some prisoners escape and it meant nothing, turning of the lights let me just drop down the building and finish the mission. The mask party was a great idea, but again, the non-lethal option was just letting someone else deal with it, rather than playing a game of intel. Due to my diligence in that level, the next level was a breeze, as I could nearly do the non-lethal as soon as I got inside.

The sandbox maps I so thoroughly enjoyed disappeared as quickly as they started.

Luckily, the level design has not soured my gameplay experience. I was quickly accustomed to moving around the stage and look forward to trying out the DLC and sequel at a later point

Pretty good game but I thought the part where you dip a guy's balls in milk and breadcrumbs and then deep-fry his nuts was kind of weird but besides from that pretty good.

[Tim Robinson singing] In our world whale bones equal dollars

Played this back in 2012 and liked it but it wasn't until i replayed it again last year that i knew it was a goddamn masterpiece, the level design and the gameplay are sublime with a great story to boast.
Just amazing and creative, arkane is dead, rip.

My favourite things about this game aren’t even the freedom and replayability, but actually the atmosphere and art direction that always suck me back in.

I didn't get my undetected achievment because i didn't notice somebody noticed me at the very end of the intro stage and i'd have to replay the entire game again to get it 10/10

As far as stealth games go i feel this one is one of the most replayable ones, very fun game with fun powers and multiple routes to takes.

A funny thing that happened to me is that when i first played it as a teenager i found it hard as fuck. I replayed it this year again, hardest difficulty, no upgrades and aiming to be undetected the whole game and it wasn't that hard.

Corvo you son of a gun, you slaughtered hundreds!

I liked it more than I expected, the dieselpunk setting was really well made and the gameplay is also very good, functional and varied and the level design of the missions is well thought out, the story isn't anything special but it's cool, and it's worth mentioning that I completed with ghost and clean hands in all missions, which for me was really fun to do and it was worth it for the cute ending, my rating is a round 8/10.

The ghost of Mandela, hope my flows stay propellin'
Let these words be your Earth and moon, you consume every message
As I lead this army, make room for mistakes and depression
And with that being said, my nigga, let me ask this question:

When shit hit the fan, is you still a fan?
When shit hit the fan—
(One two, one two, one two)
When shit hit the fan, is you still a fan?
When shit hit the fan, is you still a fan?

The ghost of Mandela, hope my flows stay propellin'
Let these words be your Earth and moon, you consume every message
As I lead this army, make room for mistakes and depression
And with that being said, my nigga, let me ask this question:

When shit hit the fan, is you still a fan?
When shit hit the fan, is you still a fan?
Won't you look to your left and right? Make sure you ask your friends
When shit hit the fan, is you still a fan?

Do you believe in me? Are you deceiving me?
Could I let you down easily, is your heart where it need to be?
Is your smile on permanent? Is your vow on lifetime?
Would you know where the sermon is if I died in this next line?
If I'm tried in a court of law, if the industry cut me off
If the government want me dead, plant cocaine in my car
Would you judge me a drug-head or see me as K. Lamar?
Or question my character and degrade me on every blog?
Want you to love me like Nelson, want you to hug me like Nelson
I freed you from being a slave in your mind, you're very welcome
You tell me my song is more than a song, it's surely a blessing
But a prophet ain't a prophet 'til they ask you this question:

When shit hit the fan, is you still a fan?
When shit hit the fan, is you still a fan?
Won't you look to your left and right? Make sure you ask your friends
When shit hit the fan, is you still a fan?

The ghost of Mandela, hope my flows stay propellin'
Let my words be your Earth and moon, you consume every message
As I lead this army, make room for mistakes and depression
And with that—

Do you believe in me? How much you believe in her?
You think she gon' stick around if them 25 years occur?
You think he can hold you down when you down behind bars, hurt?
You think y'all on common ground if you promise to be the first? Can you be immortalized without your life being expired?
Even though you share the same blood, is it worth the time?
Like, who got your best interest?
Like, how much are you dependent?
How clutch are the people that say they love you?
And who pretending?
How tough is your skin when they turn you in?
Do you show forgiveness?
What brush do you bend when dusting your shoulders from being offended?
What kind of den did they put you in when the lions start hissing?
What kind of bridge did they burn?
Revenge on your mind when it's mentioned
You wanna love like Nelson, you wanna be like Nelson
You wanna walk in his shoes, but your peacemaking seldom
You wanna be remembered that delivered the message
That considered the blessing of everyone
This your lesson for everyone, say;

When shit hit the fan, is you still a fan?
When shit hit the fan, is you still a fan?
Won't you look to your left and right? Make sure you ask your friends
When shit hit the fan, is you still a fan?

The voice of Mandela, hope this flow stay propellin'
Let my word be your Earth and moon, you consume every message
As I lead this army, make room for mistakes and depression
And if you riding with me, nigga—

I been wrote off before, I got abandonment issues
I hold grudges like bad judges, don't let me resent you
That's not Nelson-like—want you to love me like Nelson
I went to Robben's Island analysing; that's where his cell is
So I could find clarity—like, how much you cherish me?
Is this relationship a fake, or real as the heavens be?
See I got to question it all; family, friends, fans, cats, dogs
Trees, plants, grass, how the wind blow, Murphy's Law
Generation X—will I ever be your ex?
Flaws of a baby step', mauled by the mouth of Pit bulls
Put me under stress, crawled under rocks, duckin' y'all
It's respect—but then tomorrow, put my back against the wall
How many leaders you said you needed then left 'em for dead?
Is it Moses? Is it Huey Newton or Detroit Red?
Is it Martin Luther? JFK? Shooter—you assassin
Is it Jackie? Is it Jesse? Oh, I know it's Michael Jackson—oh

When shit hit the fan, is you still a fan?
When shit hit the fan, is you still a fan?
That nigga gave us "Billie Jean," you say he touched those kids?
When shit hit the fan, is you still a fan?

The ghost of Mandela, hope my flows stay propelling
Let my word be your Earth and moon, you consume every message
As I lead this army, make room for mistakes and depression
And if you riding with me, nigga, let me ask this question, nigga

"I remember you was conflicted
Misusing your influence
Sometimes I did the same
Abusing my power, full of resentment
Resentment that turned into a deep depression
Found myself screaming in the hotel room
I didn't wanna self destruct
The evils of Lucy was all around me
So I went running for answers
Until I came home
But that didn't stop survivor's guilt
Going back and forth trying to convince myself the stripes I earned
Or maybe how A-1 my foundation was
But while my loved ones was fighting the continuous war back in the city
I was entering a new one
A war that was based on apartheid and discrimination
Made me wanna go back to the city and tell the homies what I learned
The word was respect
Just because you wore a different gang color than mine's
Doesn't mean I can't respect you as a black man
Forgetting all the pain and hurt we caused each other in these streets
If I respect you, we unify and stop the enemy from killing us
But I don't know, I'm no mortal man
Maybe I'm just another nigga”
Shit and that's all I wrote
I was gonna call it "Another Nigga" but, it ain't really a poem
I just felt like it's something you probably could relate to
Other than that, now that I finally got a chance to holla at you
I always wanted to ask you about a certain situa-
About a metaphor actually, uh, you spoke on the ground
What you mean by that, what the ground represent?

The ground is gonna open up and swallow the evil
Right
That's how I see it, my word is bond
I see—and the ground is the symbol for the poor people
Right
The poor people is gonna open up this whole world
And swallow up the rich people
'Cause the rich people gonna be so fat
And they gonna be so appetizing, you know what I'm saying Wealthy, appetizing
The poor gonna be so poor, and hungry
Right
You know what I'm saying, it's gonna be like
You know what I'm saying, it's gonna be
There might, there might be some cannibalism out this muh-fu-
They might eat the rich, you know what I'm saying?

Aight so let me ask you this then
Do you see yourself as somebody that's rich
Or somebody that made the best of they own opportunities?

I see myself as a natural born hustler
A true hustler in every sense of the word
I took nothin', I took the opportunities
I worked at the most menial and degrading job
And built myself up so I could get it to where I owned it
I went from having somebody managing me
To me hiring the person that works my management company
I changed everything, I realized my destiny
In a matter of five years, you know what I'm saying?
I made myself a millionaire, I made millions for a lot of people
Now it's time to make millions for myself, you know what I'm saying?
I made millions for the record companies
I made millions for these movie companies
Now I make millions for, for us

And through your different avenues of success
How would you say you managed to keep a level of sanity?

By my faith in God, by my faith in the game
And by my faith in "all good things come to those that stay true"
Right
You know what I'm saying?
And it was happening to me for a reason
You know what I'm saying, I was noticing, shit
I was punching the right buttons and it was happening
So it's no problem, you know
I mean, it's a problem but I'm not finna let them know
I'm finna go straight through

Would you consider yourself a fighter at heart or somebody that
Somebody that only reacts when they back is against the wall?

Shit, I like to think that at every opportunity I've ever been, uh Threatened with resistance, it's been met with resistance
And not only me but, it goes down my family tree
You know what I'm saying, it's in my veins to fight back

Aight well, how long will you think it take before niggas be like
"We fighting a war, I'm fighting a war I can't win
And I wanna lay it all down"

In this country, a black man only have like
Five years we can exhibit maximum strength
And that's right now while you a teenager, while you still strong
While you still wanna lift weights, while you still wanna shoot back
'Cause once you turn thirty it's like
They take the heart and soul out of a man
Out of a black man, in this country
And you don't wanna fight no more
And if you don't believe me, you can look around
You don't see no loud mouth thirty-year old motherfuckers

That's crazy, because me being one of your offsprings
Of the legacy you left behind, I can truly tell you that
There's nothing but turmoil goin' on so, I wanted to ask you
What you think is the future for me and my generation today?

I think that niggas is tired of grabbin' shit out the stores
And next time it's a riot it's gonna be like, uh, bloodshed
For real, I don't think America know that
I think America think we was just playing
And it's gonna be some more playing but
It ain't gonna be no playing
It's gonna be murder, you know what I'm saying?
It's gonna be like Nat Turner, 1831, up in this motherfucker
You know what I'm saying, it's gonna happen

That's crazy, man, in my opinion
Only hope that we kinda have left is music and vibrations
Lot a people don't understand how important it is, you know
Sometimes I can like, get behind a mic
And I don't know what type of energy I'ma push out
Or where it comes from, trip me out sometimes

Because it's spirits, we ain't even really rappin'
We just letting our dead homies tell stories for us
Damn

I wanted to read one last thing to you
It's actually something a good friend had wrote
Describing my world, it says:
“The caterpillar is a prisoner to the streets that conceived it
Its only job is to eat or consume everything around it
In order to protect itself from this mad city
While consuming its environment
The caterpillar begins to notice ways to survive
One thing it noticed is how much the world shuns him
But praises the butterfly
The butterfly represents the talent, the thoughtfulness
And the beauty within the caterpillar
But having a harsh outlook on life
The caterpillar sees the butterfly as weak
And figures out a way to pimp it to his own benefits
Already surrounded by this mad city
The caterpillar goes to work on the cocoon
Which institutionalizes him
He can no longer see past his own thoughts
He's trapped
When trapped inside these walls certain ideas take root, such as
Going home, and bringing back new concepts to this mad city
The result?
Wings begin to emerge, breaking the cycle of feeling stagnant
Finally free, the butterfly sheds light on situations
That the caterpillar never considered, ending the internal struggle
Although the butterfly and caterpillar are completely different
They are one and the same"
What's your perspective on that?
Pac? Pac? Pac?!

I think what gives Dishonored its quality is its length, where it's short enough to not be boring during replays, while being long enough to let you gradually build up your arsenal. Stealth is really fun using all of the powers given to you, and the game is flexible enough to let you do some wild takedowns or kills. The chaos system is pretty forgiving in letting you have a mix of both lethal kills and non-lethal takedowns, though the game is fun enough that it's just as engaging going fully lethal or non-lethal. The weakest part of the game for me was the last 3 missions, since they can be a bit of a slog, and their endings feel very anticlimactic whether you go low or high chaos. For a game that involves the dirty side of politics and government, it was disappointing that the story itself was just okay. The game feels like it's missing that escalation you'd expect considering what happens near the end of the game (no spoilers). Despite my issue with the story I highly recommend doing at least one playthrough to see if you'd want to invest time challenging yourself with non-lethal or ghost challenges.

This review contains spoilers

Steam punk Assassin's Creed mixed with a hint of BioShock.

I remember playing this game back when it was new and hearing a lot of mixed opinions on it from friends. Some people hated it while others had nothing but good things to say and when I first played it, I can't say I was a huge fan but now that I'm older coming back to it I found it much more enjoyable.

Gameplay: Dishonored is a 1st person stealth based game with shooter, choice-based elements and Magic abilities. You play as a dishonored royal protector on some alternate planet from ours set in a steam punk timeline. This game has some very minor horror-ish elements with a big focus on stealth and choice making. In this game you can decide how you play by either being evil and going a high chaos route and killing anyone you want or going low chaos and not killing anyone or few people. You go from mission to mission in the story to a bunch of small semi open world maps where you have a main target to either nonlethally neutralize or assassinate with a small handful of optional side quests that usually aid you in either getting a special kill or nonlethal take down. It's very open-ended and the whole dynamic gives this game a lot of replay ability. There is a bunch to explore, and I think almost every time I play, I find a new way of moving around the map I didn't know about before. A lot of fun to be had here, you also have a really fun to use and upgradable kit of a crossbow, foldable sword, grenades, a steam punk musket and razor wire traps. You also get sleep darts and magic powers that allow you to teleport, see though walls, summon rats, possess people and more. The powers all remind me of BioShock and the whole general theme of killing lords, royalty and leaders of a falling empire all shout BioShock, but the gameplay feels like a first-person Assassin's Creed with some classic Bethesda side quests and glitching (I’ll get to that in a minute). The gameplay is fun but there is a big problem with the gameplay, that is the reason a lot of people don't like this game. killing people and going high chaos gives you the bad ending and the game punishes you for it by causing more rats and weepers (which are basically plague zombies, I’ll get to that in a bit too). Now as an adult I get it and get that the whole moral is your actions have consequences but for the average player that doesn't care about that kinda stuff they are definitely going to find this agitating. As I mentioned earlier, I ran into quite a bit of glitches, mostly in the dlc but the number of crashes and graphical errors I ran into were not great and when you are trying to shoot for different achievements this can get very frustrating. Speaking of frustrating, the rules on what counts and doesn't count are crazy vague. For example, I ran through the entire game and didn't kill anyone but also didn't get seen I got every achievement for this except the one for not killing anyone. In the mission stats it says on every mission I'm clean, but the achievement never popped, and I read online some vague reasons as to why but honestly there really is no excuse. For a game to have such a tedious set of achievements it should have this system down because I honestly have no idea what I did wrong here, it feels more like a glitch than anything. Also the flooded district level sucks balls and man of course that's the mission I had to play though like 5 times because I either missed collectibles or someone somehow saw me somewhere. The base mechanics for the powers, collectibles and how the collectibles upgrade your kit along with being able to buy upgrades from merchants in the game is all well balanced and fun. I do wish this game had a new game plus so you can actually upgrade all of your powers in one go. They only give you enough to buy all upgrades once and then upgrade like 5 things to level 2 before you can't anymore and it's kinda lame. Speaking of dlc there was a bonus challenges mode that's purely all gameplay with very specific missions and objectives and I played a little bit of this, some of the missions seemed fun and I'm sure they are good but I was kind of burnt out on the game and put it down before completing these, maybe I'll go back to it at some point but one thing about the gameplay I will say is it definitely can get stale, especially if you are trying to get specific achievements and need to restart areas over and over again. The other dlcs are more or less extensions of the main story and just serve as story B about a side character.

Graphics, music & voice acting: The graphics in this game are pretty cool, the game has a unique art style where the environments look semi realistic while all of the people and animals have this almost cartoonish look. Some people's hands look bigger than their heads and a lot of characters have this stocky vibe. I don't dislike the art style but I'm not a huge fan of the way characters look. It's all personal preference and the graphics for a 360 game don't look bad at all. The music and original soundtrack is pretty solid. Aside from the cool credits song there isn't anything crazy memorable here and I remember the final area had this loud like horror movie music and it was Honestly super distracting and off putting. The voice acting is another area that's meh. It's absolutely not bad at all in this category but there aren't any groundbreaking performances to be had here either.

Story/ SPOILERS: Story wise I like and dislike this game and wanna talk about spoilers so be warned! Basically, this game takes place in a steampunk-ish empire called Dungwall ahhhiii mean Dunwall (seriously not the best name) a city that is in the middle of a rat plague that turns people into weepers, which are basically just zombies with some minor intelligence and right away the empress is assassinated, and her daughter kidnapped and you are dishonored and blamed as the assassin. From here, you pick your path and decide the fate of everything and everyone you come across. The openness is both fun and immersive and I think this is the strongest part of the game. The world also has some hefty back story for how the plague started and where the supernatural aspects come from in the form of audio logs and A LOT of reading. This is probably a complaint about all Bethesda Games. I love reading and notes in games but the number of books, notes, letters and memos you can find and read are way too much and I feel half of it is just there to pad the runtime. If you are looking to do and read everything aside from a good and bad playthrough of the base game the runtime of this game is easily pushed to like 80+ hours especially if you are looking to 100% the story and DLC. The supernatural aspect of the game involving the outsider is probably the most interesting part of the story. The whole story surrounding him and where he comes from is very mysterious and intriguing. The main cast of people you assassinate, save, interact with and get quests from are all... okay and some are more interesting than others unfortunately since you play as a silent protagonist in this game I find most of the interactions kinda fall flat and most of the entertainment comes from the missions themselves, the fun gameplay mixed with missions like House of Pleasure or Lady Boyles last party is really what drove me to keep playing. The game does have a few twists I didn't see coming the first time I played and neither did my girlfriend when I played it again. The biggest problem with this story is probably the lack of a compelling villain, you basically work to kill the guys that dishonored you and took the empresses daughter Emily only to get dishonored again and have to kill the guys that helped you the first time and save Emily AGAIN... and that's the end of the story. Also, unless you play the dlc for the real empress assassin Daud, I was honestly confused as to how his story even fit into this game. When we first run into Daud in the flooded district, he's like "yeah I know a lot of stuff assassin" and that's basically all he tells us other than his audio log and notes that tells us yup this guy was hired to kill the empress and man was I let down that was the farthest his story went in the base game. His dlc does fix this and explain what he was doing the whole time and I’m glad because I really like him and his little group of assassins but i was hoping he’d play a better role in the main story. I don’t know what I expected his story to be, but he just felt like he should have been more important than what he does in his dlc. His DLCs are fun but for me they were riddled with glitches and pretty much just exist to set up the villain for the second game. Some of those levels are great and some not so great. Overall, the base gameplay is fun, the environments are cool and the core story about revenge isn't anything groundbreaking but fun and fit for a game like this. If you like Assassin's Creed, Bethesda Games, BioShock, or steampunk stuff then you'll probably love this game. It is a good game, maybe not a 10/10 masterpiece but definitely worth trying out but I can see how some people may lose interest.

Overall: 7.5/10

Good ending was, unsurprisingly, a lot better. Also the credits music is so peak.

Was difficult to get into for the first couple levels. Actively disliked it. About halfway through I found my groove and just blasted my way through to the end.

Part of the difficulty came from my stubbornness about not wanting to kill anyone.

Loved it. The way it makes you feel about your choices was something more than simply a game, but an experience like no other.

Really fun gameplay, lots of different paths you can take. But moral system forces you to be passive (arguably less fun) if you want the low chaos ending. Story is also nothing special, but gameplay makes up for it.


Fun, interesting, and really draws you in to its characters and world. While I was playing there were a million games I played before it coming into my mind; its impact on the games industry cannot be overstated

One of those games that absolutely is a masterpiece, just not for me. The lore and story are fascinating, but I had to try so hard to convince myself to play the game every time I picked it up. I really wanted to like this game, so I might give it another go some time in the future