Reviews from

in the past


Enjoyed this one from start to finish. Bosses have fantastic designs. Love the return to full stage selection. Crafting and changes to the elf are whatever. Also miss the rod and the boomerang but otherwise a great finale.

The only thing that really bugs me here is what they did to the chip system. If you want to get them you have to both use a guide and grind, which is so weird for a Mega Man game, for one of the sub-tanks there's something like that too. I also like the elf system of Zero 3 better, but here is good too, level design is very good and the bosses are by far the best from the series, and it also has the best final boss song from the franchise

I don't like the Zero Knuckle compared to the other game's weapons.

Probably the biggest discrepancy between the last 5 minutes of the game and the rest. The game is a downgrade in every way from zero 3 and while that's hard to live up it still has worse levels worse mechanics worse weapons and worse boss fights

But on the other hand few things are as kino as its final boss (except the gameplay of phase 2 I hate it) and ending. This is how you finish a character's journey through its series. Looking at you RGG


Igual o más bueno que el Zero 3, y una buena conclusion a la franquicia.

nothing different from zero 3 but it's a great conclusion to the quadrilogy!

Not as good as Z3 but not as bad as people make it out to be. Reworks how the gear system works from Z2 and Z3 for no good reason to make it a worse experience overall, but still a solid conclusion to the Zero saga.

This review contains spoilers

for the rest of the MMZ games either i didn't make a review or it was a joke review. so i'll talk about everything here.

While not something i was an active fan of, mega man has always been part of my life to a lesser extent. After all, mega man is in fact one of the most iconic and popular game franchises ever. Even with that, i really only played very few games, with only X and X2 being on this list.

I got recommended of the Zero series by one of my best friends. Of course, since it would've been rude to not to try Zero 1 after they recommended it to me, and since they also tend to have a really particular vibe when it comes to media i really like, i started Zero 1 around 7 months ago. Of course, i had no experience at all with megman aside from the 2 aforementioned games, and i skipped straight up to neo arcadia unaware of how the game actually works, leading to me dropping the game, until last month.

I decided to give another try to the zero series, as even after i dropped it, it never stopped peaking my interest. This time i kept playing and actually did all the missions. And, even if it had somewhat of an unsatisfying ending, i absolutely loved Zero 1. I loved the artstyle, i loved the music, i loved the plot, the gameplay, everything. So, naturally, the next day i decided to start Zero 2.

What can i not say about Zero 2? even if its plot is somewhat blander than the rest of the franchise, i still loved it. beating it in no more than 2 days. I was speechless with not only the way capcom managed to polish the gameplay to a level i couldn't have imagined, and amplifying it by a thousand. With all of that said, i also think it has one of the best introductions i've ever seen in a videogame ever. Even if i am still yet to play the whole X series, as well as the ZX, and maybe even battle network, i am pretty sure nothing will top how i felt when first hearing departure and first playing the introductory stage. Mega Man Zero 2 was one of the best experiences i had with a game with the way it amplified everything that made me enjoy Zero 1, and i can absolutely see why it is my best friends' favorite.

However, as much as i loved Zero 2, i obviously couldn't leave it there. Leading to me playing Zero 3.

Zero 3 is probably the most fun i have ever had with a game boy advance game. The flow is absolutely incredible and i would personally describe it as a hack n slash turned into a 2D side scroller. You're constantly moving at blitzing speeds, switching weapons, and destroying enemies in an outstanding manner. Everything just clicks. The elf system has been remade into something thousands of times better than MMZ1 and MMZ2's systems. The flexibility it gives alongside the sheer power you get is awesome and i can't help but to love it. But if there is one single thing i would love to talk about regarding zero 3, that would most definitvely be the final boss

Omega Zero is simply put one of the best final bosses ever. The setting is magnificent and the facing yourself trope is honestly one of my favorite ones. It truly feels like you're fighting with everything you have. Not only to prove that you're capable of saving everyone, but to prove that you are stronger than yourself. I honestly loved Omega Zero both as a concept and as a boss fight. and it's atonishingly climatic. I love it.

MMZ3 is in my opinion, the peak of the Zero formula gameplay wise. But i can't of course not talk about MMZ4

i had some hesitation when choosing to play this game. I was obviously excited to finally watch the conclusion of the Zero saga story. I couldn't wait to see how it unraveled and came to an end. But i still had my fears that the gameplay wouldn't be able to top MMZ3, or that some elements of the plot weren't as good as in MMZ4.

However, imagine my surprise when Zero 4 not only met my expectations, but went above them. Zero 4, even if it has a somewhat gimmicky replacement of the recoil rod and boomerang shield, and a cyber elf system nowhere near as good as Zero 3's, still managed to make me have a shit ton of fun playing. And not only that, but i would also dare to say it has the best story among all 4 games. This game had me by the edge of my seat at all times. Constantly on the lookout of what might happen next. What boss will it throw me next. What will the next stage be about. I can obviously not call this the peak of the MMZ formula, but holy fuck does it come close.

Going back to the story, i honestly can't help but to love the story of the whole saga as a whole. It's so refreshing to see such a well structured story in such way that playing the games in order and being met by it is a much better reward for it than anything i could've asked for. The way the games connect, and the way characters are presented was just amazing for me. And i just can't help but to love Zero and how he's written. He might be edgy and serious, but that doesn''t mean he's inherently a bad character. The edge in zero's personality is handled in a magnificent way and i love the way zero has, not only his own sense of justice and moral code, but a flaming desire to protect those in danger. It might come off as a bit corny or cheesy. But i can only love it with how incredible it felt and merged into the narrative.

Now, to finish off, i would love to talk about the ending. Because it is the best thing to come out of Zero 4 in my eyes. MMZ4 ends in a somewhat bittersweet way. With humanity and area zero being saved, and hopes of a society where reploids and humans finally being a possibility. However, i have to say i cried HARD with Zero 4's ending. It's one of the most touching game i've played in the last months, and it's simply so well portrayed i can't do anything but to love it.

The Mega Man Zero franchise is one of the best sagas i could've ever played, and one that will forever be special to me in the years to come. And i hope it goes down in history as one of the best sagas to ever be on a franchise.

Jogo dificílimo, só consegui zerar no easy, por enquanto, mas um dia zerarei com honra

Fun game. Ending is nice, especially having played through the X series and most of the Zero series.

It's worse than Zero 3, but man, i love this game.

And it's ending... Do yourself a favor and play all the mmz series (even if i didn't like the first one)

The final game in the series, Zero 4 continues to innovate on its formula and attempts to try new things with all of its systems. While the new Chip system is a bit frustrating, the appeal of mixing robot parts to make things is still alluring to me. Z4's Cyber Elf system is probably my favorite in the whole series, and the new Zero Knuckle could make for a defining feature for a game if it wasnt overshadowed by the incredibly fun Z-Saber and Buster. This was my favorite game in the Zero series and highly recommend.

A jogabilidade continua a mesma, ou seja, muito satisfatória; a pixel-art continua belíssima, e a trilha sonora deste jogo é a minha favorita da saga Zero. A Recoil Rod de Zero 3 foi substituída pela Zero Knuckle, uma luva que pode roubar armas de inimigos e lançá-las contra outro inimigo, e eu achei a arma menos interessante da série. As Ex-Skills agora não precisam mais de Rank A ou S nas fases. O jogo introduz um sistema de clima, onde dependendo do clima da fase, o Boss fica favorecido ou desfavorecido. Ao derrotar o boss no clima que o favorece, você consegue a Ex-Skill dele. O sistema de Cyber-Elfs foi novamente alterado, e agora você tem apenas 1 cyber-elf que possui os 3 tipos de Cyber-Elf, e você pode fazer upgrade nele para ganhar novos efeitos. A maneira como este jogo fecha o arco de todos os personagens foi muito satisfatória para mim, e o final dele é muito emocionante, principalmente para quem jogou os 3 jogos anteriores e viu a evolução do Zero ao longo da saga. Para mim, foi um ótimo desfecho da saga.

Zero 4 marks the end of a amazing franchise and what an end it was, while the game is not on par with 3rd installment in terms of level design and bosses, with finak boss being the exception, it stil delivers one of the most powerful finales I've seen even to this day.

Tho to say there werent few nitpicks would be a lie, nuckle compared to special weapons in 2 & 3 wasnt as useful and creative and while the bosses were a lot better compared to 2 some where still too easy that it didnt felt rewarding going through their level. Still this game is something special and i recommend everyone to play this greatness

I'd rate this a 7/10, this game has the best final boss ever, and concluded the story so well after so many entries (X and Zero series) that I can't help but rate it an 8.
I have a lot of reservations with the changes, but that finale FUCKS.

This review contains spoilers

Solid finale but zero dies 😭

The meanest of the four. The Cyber-Elf's give-and-take philosophy is dope. The recipe system is restrictive, but rewarding. While not necessarily harder than previous entries, MMZ4 has the lowest tolerance for mindless play: from levels having spikes and pits in meaner locations, to bosses quickly following up after each attack.

One of the most perfect endings to a series ever. Not quite the perfection that came before it. This game has new ideas and not all of them work perfectly. But it serves its ultimate purpose of being an ending spectacularly. If MMZ3 is an 11/10, this is a 10/10.

Yet another amazing story in the zero subseries. Many enemies are reused and the weather effects are most of the time outright annoying. The Z knuckle also felt really useless in many situations compared to the recoil and chain rod. In general tho this is my favourite lineup of bossfights in a zero game and most oif them are great. I liked the simplification of the cyber elf systems and menus however having too choose between different powerups is straight up stupid.

I do not remember a ton of the finer details about this game, and would like to replay it sometime to refresh myself. However, upon hearing more discussion, it seems this is the impression that most people walk away from the game with. While a member of a solid series of action-platformers, it doesn't set itself apart very well, its music is held back sorely by the GBA soundchip. The story was enjoyable, and felt like a satisfying close, but everything else (even the new Zero Knuckle) left me with a ho-hum feeling. I would love to give this another shot someday when I'm not playing it after every Mega Man X then every Mega Man Zero game in a row.

I remember finding this a little disappointing coming off the heels of MMZ3, but that ending hits...


This review contains spoilers

This is like the sixth time he's died and it still got me. I think Ciel needs a vacation and a hug

La consécration de la saga. Le système des elfes est enfin agréable et le jeu est moins ridiculement dur que ses prédécesseurs.

This review contains spoilers

This game sucks I can't see it through my tears