Reviews from

in the past


It's cool but not my type of plataformer.

really satisfying when u beat it because of how hard it is. really great 2D platformer

8/10

You will hit a point where you get mad. Go beyond that. The little meat man falling on a spike does not create the anger, you create the anger. This game is a meditative tool.


I love this hard game very much, I was a fan of it as a child

Super Meat Boy is one of those games that feel so specific to a certain, short period of time, that it almost feels like a crime playing it today.

The aesthetic is the biggest jump back in time, and it's almost inevitable to feel at least a little bit nostalgic playing it, doesn't matter if you've already played it in the past; everything here screams flash animation (of course), and the gameplay too is a refelction of what was once popular on youtube. It's a very simple platform (simple, not easy) with sooo many levels that can vary from pure rage game magic, to some really good design choices and ideas. Blasting through levels is the best feeling, expecially once you understand how to beat the hardest ones.
Some levels feel impossible to beat, so i have to thank my ocd for being able to complete (almost) each and every one of them. I know it may sound silly, but I almost felt like there were too many, and the game regressed too often into a rage game, more so than a really tough platform. Completing this game in 100% is a bitch, but it isn't impossible. Most of the unloackable characters feel nearly the same and have minimal changes between them, but maybe it was inevitable, so not to destroy the game from the inside. Also, don't know if it was just me, but some of the hitboxes felt a bit strange and sometimes the controls don't feel as responsive as they should be (expecially when going faster in hard levels).

This is a simple, good, early 2010s platformer. It doesn't pretend to be anything else, and it definitely delivers in what it wants to. At the same time it probably is pleasantly remembered more for the context in which it was released rather than for the game itself.

If I’m being honest rage games aren’t really my thing. Most of them nowadays feel like they’re chasing a trend, but the biggest issue they have is not being fun. Super Meat Boy is a pretty rare case where its purposeful and unfair difficulty is still mostly fun. I think the controls could be better and the later levels began to get a bit too hard, but you can tell the care they put into this and I respect the hell outta what this game did do gaming as a whole.

thanks indiebox for glitterbombing my mailbx

eu tenho 3600 horas nesse jogo e até hoje não consegui platinar.

when's super meat girl coming out edmund?? #Feminism

I never thought I'd use "slippery" to describe good controls, but this game is slippery.

One of my favorite 2D indie platformers. Great level design, tight controls, and excellent music. An all-around amazing game that I've beaten multiple times on both PC and PS4 (as part of a free PSN release). A shame that the PS4 version didn't have the original PC release's music though.

Very challenging with tons of levels too - Light/Dark worlds, time trials, hidden levels/warp zones, multiple playable characters, unique "boss fights", etc. I love this game!

People make this game sound harder than it actually is
Really good soundtrack

an classic and still holds up, incredibly tight controls and movement, satisfying difficulty and great presentation.

some of the later worlds can be a bit too much in terms of difficulty (especially chapter 4 and 5) but overall it was an enjoyable ride, the new soundtrack by Ridiculon is definitely not as memorable compared to Danny B's music but it's not that bad.

got stuck on a few levels, but really good tho

It's actually kind of crazy how well this game holds up today. Every part of this game has so much polish and the soundtrack by Danny B. just brings it all together into one really fun package. All the choices and bonus content make it really stand out today.
I also love how the alternative characters actually unlock levels and make progress. I remember playing as a kid and using Tim to get past the creatures in the rapture when I was stuck and it felt a lot more interesting than using assist mode to get past a place I was stuck in when playing celeste. (no hate to celeste)

Volver a Super Meat Boy más de una década después me ha confirmado que hay pocos plataformas en 2D que me gusten más, si es que hay alguno. Me parece un juego perfecto.

The first game that made me feel genuine anger

Played a little bit but meh. Could be a good speedrun game though, but have not tried that.

didnt finish all the dark world levels yet but i prob will once im better at platforming lol... theres a reason this is a classic tho. there would be no pizza tower without this game


Why did they release a 2nd OST for this that is objectively worse than the original. Good game tho it was like all i cared abt as an 8 year old.

Dífiicl na medida certa

Fiquei com preguiça de fazer o lado B e as zonas mas com certeza são bem divertidas tbm

Maybe my favourite platformer. A soundtrack the slaps hard too.