Reviews from

in the past


¿Fuera coñas? No esperaba en absoluto una conversación así. Me ha gustado mucho

I smiled at the art, I chucked at the witticisms and nodded my head along with the treatise on art and expression. Didn't tell me anything I didn't already know and agree with but eh, not everything needs to.

Hope homie got a big bag for the Krusty Burger sponsorship he did after this, checking his itch page and seeing he worked on the grimace game was some weird whiplash

An important conversation about game development, the state of the industry on the ‘AAA’ level, the beauty and function of developing in the niche end, for self-fulfilment, because you have something to say, all in the guise of a game boy game based on a gag in The Simpsons.

Video games are great.

Genuinely a fascinating idea for a game, and the end result had me love it even more than I expected. I played this short game (around 15 minutes) because I knew of the joke from the Simpsons. I didn't know the film the joke was based on, but for the game, I quickly read the plot synopsis on Wikipedia which helped me appreciate this playthrough much more.

It's all the little details that made "My Dinner with Andre" on the Game Boy so clever. It's a film between two playwrights who discuss their different views on life on how the industry has treated both of them. Andre misses his freedom of being able to express himself artistically as his success has made him feel as though his work was too commercial. Wally, not having the same opportunities as Andre, envies his financial security and lack of worry for money, and can't relate to Andre's need for the big and large when Andre's life has been what many people are not lucky enough to be able to experience.

It's a film that is less so a fictional story that the directors wanted to tell, and more so an excuse to use the art form to express their loves, fears, and general livelihood of always living, working, and being surrounded by film. The characters themselves are just named after the directors, and their personal lives they talk about are descriptions of their actual lives and the troubles they go through. It's a very, very experimental (and if we're talking video game terms; very 4th-wall breaking) artsy film. I can see why it was used for the original Simpsons joke as there are and always have been video games that were made simply to cash in on people playing it just for the name being familiar, but a video game being made on some random artsy film where the characters literally just sit and talk the whole time sounds hilarious, and worked perfect for a literal 5 second joke in the show.

But holy crap, I always underestimate just how insanely passionate Simpsons fans are and I couldn't be happier to see how the game worked, especially given the small amount of screen time the joke it was based on was given. At first I was confused on why the game was themed around the Game Boy when the joke was based around an arcade game, but after playing the game for less than a minute I recognized how brilliant the change was. The creators filled the game with clever inside jokes from the Simpsons, as well as making the game focus around the game developer's experience instead, which is based around making modern indie games for the Game Boy. It's brilliant, as My Dinner with Andre was a film with the directors talking first-hand about their experiences in writing, the indie game variant talks about the actual game developers loves, fears, and general livelihood of working in video games. It takes a joke from the Simpsons, and brilliantly keeps the joke going while also entirely keeping the message of the original film for the medium the creators know and love.

My Dinner with Andre on the Game Boy is a delicious treat. It's accurate to the joke it was based on, it keeps the message of the original film while expanding on the different medium, and doesn't overstay it's welcome. A very fun game for fans of both the Simpsons and film, and absolutely opened my mind to the idea of taking messages from different mediums and seeing how the message can be overlapped to different art forms.

Conflicted with this one. Talking about the industry is great, but this game just throw some stuff that every person related to the industry, whether it's players, game makers, etc... could say. It can even feel like an ode to manichaeism, the dialog being mostly like "AAA bad, indie good", which is true but with a lot more nuance.

The use of the Simpsons is a fun touch, since the show is known for making social commentary. But seeing a remake of the movie A Dinner With André with the Simpsons, talking about Bobby Kotick feels... off ?

Overall the game is still enjoyable, mostly because of the "3 choices" that feels impactful. The tension of trying to take good choices while our friend is talking about really serious topics is quite fun. At the end of the day, I think you should try it, it's short, pretty fun, but lacks the bite and the deepness needed for this kind of topic.

I think one of the most embarrassing things I’ve ever cried at is the my dinner w andre episode of community lmfaoo. I’ve never even liked that show either so maybe I’m just a crazy emotional bitch

this is good :-) I like this :-) feeling like this as someone who gave up their original career path in the arts many years ago now at this point :-) the game def might be seen as romanticizing the artistic path which I think can be dangerous but I don’t think it pats itself on the back too much at least I was able to look over that

(also I finally got a laptop so that I could play weird obscure stuff like this and rpg maker games so if anyone has any good recs a cheap laptop can handle pls comment them)

A very interesting "Fictional" Game

You ever just watch a 2 hour movie just to then watch a Simpsons episode just to then get a 10 seconds joke just to then play a game about it on your Game Boy?