"The Last Metroid Is In Captivity. The Galaxy Is At Peace..." - Results determined that was a lie.
Met-, sorry spoilers, I mean Sammy's third escapade with Nintendo is where her space adventures really hit their stride! As my first exposure to the series via the 3DS's e-Shop, I can see how it was a genre defining experience. It did Baby Yoda and Mando way before it was even a thing and this game proudly stands with Castlevania as the pioneers of the Metroidvania genre to this day! The set pieces and gameplay are still fun to play in.
Met-, sorry spoilers, I mean Sammy's third escapade with Nintendo is where her space adventures really hit their stride! As my first exposure to the series via the 3DS's e-Shop, I can see how it was a genre defining experience. It did Baby Yoda and Mando way before it was even a thing and this game proudly stands with Castlevania as the pioneers of the Metroidvania genre to this day! The set pieces and gameplay are still fun to play in.
THere's is a reason this is one of the most beloved titles ever released. The creator of the metroid-vania genre is a game that is able to stand out the test of time, no matter the circumnstances.
Super Metroid was an ambitious title: it took the atmosphere and the Alien-inspiration of the previous games in the series and turns a new leaf on it, creating a new atmospheric planet full of secret and dangers, that makes for an incredible exploration and it's able to amaze even years later.
There are some flaws: Samus' movement can be seen as clunky at times, the controls are not as refined as later entries in the franchise and there are some instances where you feel entirely lost just because you didn't notice the small hole on the ground that suggest the use of a bomb to open the new passage.
But aside from it it's a blast from start to finish: the environment are xtremely memorable, the upgrades always add a new spin to the explorations, all the bosses are memorable and are able to play with the respective stages phenomenally.... and the story while easy, it's incredibly moving, and able to convey a lot of emotions without the need of dialogue or facial expressions. It so much makes you want to hug the baby intergalactic parasyte you are sent to save.
The animals are to me one of the most underrappreciated things about this title: they are able to add a lot to the world, while also providing one of the first memorable instances of a Good and Bad ending (Save the animals or not save them?)
Super Metroid is a classic: there is a reason it's talked and replayed to this day. Other titles of the series are able to evolve its gimmicks and gameplay, but the charm and fun the original metroidvania provides is not to be underappreciated!
Super Metroid was an ambitious title: it took the atmosphere and the Alien-inspiration of the previous games in the series and turns a new leaf on it, creating a new atmospheric planet full of secret and dangers, that makes for an incredible exploration and it's able to amaze even years later.
There are some flaws: Samus' movement can be seen as clunky at times, the controls are not as refined as later entries in the franchise and there are some instances where you feel entirely lost just because you didn't notice the small hole on the ground that suggest the use of a bomb to open the new passage.
But aside from it it's a blast from start to finish: the environment are xtremely memorable, the upgrades always add a new spin to the explorations, all the bosses are memorable and are able to play with the respective stages phenomenally.... and the story while easy, it's incredibly moving, and able to convey a lot of emotions without the need of dialogue or facial expressions. It so much makes you want to hug the baby intergalactic parasyte you are sent to save.
The animals are to me one of the most underrappreciated things about this title: they are able to add a lot to the world, while also providing one of the first memorable instances of a Good and Bad ending (Save the animals or not save them?)
Super Metroid is a classic: there is a reason it's talked and replayed to this day. Other titles of the series are able to evolve its gimmicks and gameplay, but the charm and fun the original metroidvania provides is not to be underappreciated!
This was my introduction to the the great and holy video game genre that is the Metroidvania. It was truly an eye-opening experience; how could I have not known about a genre so divine for so long? I shall now make my formal apology to the Metroidvania genre for my years of ignorance of its qualities, such as its maps, its abilities, and its secrets. From now on, my heart is truly devoted to the Metroidvania genre and all the amazing games it has given us.
(im joking but this is an amazing game and it did introduce me to metroidvanias)
(im joking but this is an amazing game and it did introduce me to metroidvanias)
Played this again today just because I needed a reminder that this series is actually really reallllly good after the disappointment I had with the Prime series.
This game is genuinely perfect, I skipped high jump boots just because I can lol and this game allows you to do that with no glitches just wall jumps and bomb jumps. It's insane.
This is the best designed game ever and I really want a metroid sequel that is designed like this because I'm really tired of the zero mission approach.
This game is genuinely perfect, I skipped high jump boots just because I can lol and this game allows you to do that with no glitches just wall jumps and bomb jumps. It's insane.
This is the best designed game ever and I really want a metroid sequel that is designed like this because I'm really tired of the zero mission approach.
This game possesses an unmatched atmosphere, and it's probably the pinnacle of the Metroid series. Riley is an iconic villain, and Samus is someone that many other video game heroines should strive to be. Exploring the planet feels almost real considering it's a 2D game from many decades ago: the music and the way the gameplay presents itself are fundamental in this regard. You, as the player, are as lost and on guard as the corageous, but in peril, protagonist.
Super Metroid is a masterclass in atmospheric exploration and tight game design. The sprawling planet Zebes feels mysterious and dangerous, with secrets and powerups hidden around every corner. The controls are smooth as butter, the boss fights are challenging, and the soundtrack is iconic. Even with its slightly outdated graphics, Super Metroid is an absolute must-play for fans of classic action-adventure games.
It's amazing how they made such a giant map full of stuff with no directions yet I never once got lost in it. Still looking for this experience in another game. It's got very satisfying combat and movement for SNES standards, and the atmosphere is best in class. Sadly hurt by terrible boss fights and the control scheme was improved in later titles. Still one of the most impressive and compelling games ever put on a cartridge.