I am not a fan on why Ubisoft changed it to the RPG genre but I love the gameplay of this new mechanic. Parkour physics is still good but not as great as unity. Bayek is an incredible protagonist and his character development makes him on the level of Ezio Auditore, and Egypt is a spectacular choice of setting. The way they portrait this setting and location is truly amazing. The game was really well written. The characters were all brilliant and the main quests were super fun and engaging
DLC : Hidden Ones
- It doesn't really offer anything new, does offer some new conclusions to minor characters in the game and gives a general idea of where Bayek after the main story and the later story of her wife Amunet.
DLC : The Curse of The Pharaohs
- The mythology of ancient Egypt is very exciting as you learn about its gods and battle Pharaohs and earn cool weapons and skins.
DLC : Hidden Ones
- It doesn't really offer anything new, does offer some new conclusions to minor characters in the game and gives a general idea of where Bayek after the main story and the later story of her wife Amunet.
DLC : The Curse of The Pharaohs
- The mythology of ancient Egypt is very exciting as you learn about its gods and battle Pharaohs and earn cool weapons and skins.
Reliving the story of the creed, how it was built and when, we shift back to its origin and learn what its main purpose was. With that we follow Bayek on his quest for vengeance. While learning why his son was murdered, we learn about a secret group of people who control Egypt while hidden among its people.
The story or maybe the most important part of the game is among the best Assassin's Creed stories I have played so far, we also have the opportunity to play as Aya, but only few missions, and well, the story between Bayek and Aya at the end is not what I have expected, which is the only thing I was disappointed into. Apart from that, gameplay and combat are great, I even think that the combat system is much better than from Odyssey, here you have a shield to block attacks and arrows and in Odyssey Alexios can block both attacks and arrows with his Leonidas spear, which isn't really realistic and of course Alexios jumping from the highest edge and not taking any damage, that was the most ridiculous thing I've ever seen.
At first you might think Egypt equals to a lot of sand and desert, well, this is not the case here, there are many cities, villages, ruins,... and the vegetation differs, within the Nile and within the desert. Also the graphics are amazing, well detailed and sharp-edged.
All in all, a must play Assassin's Creed game, almost everything is perfect, I haven't had any issues nor situations where I've felt this game is repetitive.
The story or maybe the most important part of the game is among the best Assassin's Creed stories I have played so far, we also have the opportunity to play as Aya, but only few missions, and well, the story between Bayek and Aya at the end is not what I have expected, which is the only thing I was disappointed into. Apart from that, gameplay and combat are great, I even think that the combat system is much better than from Odyssey, here you have a shield to block attacks and arrows and in Odyssey Alexios can block both attacks and arrows with his Leonidas spear, which isn't really realistic and of course Alexios jumping from the highest edge and not taking any damage, that was the most ridiculous thing I've ever seen.
At first you might think Egypt equals to a lot of sand and desert, well, this is not the case here, there are many cities, villages, ruins,... and the vegetation differs, within the Nile and within the desert. Also the graphics are amazing, well detailed and sharp-edged.
All in all, a must play Assassin's Creed game, almost everything is perfect, I haven't had any issues nor situations where I've felt this game is repetitive.
Assassin’s Creed Origins is a deep-dive into a truly stunning realization of ancient Egypt, with a rich series of cultures, genuine characters, and more mission variety than any other game in the series. The combat is challenging and thoughtful, and while the loot system doesn’t match up to games like Destiny 2, there are enough different weapon types and enough enemy variety to keep you swapping between weapons, catered to the situation. The RPG elements encourage challenges of their own, I desperately wanted to keep playing.
I was.....quite afraid to try this out, and the opening hours.....already doesn't look that good, the parkour is....somehow even more simplistic than AC 1 which is just, fucking insulting. The combat is really clunky, but to give credit, the world and environment looks absolutely stunning, and the story is pretty good, but I prefer gameplay over story, and because of that, I'm probably not gonna try the other RPG AC games.
Assassin's creed has always felt like a jack of all trades for me. It tries to do a lot of things but it's just okay at all of them, and this entry is no exception. Everything from the stealth, combat, exploration, story, rpg elements, etc. are good enough for what they are, but have been done better by another game. The quests are all very similar to each other, and the gameplay lacks the depth necessary to make these encounters feel fresh for very long. It doesn't do anything particularly wrong, but nothing about it really stands out.
O jogo que me fez amar a Ubisoft novamente.
Incrível o quão preconceituoso eu era com essa nova saga RPG de assassin's Creed e não dava uma chance se quer para qualquer um.
Hoje tendo finalizado o primeiro da trilogia eu vejo que perdi um grande jogo.
Sendo TOTALMENTE UM assassin's Creed e sendo um ótimo RPG para um leigo como eu.
Imersão do começo ao fim, amei explorar cada parte desse Egito imenso junto de bayek, que por sinal, é um dos melhores protagonistas dessa saga.
Incrível o quão preconceituoso eu era com essa nova saga RPG de assassin's Creed e não dava uma chance se quer para qualquer um.
Hoje tendo finalizado o primeiro da trilogia eu vejo que perdi um grande jogo.
Sendo TOTALMENTE UM assassin's Creed e sendo um ótimo RPG para um leigo como eu.
Imersão do começo ao fim, amei explorar cada parte desse Egito imenso junto de bayek, que por sinal, é um dos melhores protagonistas dessa saga.
Let me start off by talking about the 2 main protagonists of the Animus storyline, Bayek of Siwa, and his wife Aya. After losing their child they're bent on revenge, while eventually founding the Creed that makes modern day assassins. They decide they don't have to just do this killing for their son, but for everybody. Which I think turned out to be some pretty great development overall. Especially with Bayek who we actually get to see create a basis for how the assassins will operate. There were also a ton of other characters you can find in the open world that I ended up caring for and enjoying the story of. The voice acting in this game is genuinely top notch most of the time, with Bayek himself basically sounding like an Egyptian Kratos. Made him all the more likeable. Enough about the characters, I also just want to mention how nice the open world feels. It's not overbearing like Odyssey was when I played it originally, but it's more than enough to keep you entertained. My only gripe? Too much sand. Like Fallout New Vegas before it, there's too much land filled with nothing and not enough places in between to not make a trip boring every once in a while. Other than that, the cities are great, and there are many parkour opportunities that make it really good to navigate. Speaking of parkour, while very simplified, this is way better than what we got in Unity and Syndicate. Realistic movement that makes gameplay practical with it. It's pretty clear parkour wasn't actually a central point for this game, but they did fine with it. As for the combat of the game, I think it's the best part. Clearly the most polished and the part they spent the most time on given the big shift to these RPG mechanics. Sadly, there's very little to do with stealth, but I tried to do parts of the game that way anyways and had fun with it. The main problem is that because of the level based combat and the health of enemies, you cannot always assassinate most targets quickly because the hidden blade doesn't 1 shot. I know that sounds like a big ask to just make it 1 shot because that'd make it op, but I obviously don't mean all the time. Just in stealth. That's literally what the assassins are all about anyways. It hardly makes a difference, though, as the combat is still great and there's nothing else that really keeps it down.
Last, and least, is the present day storyline. Extremely lacking, nothing like what we had with Desmond, and the main character, Layla, has cringe ass dialogue and a terrible voice actor to boot. This really isn't trying to be sexist, just genuinely a bad protagonist so far following up on Desmond Miles. None-the-less, I'm open minded and can't wait to see where her story goes.
Last, and least, is the present day storyline. Extremely lacking, nothing like what we had with Desmond, and the main character, Layla, has cringe ass dialogue and a terrible voice actor to boot. This really isn't trying to be sexist, just genuinely a bad protagonist so far following up on Desmond Miles. None-the-less, I'm open minded and can't wait to see where her story goes.
Beaucoup plus vaste et complet que les précédents opus il met également en place un renouveau pour la saga (même si ce renouveau n'est pas encore parfait). Cependant l'histoire relativement osef selon moi, l'IA toujours aussi abruti qu'il y a 30 ans sur fucking pacman auront tués ma motivation de le finir.