Reviews from

in the past


You know flat earth, now get ready for flat head.

paia, isso é tudo que tenho pra falar

This review contains spoilers

wow wasnt expecting this one to be universally disliked

in terms of story and gameplay its a big step up. the focus on the gang war and yuri is a lot more interesting to me than the anctics of black cat, though the ending had another fakeout death lol. i remember it was cool when i played it back around launch, but now it just seems like it's jingling keys in your face, being like ""go buy silver lining!! see what happens next!"

just looked it up, the pass was 25 or 10 dollars for each individually. i wouldnt say theyre worth it for 25 dollars, but theyre pretty good.

anyway i love the focus on yuri and the rainy city atmosphere of it all. this game gets away with a lot of super tense moments for a t rating and i think this is where that peaks. it was super tense seeing yuri pull the trigger on hammerhead... only for it to be retconned a minute later.

the enemy introduced last chapter was used a lot more here, and the side content was actually pretty cool. i willingly did a few hammerhead bases. which are actually the most difficult this replay has been and killed me a few times. the cement mixer fight was awesome, i loved the added stress of the time management to it.

as for the hammerhead boss itself, i said in my base game review that the bosses were the game's biggest weakness. however the hammerhead boss was probably the best one. the added goons that back him up actually make building focus for finishers on him fun, and add a bit of extra challenge. i said the bosses didn't play to the combat loop's best strength's, but in this boss fight they do. crowd control is where this game's combat shines and this boss has that. only other boss this good was martin li. i read a miles review earlier today and it said the bosses were greatly improved upon there, too. we shall see.

wanted to say that the cast is still killing it, they're all great. the calls with miles about spider training were funny. oh and i never realized its laura bailey who voices mj. so much persona cast overlap. oh and keith silverstein voices hammerhead my beloved. man idk how i got so good with IDing dub vas lol.

fantastic dlc, wonder how the silver lining replay will end up.


This review contains spoilers

Obviously the combat is still great. Shouldn't have to include that statement but feel it needs to be said when I say that this DLC feels like a a wimper when it could have been a roar.

Yuri's character development is solid, the mob backdrop is cool, Miles enlightens us on what happens if you break a toe. All good stuff.

But the bad really brings it down. This version of Hammerhead doesn't feel intimidating, the ending is ruined by the after credits scene where he is brought back to life by a "checks notes" stun boton? Okay sure, comic logic I guess.... And of course screwball is back and more annoying than ever. If It didn't feel like this story is required set-up for Yuri's character arc in the sequel I would say you should 100% skip it.

John DiMaggio is still the BEST voice for hammerhead and I would have rated this higher if they had brought him back.

Probably should've run this one through some QA testing, guys

I really dislike Hammerhead as a villain, just super boring

Weaker than the main game or The Heist, felt a bit devoid of ideas as they just kept throwing waves of enemies at you.

This review contains spoilers

love the yuri stuff. one of my least favorite tropes is when a character seeking vengeance stops as soon as they're about to get it. and they didn't do that here! yuri genuinely pulled the trigger! and the cliffhanger at the end with her and spidey staring at each other, a rift forming in their friendship for the first time in the entire game, a rift built on vengeance and hatred, is so fucking cool. THIS is how u tell a vengeance story, you know??

anyway i still can't believe that of every character in the base game to have a recurring side plot, they really choose fuckingggg screwball lol. like was anyone genuinely happy to see her again 😭

Version: PS5
System: PS5
Played via Marvel's Spider-Man Remastered

I think all the DLC this game got are pretty equal in terms of quality, so I'm gonna give them all the same score. Anyway, this one was pretty neat. I actually kinda liked it a bit more than The Heist. It was cool to see Hammerhead and more of the Maggia, and of course, Yuri's storyline is great too.

8 / 10.

Story was more interesting than the heist, but the 2nd to last mission is bugged and nearly impossible to complete for some people.

Another bite-sized DLC down, I don't have much to say on this one that wasn't already said in the first DLC.

Open-world additions are still boring and suck, the story is honestly kinda less interesting, it feels very generic. Another enemy type is added but doesn't really shake up combat enough, and at least this time we actually get a boss fight at the end! Tragically it's a very vanilla boss-fight and is a pretty mindless affair.

Also who thought it was a good idea to add multiple trailing missions to this DLC?

This is on the same level of whatever-ness as the first DLC chapter. I'm honestly really surprised by how low-effort these DLC's feel. I think the base game has many faults but at-least it felt like a real effort was put into it, this stuff feels like they were forced to make it. Onto the finale then!

Good DLC. Played on Downloaded PS5 Main Game Remastered Version on PS5.

do you think hammerheads cock is like metal

Another great story snippet, this one focusing on Yuri, a character I grew pretty fond of throughout the base game. That being said, man did the Hammerhead fight at the end kick my shit in, was the only moment the lock-on really screwed me over beyond occasionally targeting the wrong enemy with a projectile or a stray punch. Ended up dying to Hammerhead like twice because the game made me target him instead of a mook, but it is what it is.

A mais fraquinha das DLCs.

Não me entenda mal, a história é boa, mas em linguagem de gameplay ela não adiciona absolutamente nada, tem um novo inimigo que nem na anterior, mas não passa muito disso.

Essa eu fiz muito mais rápido que as outras por ter muito menos conteúdo num geral, trataram as missões secundárias como algo a ser terminado na terceira DLC, fazendo com que até elas sejam meio sem graça.

Uma DLC que só serve para construir conteúdo para a terceira e última.

Screwball challenges suck in this one

Replayed from – to: (2022-01-03 – 2022-01-03) – PS5.
‣ 7/10 – Is Hammerheads plate magnetic?
‣ Final notes: Here’s the second part of the three-part DLC Marvel’s Spider-Man has to offer. I am glad to announce there are no stealth section here which is good, because it allows me to just go through the narrative without jumping across perspectives when I really don’t want to. It is nice to see more characters get their narratives wrapped up more or less even though they keep hiding true fates of many important players in the story. First, we get the fake out death of Felicia and now Hammerhead gets reanimated in an ambulance and then the screen fades to black saying to be continued. All of this is fine if they do continue and finish these stories in the third DLC – Silver Lining. If not, then fine I will wait for their return in Spider-Man 2 or Miles Morales, because I still haven’t played that game and have zero knowledge of the story. Overall, this DLC brings nothing new, all the gameplay ideas you know will still be here giving you more repetitive side activities to do and crimes to solve. The story is probably the weakest out of the three DLCs because it focuses more on the gang war itself then on Hammerhead and Yuri.

Turf Wars upped the stakes of The Heist, and was the second chapter in The City That Never Sleeps DLC. It focused more on Yuri Watanabe, shedding light on her backstory as well as her personality. I thought the writing around her character was the best thing about it—seriously, talk about development, if only Hammerhead got the same treatment. Obviously there were more challenges, collectibles and the usual gameplay, all decent stuff.

Um retrocesso total comparado a primeira parte da DLC. A “morte” da Gata Negra não é mencionada ao ponto de parecer que não impactou em nada na história, Hammerhead super mal aproveitado, e a única coisa legal é mostrar a virada de personagem da Yuri.

The only thing that deducts points from this is it's shorter than the previous DLC and there's even more Screwball. Besides that, the story is good and it has more fun interactions with Miles.

Turf Wars is a disappointing middle act to the Spider-Man DLC Saga. There are some great story moments with Yuri Watanabe and the gameplay is still fun but lack of good main missions and the side activities being just more of the same makes this middle chapter very mediocre.

The Full Review(No Spoilers for THIS DLC, Spoilers for Main Game and Previous DLC):

Breaking Point
Middle chapters of stories are always tough. They are also the most important if you are delivering that story through different chapters. Because if it's bad, people might not wait to see the final chapter. And I think that will be a common thing with the Marvel's Spider-Man DLC's.

Turf Wars is not good. Is it bad? No. I wouldn't say it's bad. It's more of the same just like The Heist but unlike The Heist, the story or side stuff here isn't that interesting. Let's start with the story.

After Black Cat's death, Yuri Watanabe and her strike force plans an assault on Hammerhead. Unfortunately, things doesn't go well and Yuri starts wanting revenge.

I don't want to get into too much spoilers but the core of this DLC is definitely Yuri. I loved her in the main game and this DLC just added to her character more and more. Tara Platt did an amazing job as the voice actress.

However, anything other than Yuri just doesn't work. Hammerhead for example is a very two dimensional and cliche mob boss. The comic readers among us might think that he was like that in the comics as well so it's accurate and so it must mean good. Accurate is good right?

No, I don't think it is. At least not in every situation. Insomniac's writers have played with the villains of the main game and also with Black Cat in The Heist in clever and creative ways. So I expected a similar treatment with Hammerhead but we didn't get that.

There are also no developments to Peter or his character. However, Miles' little substory does continue in the same phone calls way. So overall, I think the story here is just okay.

Main missions are not good. Unlike The Heist, there are not much special set piece missions. The opening mission is good, the final mission is good and everything in between is just mid.

Side activities are also not that interesting this time. We get more crimes. A new set of Screwball Missions that are even harder and I believe 4 Hammerhead Outposts. And these outposts are very hard. They are really difficult.

That's why this DLC took me 4 hours compared to The Heist taking me 3 hours. These hours are for completing everything.

Turf Wars is a disappointing middle act to the Spider-Man DLC Saga. There are some great story moments with Yuri Watanabe and the gameplay is still fun but lack of good main missions and the side activities being just more of the same makes this middle chapter very mediocre.

I need Captain Watanabe physically

The story was more interesting this time around for sure, there's not much more to say other than the gameplay loop for both traversal and combat that Insomniac has created is timeless.


Did turf wars and story wise its downgrade from the first part mostly cause the actual mafia story is a fucking snooze fest. But gameplay wise I really liked this entry and the setting with the rain is so cool looking the stuff with Yuri is also fairly good if fairly short.

Aquí ya mejora la cosa, aunque la estructura base del anterior dlc se mantiene, se siente corto y no tan bueno.
DLC completado al 100%.

SCREWBALL É UM INFERNO