I don't think I've ever Platniumed a game this big this fast just on principle. (4 days).

By no means is that a slight against this version, that was a matter a pride involved. The ONLY downside to this version was the obvious lack of both Link from Gamecube (for obvious reasons) and Conquest Mode from the Arcade version. Playing SC2HD is like playing baseball with your best worn glove. Playing just comes natural.

I really, really enjoyed this game on PS3. I don't know why I find this title so appealing, it's just silly Off-road style stick shooter with cheap one-liners and silly slap-stick comedy. But it goes to show how Avalanche used in as a basis going into Just Cause. It remains my favorite couch co-op split screen mode, where the screen split is always perpendicular to the direction of your teammate on the map, and disappears when you share the same area on the map.

I decided to give it a run on PC however many years later. The problem is this is in no way stable in the PC Port. I've crashed out 6 times in my first playthrough and clipped through the ground and died at least twice in that same playthrough. I WANT to recommend this for all the B-movie qualities...but it's just a bad PC port, 9 years later.

Finally feeling like I'm on even footing for once in PSO2. Love the new feel. Wish I could transfer my JP server character to the Western servers but I'll take what I can get.

I was absorbed by this game for 2 months. On a personal level. I feel I felt more engaged in Remake, just because that game entire focus was on the main story. Rebirth the main story was a bit more of an afterthought. That doesn't mean they were bad or felt out of place, It just affected your pacing alot if you were committed to doing everything. So much so you had to remember were you were in the story when you finally got back to it.

I also do have criticisms on 10-round VR tasks. It felt like I spent a week slamming my head against a wall looking for the right approach, learning fights and with YT videos to get pasts the last few.

All in all, I do like where they're going, eat up the theorycrafting and can't wait for the conclusion.

Criminally underrated strategy game, and sadly, clearly unfinished when you get to the end. You don't realize how unfinished until you GameShark the unreleased parts, nevermind the story elements left unrealized at the end.

Regardless, the engine and gameplay are fantastic.

This game is extremely basic, but if you love flight sims, this is right up your alley. Best played with a 6-button Genesis controller, as they add controls to roll the ship. Bonus points for the 3rd person replay after of your last playthrough .

I wanted to be MechWarrior so bad...

Dumb little game me and my girlfriend played obsessively.

Don't know why, but this just didn't have the same charm and PixelJunk Shooter, even though for all intents and purposes this is PixelJunk Shoot 3.

I got and played this solely for being one of the first games with Peyton Manning to play. =P

It tries, and it's interesting, but like most Star Trek games it has a hard time reaching that next level to a fun video game.

It is a crime that EA continues to put out repetitive garbage while Road Rash sits in IP hell.

The single greatest intro to any video game. I played this to death.

Friend really wanted me to like it, but FPS really just doesn't work for me. It's good, but nothing that grabs me enough to do it myself over just watching a playthrough for the story.