This is genuinely the best rhythm game to ever exist, and I'm tired of pretending it's not. This game is just OOZING with charm, from its songs to its art style. It may not be as difficult or in-depth as other rhythm games, but god damn it, its songs are so catchy and funky I couldn't care less.

my buns are very toasty ;)

I'm not gonna lie, I haven't even beaten the game yet. But from what I've played? This is one of the best games to be ever made.
The combat is so simple yet so addicting, the story is so stupid yet engaging. The shots are so phenomenal and awe-inducing, this game genuinely has better direction than most mainstream movies right now. The kills??? Holy shit, so gruesome and awesome.
I've yet to beat the game because I knew I had to save my raw reactions to the latter half of it for a video, but my god is this game so good.

I mean, it's alright, I guess. There's really not much replay value after your first playthrough; all the tension and scariness just disappear. But for what it is? It's alright. It's definitely one of the best-looking original FNAF games, at the very least.

btw Markiplier LIED it is NOT the scariest game ever made he is a DIRTY LIAR

You know, it's definitely a FNAF sequel. It's more of the same really, except with slightly worse everything. Slightly worse graphics, gameplay mechanics, and ambience. The only thing that it does better is the design of the main original four (Withereds) but even then, ehhhh.

fuck the music box that shit sucked ass

FNAF3 is the worst FNAF game. Easily. It's so fundamentally BORING. Nothing happens throughout the night except you clicking on the audio lure every 5 seconds; that's not fun. That's BORING. The Phantoms are also so lame and forgettable; they are practically nothing but a mild annoyance, and that's it.

Springtrap is cool at least.

"Hmmm, my stupid fucking franchise isn't scary anymore!!! How do I make it scary??? Oh, I know!!! Let me make it so that for the player to even beat the game, they would need to put it at max volume, so when they get jump scared, their ears get fucking blown off!!! And also make absolutely nothing in the game, including designs and ambience, scary other than that!!!"

Are you fucking serious, Scott Cawthon.

It genuinely could've been so fucking good, but then Scott ruined it. He had all the pieces set up. Amazing designs? Check. Unique gameplay style not done in FNAF yet? Check. Really awesome ambience? Check. The coolest FNAF trailer to date? Check.

Then he went on to make the worst and most infuriating checkpoints in gaming history. Wow.

First ever good FNAF game, woah. This game is genuinely pretty good!!!
I love how tense the game is in its office sections; I really like how the animatronics that go after you look (not you, Scraptrap).
The tycoon part is also great; it's a good way of adding humour and whimsy to your game without ruining any tension in the scary parts!!! In fact, it helps the tension with the advertisements; those really get your heart pumping.
Oh and then the salvage minigames are just there, I guess. Who gives a shit about those?
OH, ALSO, THE ENDING IS PEAK!!!!!

Overall, I'm glad Scott Cawthon could finally make a good FNAF game. Even if it took him like six games to get there. lmao.

Well, I mean, it's a game. Where you can play FNAF. Over and over. Uhhhh.

I don't know who's supposed to be the one in hell here, William Afton or me.

Let's be real here, this is a REALLY mediocre RPG game. It's really cute, and I love the designs of the characters, but if there was no FNAF, everyone would hate it too. People would still like Paper Mario if there was no Mario, but I doubt FNAF World is the same without FNAF.
It's just a really generic, really mediocre RPG game with no flavour. If this game didn't have Freddy's stupid-ass marketable face on it, nobody would give a shit.

But I guess this game did make my entire channel... Huh.

I put so many hours into this beautiful game but then dropped it because I just didn't have the time to continue it.
It's an absolutely amazing game, with a beautiful, lively, open world and amazing art style. I wanna get back into it one day, but I don't know when I'll have the free time to play that and only that.
It's definitely a game worthy of your time.

I mean, it's alright, you know? Minecraft without mods is like... kinda lame tbh. I really love the survival mode; it's really, really fun. But after you get to the nether, it just becomes kind of a chore without mods, I usually quit the game when I reach that.
It's just alright.

The story and graphics are absolutely phenomenal, but this game feels like a downgrade from the last few, in my opinion.
The combat is clunky and not as fast-paced as the last era, I think the character designs of the gods are really lame and generic compared to Zeus and the other Greek Gods.
I don't know, I just think this game is alright but compared to the Greek Era games? It's really a big downgrade.

This was my first ever Soulsborne game, and I wasn't really a fan of it, it just felt way too difficult and clunky for my liking. If you like it, more power to you, but this is just not my cup of tea.

I don't know, I just don't like dying at a boss and then having to go back to that boss in 15 minutes just to die again.

This game is genuinely perfection. What more is there to even be said?