honestly kinda funny how much better this game is than bayonetta 3, particularly given how similar the games are.

really awesome first time experience. a little bit less refined than your average fire emblem but such is life when you play an sfc jrpg from 1995 lol

amazing story, super fun gameplay once things open up in chapter 2, amazing presentation with lovely voice acting and music, altogether a complete package

some of the gameplay isn't as refined as i would like, the early game is rather simple and boring, and i was shocked by how bad the final boss was for a 2022 release, especially since a lot of care clearly went into refining other aspects of the game.

took me 50 hours on my first playthrough doing a bit of side content as well, likely just getting started.

absolute must for jrpg enthusiasts this year

hate being mean, personally i've enjoyed quite a bit and i'm having a fun time, but objectively i don't think there is much of value at all in this video game.

besides the obvious unfinished state and downright laughable performance, the game itself is mediocre at best. ugly presentation, gameplay which is a direct downgrade from the previous game, storytelling which is pitiful compared to any of its contemporaries, and new features which are half-baked at best.

all of which is all the more disappointing since the game earlier this year was a pleasantly enjoyable surprise and a great step in the right direction, if long overdue.

rather than a bold leap, pokemon violet is game freak's geriatric lurch into modern gaming and yet another letdown from a development studio which often seems like it is capable of nothing but disappointments.

fun activity while listening to h3 podcast for the 5 bucks i spent on this i guess, enjoyed having 3 OP dudes instead of half a dozen balanced dudes lol

thought this was surprisingly fun. points docked because this really shoulda just been a postgame thing lol

about as good as any game platinum games ever made, albeit with some caveats.

the gimmicks are dialed up to 11 and some of the new combat mechanics don't play quite as nice as i'd like with series mainstay stuff. oftentimes the optimal solution to problems is effectively just outright negating some new mechanics.

still, very fun and rewarding. looks great, feels great, runs great.

idk if its better than bayonetta 2 tho lol

shockingly good. not to say its a masterpiece, but it is without doubt a great game, which is not what i was expecting at all.

looks beautiful, feels great to play, killer voice acting as per usual and some lovely music to round things out. the story is a fantastic expansion on three houses, while unfortunately not adding as much as it ought to given the nature of the game's existence. if you loved fe16, its more of that except (a bit) less messy, which is fine by me.

some unfortunate major caveats, however. the story does abruptly end without a conclusion (roughly 40 hour game for one playthrough so its not an issue of length), just reeks of not planning out development well. many issues with the original characters still remain too. claude still doesn't really have much to do with whats going on, edelgard is still a pretty messy character, but getting more to the point with everyone's actions and interactions alleviates this.

best fire emblem game ever if you like supports too. the new stuff with arval and sothis was really cool, but unfortunately brief.

given the letdown of fire emblem warriors and the messiness of three houses you'd expect a low point here, but its a must for returning fans and a great game in its own right.

not uchikoshi or spikechun's best work.

while you still have a memorable cast of characters, fun interactions and some cool story beats and twists like you would expect, thats the bare minimum for a visual novel.

when ai the somnium files released, it was a great return to form for uchikoshi and a cool step forward for the whole "adventure visual novel" shtick in general. this game offers more of the same thing, albeit with the same problems amplified and not much new to offer.

the new story is obviously less engaging than what the previous game offered, and some new characters feel rather redundant or pointless. issues i had with the previous game such as obnoxious QTEs and some obtuse puzzle solving are exponentially worse here.

stuff like the obnoxiously loud text advance SFX in the game made this whole experience border on incompetent for me.

still, its an uchikoshi adventure vn and that means there's still plenty to like, particularly for more longtime fans.

spikechun can do better and uchikoshi can do better, this game will prolly be the ztd of this franchise.

excellent game, monolith continues to be such a powerhouse for the switch.

fantastic and fun system of exploration, wonderful story, beautiful presentation, fast paced and addictive combat.

i will note that the whole chain attack system gets repetitive quickly and doesn't ever get that much more exciting, and some of the dialogue can be a little silly. there's a lot of scenes where characters get extremely airy and wordy, saying a lot without actually saying anything at all. combining that with the amount of unresolved plot points and it makes me feel like this 90ish hour story could've used its time better. i am sure the expansion will address some of this though.

wonderful video game with some typical jrpg pitfalls it does not really overcome.

opinions of this game are prolly gonna be dated fast since it has a patch incoming but i'll give my thoughts on what i personally played

strong presentation, great voice acting, really cool story and cast, fun setting. repetitive and boring gameplay (though boss fights are often cool) and really mind numbing dungeon crawling. game coulda dialed back the encounter rate, dialed up the exp gain and gotten more to the point with damage taken/given and i think it'd have been a real fun little gem. as it stands, just a decent game with obvious problems.