In theory I love almost every concept this game offers, but the way it was put together was just a pretentious mess. The musical scene was genius though.

This game is painfully mid and is being hard carried by the early 1930s New Orleans atmosphere. I'm giving it an extra half star because despite its flaws, I've found myself achievement hunting (so I obviously like it a bit more than I thought).

The voice acting is painful at times. Kind of like they gave the actors the script last minute and had them read most of the lines without context. The delivery feels flat a lot of the time and the emotions don't seem to be conveyed properly. I know it's not the fault of the actors themselves because Jodie Comer and David Harbour are amazing actors. It could also be the writing, which was LACKING a lot of the time (my best friend described it as "boring", and I was inclined to agree for a while).

Gameplay is frustrating and GLITCHY. I did my first playthrough as Emily (haven't finished my Edward one yet so I'm not sure if it's the same for him), and this girl gets stuck on everything... and I mean EVERYTHING. I walk too close to a crate??? Well, Emily lives on that crate now. I have to re-load my most recent save to free her from her crate cage. And that kind of glitch would be fine and easily forgotten if it didn't HAPPEN CONSTANTLY. Seriously, it happened so many times it made me want to scream. Sometimes I would get lucky and if I swung my melee weapon around enough she would get dislodged. There's a scene where you don't fight the enemies, you RUN and she would get CAUGHT ON THE ENEMIES as they emerged from the water. Then she would be stuck and get beat to death. EMILY, PLEASE!!!!!

In sum: It's a fine little mystery game with a stellar atmosphere and beautiful soundtrack. It can be glitchy and questionably acted. I definitely recommend giving it a shot, just... maybe wait until it goes on sale.

This game is totally my jam. A visual novel with wonderful atmosphere where you get to brew coffee to get closer with people? Yes please!

Such a good game! I wish I could have played it through multiple times, but the janitors really are the bane of my existence. So much so that I took a star off for them. BUT the students in this school are still using Windows Me... so at least I'm not them.

It's fun and has a lot of potential! Right now it's too short and the dialogue is too repetitive. The menu makes it look like there's a lot more planned, so I'm excited to see more of it.

Despite the game only being a few minutes long, it managed to set up sturdy story and background. Aeron is fascinating. Extremely well written!

Me: Mom, can we get Fatal Frame?
Mom: We already have Fatal Frame at home!
The Fatal Frame at home:

A short game with an interesting gameplay and a good story!

It tried so hard and accomplished so little

There were things I liked about it, but overall it was a lackluster experience and the things I didn't like far outweigh the former. A hideous example of what people think psychological horror is these days. Gives me no hope for SH2 remake.

Beautiful graphics don't make up for lackluster gameplay and story

Despite knowing how things ended before playing, I still sobbed like a baby...

Cute little game! I definitely recommend picking it up if it goes on sale though. There's not a lot of gameplay. It's more reminiscent of a mobile game than anything. It's a good game to help keep your mind off things.

So much longer than I thought it would be! You definitely get your bang for your buck. I love the story woven into this little hidden object game. The cats are delightful as always. Honestly, Devcats never misses! The colors, music, ambiance... it's all fantastic.

In my opinion, this was a huge step up from Man of Medan. I enjoyed the characters more, and the acting was much better.