CALLAHANB52
2020
This was basically a paid tech-demo for a bigger, more complete game. It was fairly popular when it came out for some fucking reason. The animations, the weapons, the sounds, the cutscenes - all feel very cheap, it was like this was made by a mobile game studio. Kinda ironic, since the developer of this game is originally Chinese. The gameplay is uninspired and repetitive, the only good thing I can say about this game is that it was easy to Platinum.
2017
Loved the story in this and the cutscenes were just breathtaking to look at they were almost photorealistic. By gameplay means, this was no WaW. It is not gritty by any means and doesn't show you the true colors of war, the only time this game made feel something was once. On the other hand, mission variety is kind of nice, and I like how no 2 missions are alike by any means. Overall, pretty good. Multiplayer and Zombies was embarasingly bad, but, whatever.
2011
2015
Super cool, there was nothing like it at the time - Puzzles were fun and the story was nice, OST was banging and the DLC was very hearty and introduced some extra challenge. Replayability is extremely high with this and + it helped me pass my OS course in college by teaching me the basics of UNIX. Fucking biblical.
2012
2020
2023
2013
2013
2020
The best and most realistic weapons simulation in any game EVER. The voice actor does an amazing job with the script he's been given. This game is challenging to the MAX, and it is a very fun kind of challenge don't get me wrong. The lore is amazing and is absolutely limitless, The Compound is fun to dick around in and complete challenges and puzzles.
2015
2017
Nice and varied gameplay, the horror was psychological rather than having some cheap Jumpscares, even though there was some in this game, but it is no biggie. The story was Fantastic, might I add; and the twist, fucking amazing. The puzzles were very nice and required some critical thinking and problem-solving skills.