This game has seen an absurd improvement in graphics and gameplay compared to the other. They completely changed the theme with various new characters, and everything is very well put together, just like the first one. Even within the game, you can perceive that once again, you have to let the developers cook for the next game. However, this one is incomparable to the first because even on its own, it would still be an incredible game.

The fourth and final game in the Trails of Cold Steel series definitely ended on a high note! The graphics remained in high quality, the soundtrack better than ever, and seeing this complex world they built since the first game unfold is an incredible experience. Meeting old characters with a cohesive and exciting story, and with an incredible ending for this Erebonia saga, which was undoubtedly as amazing as the Crossbell and Liberl arcs, or even better!


The new saga of the Zemurian continent begins, this time in Calvard, and it's one of the best games in the series to date, without a doubt. In summary, our protagonist this time is a mercenary/jack-of-all-trades who, due to various factors, ends up helping a girl recover something important to her.

In terms of gameplay, this game implemented a real-time combat system that was very interesting and gave a fresh feel to the game, making it more dynamic. Being able to move during turn-based battles, similar to what happens in Yakuza: Like a Dragon, for example, was a great addition to the game. With graphics that are undoubtedly more beautiful than the previous ones, in terms of graphics, UI, gameplay, absolutely everything, it's the best game Falcom has ever made by far, only falling behind in my opinion to the most recent Ys games.

In terms of story, this game follows the classic Falcom style, full of characters with their own stories and objectives that you get to know better throughout your journey. Unlike previous games in the Zemurian saga, where the first game tends to be more introductory as it presents the world and the characters, in this one, the story is already incredibly interesting. I can't wait for them to translate Kuro 2!

I wasn't expecting that right after Trails 4, Falcom would make another banger bringing together iconic characters from Liberl, Crossbell, and Erebonia on a new mission together. It was incredible to see characters from previous series in the new graphics, as well as playing with them again in the new game mechanics. Even the new characters introduced were well implemented into the plot naturally. The internal jokes with the protagonists that appeared from time to time were also funny, as well as answering various questions that remained unanswered for a long time throughout all the Zemuria games so far.

Persona 5 took everything they got wrong in the first two games to improve, unlike Persona 4. The main cast of this game has several interesting characters, and even outside of the main social links, there are many intriguing characters with their own stories. The main story of the game is very good, with the Phantom Thieves and palaces being very well-implemented ideas. In the main game, towards the end, the quality drops rapidly, and the last boss is terrible, with the palaces being too long. In this new game, they fixed all of that. All the added characters are very cool, and various new mini-games were other modifications. The ending this time around was also incredible, with a last boss that ties in perfectly with the entire concept of the game, unlike the first.

In terms of history and characters, it's undoubtedly by far the best Fire Emblem ever created. Just having Ike and Soren in the game already wins all the categories. This duo is incredible, and not only them, the amount of amazing quotes in this game is very good, not to mention that the story avoids various clichés and is pretty original escaping from what the previus fire emblems were. Obviously, it's an old Fire Emblem game, so the gameplay isn't the most satisfying, but aside from that, it's the best

This game is a direct sequel to the events of the previous Fire Emblem, taking place a few years later. Now the story has two protagonists, Micaiah and Ike. While Ike remains incredible as in the first game, Micaiah is a very poor protagonist. All the chapters you have to play with Micaiah and her dialogues are incredibly clichéd and dull. However, Sothe is a chill guy; his only personality trait is being down hard for Micaiah , but he's still a cool guy. The gameplay hasn't changed much from the first one, and aside from the chapters involving Micaiah, it's a good game, though not as good as the first. Still, it's a decent sequel.

Xenoblade 2 feels so different from the first game,it's actually quite enjoyable. The story is captivating and makes you want to keep playing. However, the game's weakest point is definitely its combat system, which I can't understand how anyone thought was a good idea at any point. The worst part is that in the DLC, they modified the combat system and it became much more enjoyable. I don't know why they didn't use that in the main game.

However, aside from the gameplay, the story of the game is quite interesting. While it's nothing groundbreaking, it still follows the standard JRPG formula. But the charismatic and memorable characters make the gameplay experience worthwhile. Not to mention, the ending is brilliant.

Persona 3: Reload is one of the best, if not the best remake I've ever seen. They upgraded absolutely everything from the original game. The gameplay is the same as the other Persona games, with social links and turn-based battles, so there's nothing new to add in that regard. However, gameplay was never the strong point of any Persona game; it's always been the story. And just like in the original, the story is spectacular in Persona 3: Reload. It's undoubtedly the best Persona game ever made.

All the main characters are interesting, each with their own unique traits, and you can see the change and growth of the characters throughout the game. The ending breaks all expectations. The only thing I would criticize is that they sold The Answer as separate DLC, which was a terrible move on their part. I hope that when they release the Persona 4 remake, they don't release Golden separately afterward. Hopefully, this take ages like fine wine.

Persona 4 follows the pattern of its predecessor, featuring turn-based battles and social links as its main gameplay elements. However, unlike Persona 3, the main cast of Persona 4 is extremely weak. The standout character in this game is Yusuke, who is genuinely cool, and his social link is also enjoyable. Aside from him, I find Kanji somewhat interesting, but even then, not so much.

The main female characters are incredibly bland, with personalities typical of anime tropes. For instance, there's the girl who eats a lot of meat and fights, a trope seen often in anime. Outside of the main characters, the supporting characters aren't interesting either, except in my opinion, for Nanako and Dojima, who have good social links. Marie's storyline in Golden is also interesting, but she only exists in that version.

The game's story is akin to Scooby-Doo, and the main villain is just a crazy guy. He had no other reason besides being a crazy guy. Not saying that every bad guy has to have a tragic backstory and morally questionable ideas; there are plenty of bad guys who are just bad guys but have a lot of charisma, like Dio from JoJo, for example, which wasn't the case for this villain.

Despite all of this, Persona 4 remains an incredibly fun game to play. However, among all the Persona games (except for 1), this one is undoubtedly the weakest.

It's hard to believe that from the terrible game that was Xenoblade 1 came this incredible game. The story of this game is much more interesting than the other two titles in the saga. This time, there were truly interesting characters who weren't just generic anime tropes and had some real personality, which was amazing. The story is full of interesting twists that make you want to keep playing, and the gameplay, which for me was always the weakest point of the Xenoblade series, wasn't bad in this game. Obviously, it still isn't the best combat gameplay in the world, but compared to what it was in Xenoblade 1, the improvement is absurd.

Honestly, aside from minor plot holes or annoying mechanics, I have zero bad things to say about this game. The soundtrack of this game was incredible, just like Xenoblade 2's soundtrack. It was worth enduring Xenoblade 1 until the end to have the complete experience of this game.

This review contains spoilers

Honestly, this game had the potential to be one of the best Fire Emblems ever made. The main cast was quite interesting, and the story, while seemingly simple and classic at the beginning, had twists that were executed remarkably well. Not to mention, there was an improvement in gameplay compared to the previous Fire Emblem. The music in this game includes some bangers, but the majority are just mid, which leads me to say that this game didn't quite hit the mark.

In my personal opinion, one of the last parts of the game where Eliwood kills Ninian, who was in dragon form, only to have her brought back to life, felt like some BS that they pulled out of nowhere. But at the same time, I didn't want Ninian to die either, so I wasn't exactly upset. It's a good game, honestly, nothing extraordinary. If you're a fan of the franchise, it's definitely worth playing. Lyn best girl."

Finally, I understand why everyone speaks so highly of this game. It truly excels in almost every aspect compared to the first one, or at least in most. The music and graphics remain in the same style without many drastic changes, but aside from that, the game has seen various improvements over the first installment.

One of the worst parts of the first game was the excessive grinding required between chapters, which made the game incredibly tedious. This aspect was significantly improved in this game, making it much more dynamic. Another disappointment in the previous game was the lack of interaction between characters and even stories involving two or more different characters. In this game, there are more interactions, including chapters that mix two characters from the cast in a different storyline.

Continuing on the theme of characters and story, there was only one character in this game that I didn't like and thought was inferior to the others. However, even this character had a more interesting story than the weakest link in the first game. For me, this game was superior to the first one in every way because it addressed all the 'problems' I found in the first one: lack of interaction, tedious grinding, and uninteresting storylines.


Honestly, this Fire Emblem is very beautiful and its music is spectacular, but apart from that, the game is bad. There's no other way to put it. The story is very weak; it couldn't be more cliché, and the interactions between characters are too few and quite bland. Not to mention that the characters treat you like a deity, which often makes the dialogues seem strange. It's the worst FE game in a long time. I won't say more because I know this game is merely a commemorative one for FE, which is probably why it has this classic storyline reminiscent of the early FE games and a linear plot.

I don't care what anyone says. The game has a weak plot - YES. The game sometimes has bugs or doesn't make sense - YES. The gameplay is peak SMT - YES. This game is undoubtedly the best SMT in all aspects except the story. Even then, I quite liked the story of this game. Obviously, it's not mind-blowing, but it's a good story mixed with a beautiful game, which makes it even better.