Recent Activity


JustinsWorld4U reviewed Senua's Saga: Hellblade II
It's probably the most beautiful game I've ever played in my life. But for 50$ a 6 hour experience is not a good investment to make for what feels essentially like a UE5 demo and nothing else.

The combat is VERY scripted, with each hit being slightly delayed than the other as it registers your inputs before playing an animation. Not to mention they try and hide this by the story claiming they all use patterns but it's just lazy gameplay design in my opinion.

It's a lot of run here, fight a different person with the same animation with the odd boss in between. The puzzles are also pretty boring as well. Not to mention the story, which is very creepy (in a good way) and very unique.

Overall basically a UE5 demo with a decent but forgettable story and pretty lazy gameplay.

12 hrs ago



Jackho followed sondi

20 hrs ago



Metalkyogre completed Super Mario Sunshine
Super Mario Sunshine is one of those games that get highly praised, but if you take a moment to really examine this game you'll find that while it does have some good aspects it's not as great as some might say. To start off the camera is much better than Mario 64's camera, and the controls for this game are pretty good, every movement option you can do is fine, however the hover nozzle is just a completely different story, as when you are trying to cross gaps with it, it is just so finicky to use as it can take away so much of your speed depending on when you use it in your jump. The soundtrack for this game is pretty good, it is really memorable and just from listening to it you can tell that it's from Mario Sunshine. The worlds themselves are honestly pretty bad, there are 7 worlds, each with 10 levels with two being a secret level of sorts, but the reason why they are bad is not the design of the worlds themselves, it is the levels. The levels are just terrible, they can range from simple and boring to just frustrating, and only reason why the certain levels are memorable is by them being frustrating. However there are a lot of glitches that you can do to make some of the frustrating levels a walk in the park and I will admit some of these glitches are fun to do, and it should be mentioned that this game does have a lot of bugs. It doesn't help the worlds that there isn't really much incentive to really explore them, the only thing there is are blue coins that you can trade in for extra shines but they are just so insignificant that they don't feel worth collecting unless you are trying to 100% the game. Lastly the enemy designs are probably the worst thing in this game, like if you compare their design from this game to how they are supposed to look I'm sure you would just question why they look so different, it is just so bizarre on why they would change up the design for some of these enemies. Even for the new enemies they made for this game look terrible, there are only 3 enemies that look good and those are being the Strolling Stu', Cataquack, and Petey Piranha. Like just take a look at King Boo, Luigi's Mansion came out last year and they decide to change King Boo into nothing more than a joke! Then you have the final boss and it just makes me wonder if Nintendo took anything while designing this game, I remember when my father told me about the final boss and I thought he was lying as it just sounded unbelievable. Although this game does have charm it just feels like such a mess and it is so disappointing that it could of been made better.

1 day ago


razbuten finished Animal Well
beautiful and unique game that makes you feel like a genius and an idiot.

2 days ago


razbuten completed Animal Well

2 days ago






Jackho is now playing Batman: Arkham Knight

3 days ago


3 days ago


3 days ago


3 days ago


Filter Activities