Ahead of its time and yet also so arcane, this futuristic roleplay adventure has a splendid presentation with a grueling difficulty. That first-person traversal is some of the smoothest style that 8-bit has ever seen. Additionally, the Sega Ages version allows for a large cushion against its grinding systems, while also making the labyrinthine dungeons a lot clearer.

The final stretch is still mean-spirited and makes a walkthrough mandatory, being full of divination and spikes in encounters, which makes this otherwise grand journey a little more outdated.

Limited and grind-heavy freemium card game, but with a pacing like no other. That game flow; it's tight. That alone makes it easy to play effortlessly and endlessly.

At the risk of bad puns, this game has the building blocks of a cozy survival experience, but its phobia of any onboarding or explanation as a whole make it a needlessly arcane and barren slog. It's the bedrock of survival games in more ways than one.

If I wanted to roll my own program from scratch by looking at some repository somewhere, I'd just learn Linux. I don't want Linux; I want to play a video game. What a bummer.

A painfully average game, with an enchanting art style and Kirby-like platform gameplay. Unfortunately too short and linear to be otherwise remarkable. The last boss fight is brutal, like nothing else in the game.

Don't pay 800 Euro for a copy of this. Please.

Cute aesthetic action game, but painfully basic and, most of all, repetitive. Feels like a game that was halfway there.

This one-touch game has such a flawless, elegant execution that words fail me to describe its beauty. And, to boot, it made its seamless concept look so easy. It's no wonder that a world of clones have, fruitlessly, tried to replicate its genius.

Five stars; 'nuff said.

I don't know what it is about this game (it's probably the sloshy movement), but I cannot get into this otherwise cutesy and lively last person standing game.

I have tried several times and will keep trying, because I want to be able to enjoy their stylish customization, but I gas out every time, after just a few rounds.

I never expect much from a Game Gear game, considering how awfully designed the handheld itself is, but this is pushing the limits of what a kart racer can be. Aside from the cute art and character personalities, the game's sense of speed - but most of all - nonsensical track design leave much to be desired.

This game doesn't need a meticulous review. If you liked the Nintendo 64, you will love the 2-3 hours that you spent on this collect-a-thon, period.

A neat idea of a more isometric, chibi leaderboard shooter, though also extremely limited in what it achieved. It's fun for a few rounds.

EA had the best service game, years ahead of anyone else, only to kill it immediately after release. Incredible move.

A surprisingly kinetic, side-scrolling multiplayer shooter that lampoons 80s action tropes. I don't remember much of it, but I do remember having a lot of fun.

Arcade-style Diablo gameplay with very stimuli heavy visuals. Felt like a coin-op game, in the way that it was reminiscent of that bygone era.

I finally finished my first (1st!) game after 20+ hours, so I can now say: This is the most 3-star banger you'll ever play.

This board game is all kinds of broken and it's kinda admirable that they kept the chaos unchanged for 2023.

Dokapon Kingdom is a Hate Machine 👌