2019
2015
My first Tales game completed, for better or worse. I enjoyed it, but could tell, and have since seen, how this definitely isn't the strongest entry in the series. Regardless, still enjoyed the combat and characters. Combat feels like it's under explained or something as I felt a bit lost with it sometimes, and the camera is not positioned in a favourable angle for viewing the battlefield. It's... fine. Tales at one of its low points is still seemingly not a terrible time.
2022
Nailed it. Really good encounter design throughout the story, utilising raid-light mechanics to create the most engaging boss fights in a story mode for a long time, maybe ever. The story explores its characters well and ends on an incredibly high note and hits some emotional beats surprisingly confidently. I think this is helped by the campaign's structure, which is traditionally linear until the final fight preparations which opened up the exploration gameplay, with an impressive 12 player co op mission that unlocked after the raid was beaten. Very epic, and very fun. Prismatic is cool and is fun to tinker with, leading you to maybe be more confident with ability building with other subclasses too.
2010
2024
2022