Bio
RPG are my shit.
Kingdom Hearts is my favorite franchise..
Had to remove Strange Journey and KH3:Remind but both still Top 5 in my heart.
Personal Ratings
1★
5★

Badges


2 Years of Service

Being part of the Backloggd community for 2 years

Donor

Liked 50+ reviews / lists

GOTY '21

Participated in the 2021 Game of the Year Event

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

Favorite Games

Xenoblade Chronicles 3
Xenoblade Chronicles 3
Fallout: New Vegas - Ultimate Edition
Fallout: New Vegas - Ultimate Edition
Dragon's Dogma: Dark Arisen
Dragon's Dogma: Dark Arisen
Shin Megami Tensei: Devil Survivor Overclocked
Shin Megami Tensei: Devil Survivor Overclocked
Pathfinder: Wrath of the Righteous
Pathfinder: Wrath of the Righteous

095

Total Games Played

000

Played in 2024

017

Games Backloggd


Recently Reviewed See More

I can see why people enjoy MH World but honestly , I just can't. Sometimes having more of anything is quite good but I this case , MH is doing fine with less of certain things. This review was made just after fighting Nergigante. I played MH 1, Freedom Unite 3rd, 3U , 4U , GENU and RiseSunbreak (mostly Freedom 3rd and Rise to completion of the "main story" and a lot of GENU)

Less clutter, smaller maps , less Monster Turf wars , less walking around huge maps , etc.

MH World is BIG , CINEMATIC AND GRAPHICS ARE 4K 20180p or whatever , but the game just sucks to fight monsters compared to Rise , GENU, 4U, 3U and Freedom Unite 3rd. In of all those games you have flat maps , with almost no "Endemic life" and mostly less impressive graphics but that works perfectly because you're fighting huge ass monsters. You need to clean open field to see what you're fighting. That's no the case in World , there's just too much clutter, too much details , especialy in maps like Ancient Forest or Flooded forest.

A lot of arenas are tight corridors or small rooms that make fighting monsters is generaly painful unfun. Not to mention when two or more monster decide to have Roar Contest for a few minutes. I know about Dung Bombs , but even still , monsters are just constantly invading and just breaking the flow of combat.

I dislike some change for some weapons, especially the removal of Earplugs from Insect glaive and the Arch Demon Dodge from Dual Blades , but the rest of the weapons are just fine.

Also , I don't get why they thought this mediocre story was so important that they stop you from skipping cutsnces , making new characters/save insanely boring and unfriendly and last, NEVER make Decos crafting RNG again pls.

The graphics are really good but then again, we don't need to make maps so detailed that actually harm the combat because you have plants , trees , vines , mud or other things between you and the monsters moveset. Plus , having a huge map and have to constantly from after flying monsters that freaking love to travel the entire map, is not that fun. Rise's palemute in World would have done wonders for this , because without them.. Traveling these maps is just a waste of time and test of my patience.

A nitpick to end this review: Most weapons and Armor designs are butt ugly. Next tike ask Itsuno and the Dragon's Dogma team how to make some ACTUAL GOOD realistic Weapn and Armor design.

And don't bring back the cinematic camera for environmental interactions, those things are super distracting.

2/5. The pretty graphics ain't enough to ignore the other issues. Shelved , maybe one day I will return to do Iceborne , but for now, I'm going back Sunbreak.

Overall, it's pretty darn good. The CnC (choice and consequence) are pretty good, the game has timed quest and don't fuck around about them. I lost Bizarre by my own stupidity. It made me rush all timed quest afterwards. The game certainly has another playthought worth of content at least, maybe two if you go for the best ending and another for Raider run.



I enjoy the game atempts to make Skill Checks not a auto win always , it doesn't happen a lot but it's nice. I thought the use of skill checks was pretty much perfect. Almost all Skill feels rewarding , even Sneak that's generaly terrible in CRPGs , can be use to great use get Sneak attack bonus or just scout rooms ahead. Builds variety doesn't come close to something like DOS2 neither Pathfinder, but there's enough to make a second run not feel boring.



The Combat is really good. Probably my favorite of any Modern CRPG. The story is nothing to amazing but it does it job well , it gives a nice conflict but honestly, the entire game i kinda wished i went a Raider Run and take over Arizona with Cordite. Angela is just too reckless even if Patriac is a major asshole sometimes.



I can see why some people hate it, the humor can be hit or miss but i thought was WAY more tolerable than DOS2, even had a good chuckle with characters like Flab (my homie.. i failed you) , Fargo and the communist robots.