I can see why people enjoy MH World but honestly , I just can't. Sometimes having more of anything is quite good but I this case , MH is doing fine with less of certain things. This review was made just after fighting Nergigante. I played MH 1, Freedom Unite 3rd, 3U , 4U , GENU and RiseSunbreak (mostly Freedom 3rd and Rise to completion of the "main story" and a lot of GENU)

Less clutter, smaller maps , less Monster Turf wars , less walking around huge maps , etc.

MH World is BIG , CINEMATIC AND GRAPHICS ARE 4K 20180p or whatever , but the game just sucks to fight monsters compared to Rise , GENU, 4U, 3U and Freedom Unite 3rd. In of all those games you have flat maps , with almost no "Endemic life" and mostly less impressive graphics but that works perfectly because you're fighting huge ass monsters. You need to clean open field to see what you're fighting. That's no the case in World , there's just too much clutter, too much details , especialy in maps like Ancient Forest or Flooded forest.

A lot of arenas are tight corridors or small rooms that make fighting monsters is generaly painful unfun. Not to mention when two or more monster decide to have Roar Contest for a few minutes. I know about Dung Bombs , but even still , monsters are just constantly invading and just breaking the flow of combat.

I dislike some change for some weapons, especially the removal of Earplugs from Insect glaive and the Arch Demon Dodge from Dual Blades , but the rest of the weapons are just fine.

Also , I don't get why they thought this mediocre story was so important that they stop you from skipping cutsnces , making new characters/save insanely boring and unfriendly and last, NEVER make Decos crafting RNG again pls.

The graphics are really good but then again, we don't need to make maps so detailed that actually harm the combat because you have plants , trees , vines , mud or other things between you and the monsters moveset. Plus , having a huge map and have to constantly from after flying monsters that freaking love to travel the entire map, is not that fun. Rise's palemute in World would have done wonders for this , because without them.. Traveling these maps is just a waste of time and test of my patience.

A nitpick to end this review: Most weapons and Armor designs are butt ugly. Next tike ask Itsuno and the Dragon's Dogma team how to make some ACTUAL GOOD realistic Weapn and Armor design.

And don't bring back the cinematic camera for environmental interactions, those things are super distracting.

2/5. The pretty graphics ain't enough to ignore the other issues. Shelved , maybe one day I will return to do Iceborne , but for now, I'm going back Sunbreak.

Overall, it's pretty darn good. The CnC (choice and consequence) are pretty good, the game has timed quest and don't fuck around about them. I lost Bizarre by my own stupidity. It made me rush all timed quest afterwards. The game certainly has another playthought worth of content at least, maybe two if you go for the best ending and another for Raider run.



I enjoy the game atempts to make Skill Checks not a auto win always , it doesn't happen a lot but it's nice. I thought the use of skill checks was pretty much perfect. Almost all Skill feels rewarding , even Sneak that's generaly terrible in CRPGs , can be use to great use get Sneak attack bonus or just scout rooms ahead. Builds variety doesn't come close to something like DOS2 neither Pathfinder, but there's enough to make a second run not feel boring.



The Combat is really good. Probably my favorite of any Modern CRPG. The story is nothing to amazing but it does it job well , it gives a nice conflict but honestly, the entire game i kinda wished i went a Raider Run and take over Arizona with Cordite. Angela is just too reckless even if Patriac is a major asshole sometimes.



I can see why some people hate it, the humor can be hit or miss but i thought was WAY more tolerable than DOS2, even had a good chuckle with characters like Flab (my homie.. i failed you) , Fargo and the communist robots.

Good game , terrible final boss.

Really good game plagued with horrible bosses fights.
The combat takes a while to get good because of Upgrade system, especialy if you try to use Dragon of Dojima. Grindy AS FUUUUCK. At least you get grind with Majima, best boy.

The Story and Character might not the most well writen or deep, but they're engaging af and you get you interested. All characters have striking personalities and one or two scenes with each is enough to get to like them.

The main villian is also really good, sadly the ''twist viillian'' is weak.

This review contains spoilers

Shin Megami Tensei V is tries too hard to be like Nocturne, so much that the story pays a great price.

Gameplay wise , this game is perfect. Best use of Press Turn in any Mainline game. Exploration is great, i love the Mi-Men , voice acting is solid , visual and art direction is well done , OSTs is really freaking good.



The story tho, it's just mediocre, painfuly mediocre especialy compared to Strange journey or Devil Survivor Overclocked with a terrible pacing.

At least some of the sidequest are better and have some unique interractions with the demons and Demon's writing is great. Full of personality , better than the main characters. Actually best thing in terms of writing is the demons.


And the ''main'' characters.. ooof. Yuzuru might be my least favorite character EVER, Miyazu/Khonshu both have a total unearned deveploment at 80h+ in a secondary sidequest that's SUPER missable , Tao has the personality and characterzation of a door, Sahori is a plot device and the rest might as well not exist...

The only salvageable characters are Icihiro Dazai , Abdiel and Yakumo and even then , Dazai has weirdest 180° at the end of the game..

Tldr; Just play for the gameplay, ignore the story and characters. IGN was kinda right , it's kinda like Persona without a heart.

Great gameplay...
Seriously , everything else is pointless. The Gameplay is great lmao.

2008

Wasted potencial , the game.

Still fun to play until Civilization mode and try it out some Space Adventure missions..

Downgrade in almost everyway of Sims 3 but still good enough.. Also it runs really well and has a great mod scene.

I really like this game. I had a blasting playing , sadly it runs like garbage.

It's Kingmaker but bigger and better...

Sadly still quite buggy and the crusader mode is somehow WORSE than Kingdom Management.

It's fine.. with a pretty bad ending. Connor is cool.. sometimes..

Outside of Far Cry 1 and 2, probably the only Far Cry game that's worth playing.

Has some nice themes, does a good job of tie together gameplay and the narative and sometimes has some neat things to say on top of a really good gameplay.

But loses a bit of momentum after Vaaz tho.

It's Pokemon but has better graphics, better pokemon and some really amazing character design.

Cynthia, Dawn , Marlene , etc. Love them all.

Worst leveling system ever, trash leveling scale, most quests and guilds are just really awful.

At least Dark Brotherhood and Thief guids questlines are quite good..

It's pokemon.. not bad but nothing amazing.