Liking this a fair bit, kind of feels like mobile Chunithm. Seems like it's gonna be pretty damn grindy when I'm out of that period where the game just gives me free shit all the time. I'm sure by the time I hit that point I'll probably have all the songs I want unlocked so I doubt I'll really care. It's pretty fun mogging shitters online whenever you drop FCs on them.

Messy performance and the main story is kind of whatever but overall, it's pretty thoroughly enjoyable. I liked it enough where I only have 1 achievement left to get for completion and that's not something I'd ever expected myself to do for a Bethesda game. If you want to waste time doing everything the game has to offer, it can be pretty chill.

Side note, it was extremely funny marrying Sarah and then immediately divorcing her so I could move on to Andreja's quest. Even funnier when I realized that I could remarry Sarah after she stopped being so pissed at me.

First time I ever talked about this game with someone outside of my friend groups it was at a Royal Farms in Baltimore around Christmas time of 2018 and a skinny little black girl with glasses who overheard my conversation kind of butted in and talked about how she watched NicoB's playthrough of this game. I had no clue who the fuck NicoB was before that day.

Royal Farms western fries are fucking dope, try them out if you ever come to the God forsaken state of Maryland for whatever reason.

Yea I don't have anything to talk about this game that hasn't already been said before. Its aight

I just finished this game so it's not really a review and moreso just my thoughts coming off of it. This is probably gonna read pretty disjointed as my thoughts are just bouncing around.

Beat it in about 13 hours although I did start to rush a bit for the last few hours. I wouldn't say it's worth the 60 bucks but if you can get it on discount for sub-$40 later down the line(which you definitely can cause Arkane games always go on sale) then give it a go. Also Arkane game so expect some of that eurojank.

Generally alright:
Gunplay was serviceable but not really anything great, at least they made the pump shotty and what was essentially an elephant gun satisfying to use.
I enjoyed seeing that the trinkets actually ended up being pretty straightforward with most of them actually being useful upgrades, there were maybe only 6-7 trinkets(counting both player and weapon trinkets) that I had never considered using. The weapon modifiers were also good too, I actually ended up almost never using the special guns cause I found guns with modifiers that were actually useful(suppressed smg, pump shotty shoots twice before needing a pump)
I didnt actually utilize half the abilities given and just teleported around but it was nice to see that you could freely use those abilities without worry of having to play more conservatively for the sake of maintaining power considering the energy for them regenerates without need of consumables.
This is one of those games that gives you a real nice sense of growing power that isn't an rpg.

Things Im iffy on:
The fact that this is an immersive sim works well with the timeloop stuff but its pretty obvious that the game ends up really only giving you one true solution by the end of game. It keeps it cohesive but ultimately repetitive and I can't see this game having much replayability besides playing the ending quest again to see the other endings.
The visionaries also end up being just a bit more than the average grunt with how it might take an extra point blank shotgun blast to off them and sometimes they have a special ability.
The dialogue can come off as pretty reddit depending on who you're talking to but I didn't really mind it and just chalked it up to the largely facetious tone the game has.

I wouldn't say I'm disappointed with this game like I've been with some other game releases I've played the past few years but I do wish there was just a bit more. I was loving it, until I got to the ending. It felt a little rushed and while I enjoyed the cheeky tone the ending I got had, I just feel that my time with the game was a tad too short. I beat the game practically the same day I got it, I can really only say that for resident evil games and those are actually meant to be replayed. Also if I didn't have work today I would've beat it on the 14th, I was really only like 20 minutes off from being able to say I beat it the exact same day.

I will say that the game's length helps with the rather repetitive nature of the game as it doesn't really feel like you're wasting too much time considering the game is less than 20 hours long.

Anyway, flawed but definitely enjoyable

Didn't really get the performance issues that other people got although I didnt touch raytracing cause fuck that dumb meme. Only real performance thing I have to note is that the game occasionally has that Far Cry 5 effect where you'll have 70-90 fps but it still kinda feels like 60ish. If you played FC5 on pc with decent enough specs you might know what Im talking about.

Afterword: If you actually are reading this at the time of writing I just realized I forgot to talk about the mp but Imma go out for a cig before I start writing that.

Anyway, the invasion shit was just ok. Seemed like an afterthought/last-minute gimmick they added so they could give the game a bit more of an identity as its own thing but I ended up playing single-player/friends only so I dont have to deal with that bullshit. The invasion thing just boils down to who can magdump or juke each other out better and by juke I mean be a Goddamned nuisance to the other player by blinking, strafe dodging, or double jumping all other the place. P2P connection so have fun rubberbanding cause you connected to some sorry bastard who probably took more than 7-8 hours installing a 30 gig game cause they live in Columbia, Missouri or anywhere else where you can't actually get good wifi.

The invasion mechanic is honestly more fun functioning as some ghetto ass coop where you connect to your buddy for a single segment of their loop and help them take out a target or potentially 2/3 and then let them kill you so they can get the extra 10k residuum and whatever gun/slab you were using.

Late game gets kind of horseshit and I can't really see myself wanting to NG+ this game more than once. The boss reuse and the idea that the game seemingly really wants you to end up relying on spirit summons is very obnoxious.

Has that soulsgrift issue where the game just isn't as good the further along you go. I'd be lying if I said I wasn't having fun for the first 50 hours. Some of the side content is almost DS2-tier and the main bosses start to get to a level of DS3-tier in terms of being fucking obnoxious.

I enjoyed the exploration quite a bit although I wish the exploration was as good as it was in the bottom half of the map. As I started clearing up the northern areas it became apparent to me that there just wasn't that much to actually do in the top half of the map. I mean sure you got some towers and caves to find around there still but there just wasn't as much, although I am kind of grateful that there weren't as many minidungeons to find in the top half of the map considering how lazy they started getting with the bosses. I thought fighting Astel was cool when advancing the Ranni questline but I wasn't really too ecstatic to see that I'd fight Astel again at the end of a tunnel.

Oh yea I forgot to mention that the Elden Lord endings and it's variations are borderline Mass Effect 3 tier, only difference is you gotta work for those variations

There are absolutely no flaws to this game whatsoever. It is entirely easy to understand and easy to compete for a high score between friends with. The only downside to a game as simple as this is the fact that you might get fucked by input lag but that depends entirely on your own setup.

The Sacred Heart Hospital... he's going there... and then he'll be there...

It really is just RE4 VR.

Overall the game's quite easier from the fact that you directly are the one handling the reloading, knife slashing, and aiming. If you have played vr shooters before and are fast with the hand movements involved with that, you can always reload just in time to land a stagger shot, slash quick enough to kill a ganado before they get back up, or pull off a snap shot on a ganado that's snuck up on you.
It's much easier to avoid damage in this game especially with the fact that you aren't tied to the tank controls anymore, although you can enable something similar to that old control scheme if you'd like.

I have a small gripe with the item management where due to the way you grab items and they automatically get put into your inventory, you can't do on the fly inventory management when your shits all full up. You can't pick up an herb and combine it when the game puts you into the inventory screen anymore cause in this it just plays a noise and says "inventory full". Slightly annoying but nothing big.

A big thing is the fact that they took out the extra game modes. Now I didn't really care for Assignment:Ada and tbh I don't know many people who did, but did they really have to take out Separate Ways and Mercenaries? That's just corny. At least mercenaries would've been nice to give some extra shit to do aside from just replaying the main game.

The camera does shift perspective when doing some actions and that's to appease the stomachlets who got into vr but it doesn't really bother me too much, although it would be cool to shake off a ganado that's right in your face.

I don't care about the minor censorship considering this is my 7th playthrough of RE4 and I just skip every cutscene so it's not like I'd notice the censorship if I were never told about it.

Overall, it's nice. It's competently made in the sense that it's just RE4's main campaign in VR. They could've done more with this but what we have is pretty damn good. I'll definitely do a Professional run of this whenever I'm done with the main game.

Krauser is even easier to fight now

Well they added Mercenaries, costume special 2, the handcannon, and the tommy so that's cool. The scoring for mercenaries is a bit different but that's a nonissue. They also added a bunch of gimmick challenges which aren't too difficult and can be pretty enjoyable. Still no Separate Ways though and its probably not coming, whatever.

Made by redditors for redditors. Shit writing, not funny, very boring gameplay, majority of sexual content has no flow in the course of the game, it's mostly done in a scene viewer in your bedroom. You motherfuckers gave these people money

This game reminds me of Overwatch.

As in, the copious amounts of SFM/Blender NSFW Animation is better than the actual game

I wish Blaze the cat(Playable Character) would Sonic Jump on my cock