The amount of differences between this version of the game and the later NES upgrade is just too large to get deep into. This game isn't bad, but the way shooting upwards works here is too different from the NES - there it was instantaneous, but here, your shot doesn't go in a diagonal immediately, it kinda has a... leadup? It's hard to explain. The jumping is also weird, and the hitbox while jumping is wacky. Stuff that you think will hit you doesn't, and viceversa. It was challenging, but beatable on one credit.

Also did anyone else notice that the PC version is missing the voices from the attract screen? The subtitles are still there.

13th game cleared in 2024 (Contra: Anniversary Collection.) Time to clear: About 2 hours. A single achievement for clearing it. Oliver North sightings: None.

I really liked Glass Masquerade 1 + 2, so I bought 3 during the previous Steam Holiday Sale. This game isn't... quite as good as the previous ones. They added a newer, honeycomb / hex shaped puzzle shaped mode, which is okay, but they also added a mode where you can only use a small amount of pieces, until you clear them out, then you get more of them to add. I didn't like this very much, it both made the game easier and harder by forcing you to figure out where these pieces go before letting you do anything else.

Also, the pieces now have a very noticeable shine to them which can sometimes obscure the smaller details needed to figure out where they're supposed to go.

The final puzzle artwork is still pretty good, but I think they cheaped out on the music this time around.

5th game cleared in 2024. Time to clear: 5 Hours according to Steam. 7/7 achievements obtained (all puzzles cleared, most with 4 medals out of 5.)

Death is a cheating bastard.

(Castlevania Anniversary Collection, PC/Steam)

Very fun game, my only complaints are the lack of an indicator in the map (which was added just after I bought the game, so it could've been worse), the relatively short length and content, and being completely lost for most of the game.

The game is also incredibly easy to break progression in, by design. It's not a bad thing, but I spent too much time getting to places I wasn't supposed to way sooner than intended.

12th game cleared in 2024. Time to clear: 7 hours or so. No achievevements. Chairs sat on: All of them.

The game is... okay. Even if Risky Boots basically lost all her character development to go full evil again.

The main reason why I'm rating this 3.5 out of 5 is the fact you have to complete the game over 20 times to get all achievements. That's insane and an extreme way to add padding to a game that will likely bore you to death before you even clear the game a second time.

10th game cleared in 2024. Time to clear: About seven hours? 16/46 achievements obtained. Hips that lie? Yes.

Got a Steam key so I speedran it again. Still good. Only completed the main seven story chapters, not going to bother with the two last ones.

8th game cleared in 2024. Time to clear: 5 hours, 4 minutes according to the game. 10/32 achievements obtained. Strawberries: More than a Hostess Fruit Pie.

A somewhat janky Metroidvania with weird controls, decent GBA-like art, and quite possibly one of the absolute WORST game endings I've ever had to experience. Utterly horrid, edgy garbage that implies something horrible is going on. And there's no resolution to it. It just ends.

4th game cleared in 2024. Time to clear: 3.8 Hours according to Steam. 11/13 achievements obtained. Questions about the creator's mental state raised: Too many.

I downloaded this game to clear my head after Shantae and Just Cause 3 and accidentally finished it in two and a half hours. The extra half hour was just achievement cleanup. Whoops.

The game is fun, well designed, but the humor is a bit hit and miss and memey at times, and yet it's not that bad that it causes pain. The game's short enough that the humor doesn't overstay its welcome.

I wish I hadn't figured out the trip button is basically a dodge roll until the very end of the game. You need that technique to survive the final boss and the extra content.

11th game cleared in 2024. Time to clear: 3 hours. 37/37 achievements obtained. Crimes committed: Uncountable.

2022

A good game with some baffling design choices that drags down its rating.

(Xbox Game Pass)

Like all of Tribute's games, this is almost but not quite perfect.

(Xbox Game Pass)

I had to savescum through this game. It's just not very fun, I beat it using the Elf and the amount of cheap shots by the enemies is just unbearable. I guess it's worse with the close-up characters. One achievement, never have to touch it again.

15th game cleared in 2024 (Capcom Beat'Em Up Collection.) Time to clear: About 2 hours. A single achievement for clearing it. Bad Dragons: Too many.

Even better than the first one.

7th game cleared in 2024. Time to clear: 105 minutes according to Steam. 16/16 achievements obtained.

Took me a few days to get through several puzzles. Most were pretty simple, but some were very frustrating because my mind kept trying to solve them in a different way than intended.

3rd game cleared in 2024. A single achievement obtained.

Some of the puzzles were a bit weird to get through, and the design was frustrating at times, but luckily there's no way you can get into an unwinnable state.

2nd game cleared in 2024. A single achievement obtained.

Just when you think I'm out, they hooked me back in. Now in brain breaking form.

1st game cleared in 2024. A single achievement obtained.