2021

A game that seemingly appeared from nowhere and then descended back into the abyss. Unique enemy design, intimidating atmosphere, tactile gunplay, and an incredible challenge for you and three other mates.

The last perfect thing before the world ended. Frenetic action that left your palms sweaty, and your smoker's cough breathy. Bookended with DLC that was truly reminiscent of the past - it was actually good!

2016

Doom 2016 showed the world there was a place for boomer-shooters in the modern era. And the best was yet to come.

RE games have a habit of taking two steps forward, one step back when they reinvent the wheel, and Village is no different.

Fun from start to finish, albeit front-loaded, and incredibly easy towards the end.

Would you kindly remind me of anything that happened in this game?

A uniquely fun experience, troubled by wait times and an insane skill gap.

The average Hitman mission always starts like Daniel Craig era 007 and quickly degrades into Pierce Brosnan.

2018

I wish the games that were inspired by Day Z were at least better than Day Z.

This remake plays how you remember the original. It's like nostalgia magic.

Venom by Eminem plays in the background.

A game that's elevated by its community (and multiplayer experience). Without either, it would be utterly forgetful.

Best not to compare this to its predecessor, albeit near impossible not to. Fun squad-based combat, missing the scale and spectacle of the first.

Fumbled the trajectory of an incredible first entry. Less creative bosses, silly story, and a far less challenging experience.

It's all well and good to be a game that inspires generations of subsequent games, but it's another thing entirely to still be a riot to play some 20 years later.

I didn't use summons, and I beat the hardest boss in the Souls franchise. Now please let me hang out in the big-boys club, please!